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IDProjectCategoryView StatusLast Update
0001031FSSCPgameplaypublic2006-08-28 01:33
ReporterKaboodles Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
Status closedResolutionopen 
Summary0001031: Freespace (Silent Threat Campaign) crashes when viewing a Hercules fighter in-game
DescriptionWhile running the Silent threat campaign using FSPort, every time a Hercules fighter moves into view (whether it be mine or a friendly's), The game crashes and I end up right back to the desktop. It doesn't happen in the tech room, though, nor does it occur in the target monitor on the bottom left corner of the HUD.

I'm running on OpenGL mode on 1280 x 768 resolution (I have a tablet laptop so that is my screen resolution). Here are the flags I'm using:

C:\FS2\FS2\fs2_open_3_6_9.exe -mod FSPort,mediavps -spec -glow -env -jpgtga -mipmap -2d_poof -missile_lighting -dualscanlines -targetinfo -orbradar -rearm_timer -ship_choice_3d -3dwarp -snd_preload -fps -ambient_factor 11.3 -spec_exp 22 -spec_point 0.6 -spec_static 1 -spec_tube 1

After some experimentation, I found that disabling jpg/tga textures seems to make the Herc model invisible on the target monitor. I'm not sure if this is relevant to the problem I have, but I think it's worth mentioning.
TagsNo tags attached.

Activities

Kaboodles

2006-08-26 12:47

reporter   ~0006504

Oh yeah, system specs:

Gateway M285 E
Intel T2500 2.0 Ghz
1 GB RAM
ATI Radeon Mobility X1400 w/ 128 MB "Hypermemory" (I think it uses RAM for video memory)

Kaboodles

2006-08-28 00:34

reporter   ~0006509

nvm, fixed with a fresh install.

taylor

2006-08-28 01:33

administrator   ~0006510

Not-A-Bug

Issue History

Date Modified Username Field Change
2006-08-26 12:36 Kaboodles New Issue
2006-08-26 12:47 Kaboodles Note Added: 0006504
2006-08-28 00:34 Kaboodles Note Added: 0006509
2006-08-28 01:33 taylor Status new => closed
2006-08-28 01:33 taylor Note Added: 0006510