View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001019 | FSSCP | multiplayer | public | 2006-07-30 16:16 | 2007-02-01 20:41 |
| Reporter | karajorma | Assigned To | karajorma | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Platform | Windows | OS | Windows XP Home | OS Version | SP2 |
| Fixed in Version | 3.6.9 | ||||
| Summary | 0001019: Lock/Unlock Primary/Secondary Weapons SEXPs don't have an effect on clients | ||||
| Description | Various SEXPs (for instance Ship-stealthy etc) don't set flags on the client PCs. I've got code in the works that will fix this for them but because the lock/unlock SEXPs went it alone rather than using sexp_deal_with_ship_flag() it won't fix things for them. This is basically a reminder to fix the lock SEXPs to use that function. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2006-07-30 16:16 | karajorma | New Issue | |
| 2006-10-05 21:07 | karajorma | Status | assigned => closed |
| 2006-10-05 21:07 | karajorma | Note Added: 0006807 | |
| 2006-11-01 15:03 | taylor | Resolution | open => suspended |
| 2007-02-01 20:41 | karajorma | Status | closed => resolved |
| 2007-02-01 20:41 | karajorma | Fixed in Version | => 3.6.9 |
| 2007-02-01 20:41 | karajorma | Resolution | suspended => fixed |
| 2007-02-01 20:41 | karajorma | Note Added: 0007573 |