View Issue Details

IDProjectCategoryView StatusLast Update
0001048FSSCPgraphicspublic2012-01-09 18:06
ReporterCP5670 Assigned Totaylor  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Fixed in Version3.6.9 
Summary0001048: 3D warp effect sometimes shown at the wrong angle
DescriptionThe 3D warp effect (enabled by the -3dwarp command) sometimes gets rendered about 90 degrees offset from the correct angle. The only affects incoming ships, not outgoing ones, and only occurs with certain ship models. I have uploaded a test mission showing an example with the Sathanas.
TagsNo tags attached.

Activities

2006-09-15 04:21

 

warptest.fs2 (6,870 bytes)

taylor

2006-09-15 07:54

administrator   ~0006630

This is known (and has been for a while) but I haven't been able to fix it 100% yet since the 3d warp model appears to have cause some/most of the issue. I wasn't aware of it being related to certain ship models though, it shouldn't be.

taylor

2006-09-15 08:26

administrator   ~0006631

Just a little more info here, since I don't think that this was ever discussed in public.

The problem with the Knossos warpin is that it's aligned with the Knossos device rather than the incoming ship. If you grab an older build (something from April or older) and take a look at the Knossos warpin effect, you'll notice that it's always facing the opposite direction of the exiting ship. This happens for both 2d and 3d versions of the warp effect. I fixed this by making the effect orient face the correct direction.

The real problem is this, the new 3d warp POF doesn't work with the fix due to some issue with the POF. The older 3d warp POF does work with the bug fix however. I'm not sure what the issue is, or how to detect/fix it in code, which is why it's still broken. Technically this isn't a code issue though, but a code way to detect it at least would be nice.

taylor

2006-11-16 01:07

administrator   ~0007142

Fixered.

Related Changesets

fs2open: fs2_open_3_6_9 r3761

2006-11-15 20:11

taylor


Ported: N/A

Details Diff
handle knossos warp effect flip in a slightly better, slighter safer way (Mantis bug 0001048, plus a couple that weren't filed)
Affected Issues
0001048
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shipfx.cpp Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File

Issue History

Date Modified Username Field Change
2006-09-15 04:21 CP5670 New Issue
2006-09-15 04:21 CP5670 File Added: warptest.fs2
2006-09-15 07:54 taylor Note Added: 0006630
2006-09-15 07:54 taylor Status new => assigned
2006-09-15 07:54 taylor Assigned To => taylor
2006-09-15 08:26 taylor Note Added: 0006631
2006-11-16 01:07 taylor Status assigned => resolved
2006-11-16 01:07 taylor Fixed in Version => 3.6.9
2006-11-16 01:07 taylor Resolution open => fixed
2006-11-16 01:07 taylor Note Added: 0007142
2012-01-05 22:55 taylor Changeset attached => Import 2012-01-05 17:52:05 fs2_open_3_6_9 r3761
2012-01-09 18:06 taylor Changeset attached => fs2open_websvn fs2_open_3_6_9 r3761