Changesets: fs2open

trunk r9027

2012-07-18 22:31

Goober5000


Ported: N/A

Details Diff
update SCP credits, add $Music: for credits.tbl
mod - /trunk/fs2_open/code/menuui/credits.cpp Diff File

trunk r9026

2012-07-18 04:07

Swifty


Ported: N/A

Details Diff
Corrected glow point directional attenuation. Need to use world coordinates of glow points, not local.
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r9025

2012-07-16 08:19

Echelon9


Ported: N/A

Details Diff
PVS-Studio fix: V601 The 'true' value is implicitly casted to the integer type. Inspect the fifth argument. lua.cpp 6982
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File

trunk r9024

2012-07-16 08:14

Echelon9


Ported: N/A

Details Diff
PVS-Studio fix: Subtle one, as FALSE (the define) is not the same as false (the boolean).

V601 The 'false' value is implicitly casted to the integer type. hudtarget.cpp 1346
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File

trunk r9023

2012-07-16 08:08

Echelon9


Ported: N/A

Details Diff
PVS-Studio fix: V601 The 'true' value is implicitly cast to the integer type. Inspect the second argument.
mod - /trunk/fs2_open/code/fred2/fredrender.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp Diff File

trunk r9022

2012-07-16 07:44

Echelon9


Ported: N/A

Details Diff
PVS-Studio fix: There is only one PI.

V624 The constant 3.14159 is being utilized. The resulting value could be inaccurate.
mod - /trunk/fs2_open/code/fred2/fredrender.cpp Diff File
mod - /trunk/fs2_open/code/math/floating.h Diff File
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff File
mod - /trunk/fs2_open/code/radar/radar.cpp Diff File
mod - /trunk/fs2_open/code/render/3ddraw.cpp Diff File

trunk r9021

2012-07-16 07:34

Echelon9


Ported: N/A

Details Diff
Whoops, fix commit r9020
mod - /trunk/fs2_open/code/ship/shipcontrails.cpp Diff File

trunk r9020

2012-07-16 07:26

Echelon9


Ported: N/A

Details Diff
PVS-Studio fix: V619 The array 'shipp->ab_info' is being utilized as a pointer to single object. shipcontrails.cpp
mod - /trunk/fs2_open/code/ship/shipcontrails.cpp Diff File

trunk r9019

2012-07-16 07:16

Echelon9


Ported: N/A

Details Diff
PVS-Studio fix: V619 The array 'v' is being utilized as a pointer to single object. gropengldraw.cpp
mod - /trunk/fs2_open/code/graphics/gropengldraw.cpp Diff File

trunk r9018

2012-07-15 18:54

Goober5000


Ported: N/A

Details Diff
prevent ships with mismatched models and tables from causing crashes later on (Mantis 0002689) Affected Issues
0002689
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff File
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r9017

2012-07-15 14:48

Goober5000


Ported: N/A

Details Diff
this is a slightly modified version of m!m's patch for Mantis 0002688 Affected Issues
0002688
mod - /trunk/fs2_open/code/menuui/credits.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.h Diff File

trunk r9016

2012-07-15 11:53

Echelon9


Ported: N/A

Details Diff
Commit contribution from community for Lua debug as preference, while preserving old behaviour. Sorry I don't have the name of the contributor or can find the original thread containing this patch.
mod - /trunk/fs2_open/code/globalincs/windebug.cpp Diff File

trunk r9015

2012-07-15 01:21

Goober5000


Ported: N/A

Details Diff
add four useful sexps: set-arrival-info, set-departure-info, set-debriefing-toggled, set-subspace-drive
also, fix a hole in the oswpt routine (and a few sexps) dealing with wings that weren't present yet
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

trunk r9014

2012-07-15 01:16

Goober5000


Ported: N/A

Details Diff
this really ought to be a Warning, not an Error
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File

trunk r9013

2012-07-14 14:11

Goober5000


Ported: N/A

Details Diff
m!m's fix for signed/unsigned mismatch
(IT'S OVER 9000!!!)
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File

trunk r9012

2012-07-14 02:23

Goober5000


Ported: N/A

Details Diff
we want to truncate based on number of lines, not number of characters
also, we want to truncate the FRED error message boxes too
(this is a better fix for Mantis 0002658)
Affected Issues
0002658
mod - /trunk/fs2_open/code/fred2/campaigntreewnd.cpp Diff File
mod - /trunk/fs2_open/code/fred2/fredview.cpp Diff File
mod - /trunk/fs2_open/code/globalincs/windebug.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.h Diff File

trunk r9011

2012-07-14 01:34

Goober5000


Ported: N/A

Details Diff
that's an order of magnitude too high for integers
mod - /trunk/fs2_open/code/fred2/bgbitmapdlg.cpp Diff File

trunk r9010

2012-07-13 01:06

Goober5000


Ported: N/A

Details Diff
check to make sure a wing that has a player does not also have an arrival delay (Mantis 0002678) Affected Issues
0002678
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File

trunk r9009

2012-07-12 03:26

Swifty


Ported: N/A

Details Diff
Target direction arrow properly disappears when target is placed under reticle. Fixes Mantis 2504. Affected Issues
0002504
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File

trunk r9008

2012-07-12 02:27

karajorma


Ported: N/A

Details Diff
It's about time these changes got committed. They've been tested by Diaspora for over a year without issue.
mod - /trunk/fs2_open/code/globalincs/globals.h Diff File

antipodes r9007

2012-07-11 13:25

The_E


Ported: N/A

Details Diff
Trunk sync r9006
mod - /branches/antipodes/code/Makefile.am Diff File
mod - /branches/antipodes/code/ai/aigoals.cpp Diff File
mod - /branches/antipodes/code/fred2/fredrender.cpp Diff File
mod - /branches/antipodes/code/fred2/missionsave.cpp Diff File
mod - /branches/antipodes/code/graphics/gropengldraw.cpp Diff File
mod - /branches/antipodes/code/graphics/gropengldraw.h Diff File
mod - /branches/antipodes/code/hud/hudreticle.cpp Diff File
mod - /branches/antipodes/code/hud/hudtargetbox.cpp Diff File
mod - /branches/antipodes/code/jumpnode/jumpnode.cpp Diff File
mod - /branches/antipodes/code/mission/missionparse.cpp Diff File
mod - /branches/antipodes/code/missionui/missiondebrief.cpp Diff File
mod - /branches/antipodes/code/missionui/missionscreencommon.cpp Diff File
mod - /branches/antipodes/code/missionui/missionshipchoice.cpp Diff File
mod - /branches/antipodes/code/parse/lua.cpp Diff File
mod - /branches/antipodes/code/parse/sexp.cpp Diff File
mod - /branches/antipodes/code/ship/ship.h Diff File

trunk r9006

2012-07-11 13:19

The_E


Ported: N/A

Details Diff
Various fixes and additions to the lua API from m!m:
Matrix vectors: getUvec(), getFVec() and getRVec()
equals operators for weaponclass and shipclass to improve performance where a string comparison was needed before
Cockpit display interface. Allows scripting to access the cockpit displays defined in ships.tbl and render to them using RTT
A getParent() function in the subsystem handle which returns the parent object of the subsystem
Numerous fixes in the way turret subsystems are handled which now results in more correct behavior
Targetable variable in subsystem which specifies if the subsystem is targetable or not
getNextFiringPosition() function in subsystem which returns the position and the direction of the next firing operation of the specified turret
Scripting access to post processing values
getCurrentCamera() function to retrieve the currently active camera
setLineWidth() to modify the width of the lines that are getting drawn
setClip() and resetClip() to set the clipping areas used for drawing
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File

fs2_open_3_6_14 r9005

2012-07-09 14:38

chief1983


Ported: N/A

Details Diff
Backport Xcode4 project from trunk, removing the mod_table files from the project.
add - /branches/fs2_open_3_6_14/projects/Xcode4 File
add - /branches/fs2_open_3_6_14/projects/Xcode4/English.lproj File
add - /branches/fs2_open_3_6_14/projects/Xcode4/English.lproj/InfoPlist.strings File
add - /branches/fs2_open_3_6_14/projects/Xcode4/FS2_Open.icns File
add - /branches/fs2_open_3_6_14/projects/Xcode4/FS2_Open.xcodeproj File
add - /branches/fs2_open_3_6_14/projects/Xcode4/FS2_Open.xcodeproj/project.pbxproj File
add - /branches/fs2_open_3_6_14/projects/Xcode4/FS2_Open.xcodeproj/project.xcworkspace File
add - /branches/fs2_open_3_6_14/projects/Xcode4/FS2_Open.xcodeproj/project.xcworkspace/contents.xcworkspacedata File
add - /branches/fs2_open_3_6_14/projects/Xcode4/FS2_Open.xcodeproj/project.xcworkspace/xcshareddata File
add - /branches/fs2_open_3_6_14/projects/Xcode4/FS2_Open.xcodeproj/project.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings File
add - /branches/fs2_open_3_6_14/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata File
add - /branches/fs2_open_3_6_14/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes File
add - /branches/fs2_open_3_6_14/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes/FS2_Open.xcscheme File
add - /branches/fs2_open_3_6_14/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes/cfilearchiver.xcscheme File
add - /branches/fs2_open_3_6_14/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes/cfileextractor.xcscheme File
add - /branches/fs2_open_3_6_14/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes/code.xcscheme File
add - /branches/fs2_open_3_6_14/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes/jpeg.xcscheme File
add - /branches/fs2_open_3_6_14/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes/lua.xcscheme File
add - /branches/fs2_open_3_6_14/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes/png.xcscheme File
add - /branches/fs2_open_3_6_14/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes/xcschememanagement.plist File
add - /branches/fs2_open_3_6_14/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes/zlib.xcscheme File
add - /branches/fs2_open_3_6_14/projects/Xcode4/Frameworks.tgz File
add - /branches/fs2_open_3_6_14/projects/Xcode4/Info.plist File
add - /branches/fs2_open_3_6_14/projects/Xcode4/README.Xcode4.Xcode File
add - /branches/fs2_open_3_6_14/projects/Xcode4/SDLMain.h File
add - /branches/fs2_open_3_6_14/projects/Xcode4/SDLMain.m File

trunk r9004

2012-07-09 02:48

Goober5000


Ported: N/A

Details Diff
add the mission cutscene save type, per Karajorma and MjnMixael
mod - /trunk/fs2_open/code/fred2/missionsave.cpp Diff File

trunk r9003

2012-07-09 01:29

Goober5000


Ported: N/A

Details Diff
in the interest of avoiding mysterious and subtle differences in AI behavior, restore retail behavior where:
a) the player's wing forms on him at mission start
b) wings in the Starting_wings list will form on the player if they arrive later in the mission
c) no other wing automatically forms on its leader
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
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