View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001011 | FSSCP | gameplay | public | 2006-07-23 10:22 | 2006-07-25 15:52 |
Reporter | starman01 | Assigned To | Kazan | ||
Priority | normal | Severity | feature | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Summary | 0001011: Autopilot-bug - Automatic dropout if enemy is near | ||||
Description | Original the codes was meant to slowly move into time compression, and slowly drop out when you reach the navpoint. However, if you are in timewarp, and suddenly a enemy appears within 5000 meters then the player should be immediately drop back into real. This one seems to work not properly anymore. Enemy ship appear, but the timewarp is going back slower than usual. The effect is, that once the player get's control back, the enemy is already at him. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2006-07-23 10:22 | starman01 | New Issue | |
2006-07-23 16:26 | Goober5000 | Assigned To | => Kazan |
2006-07-23 16:26 | Goober5000 | Status | new => assigned |
2006-07-25 15:52 | Kazan | Status | assigned => resolved |
2006-07-25 15:52 | Kazan | Resolution | open => fixed |
2006-07-25 15:52 | Kazan | Note Added: 0006331 |