Changesets: fs2open

trunk r10034

2013-11-09 04:08

niffiwan


Ported: N/A

Details Diff
oops - using the right pointer helps (from r10032)
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r10033

2013-11-09 03:57

The_E


Ported: N/A

Details Diff
Make sure is-facing does not blow up id OSWPT_TYPE_NONE is encountered
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r10032

2013-11-08 23:14

niffiwan


Ported: N/A

Details Diff
Fix mantis 2946 part C: when enabling sheields, only rebalance ETS if the shields were previously off

Also fix same issue in alter-ship-flag ( "no-shields" ... )
Affected Issues
0002946
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r10031

2013-11-08 16:02

Wanderer


Ported: N/A

Details Diff
Fix for Mantis 0002807 - not particularly elegant fix but enough to prevent the reported null vec issue Affected Issues
0002807
mod - /trunk/fs2_open/code/render/3dlaser.cpp Diff File

trunk r10030

2013-11-08 15:14

Wanderer


Ported: N/A

Details Diff
Solution to issues mentioned in Mantis 0002949 Affected Issues
0002949
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp Diff File

trunk r10029

2013-11-08 12:06

The_E


Ported: N/A

Details Diff
Small performance improvement: Only call opengl_shader_t::uniforms::end() once, not every iteration.
mod - /trunk/fs2_open/code/graphics/gropenglshader.cpp Diff File

trunk r10028

2013-11-08 09:47

Wanderer


Ported: N/A

Details Diff
Continued on Mantis 0002806 Affected Issues
0002806
mod - /trunk/fs2_open/code/menuui/techmenu.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

trunk r10027

2013-11-08 08:29

The_E


Ported: N/A

Details Diff
...aaand cleanup
mod - /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp Diff File

trunk r10026

2013-11-08 08:28

The_E


Ported: N/A

Details Diff
Ooops, small buffer collision. Need to load the depth buffer to texture unit 2.
mod - /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp Diff File

trunk r10025

2013-11-08 08:24

The_E


Ported: N/A

Details Diff
Adds depth buffer access to post processing shaders (via use of the depth_tex uniform)
mod - /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp Diff File

trunk r10024

2013-11-07 13:58

Wanderer


Ported: N/A

Details Diff
Fix for Mantis 0002352 - Turret reset when idle woes and other limited rotation turret woes. Affected Issues
0002352
mod - /trunk/fs2_open/code/math/vecmat.cpp Diff File
mod - /trunk/fs2_open/code/math/vecmat.h Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

trunk r10023

2013-11-07 03:25

niffiwan


Ported: N/A

Details Diff
Fix mantis 2946 part B: set defaults ets when calling shields-on Affected Issues
0002946
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r10022

2013-11-07 02:51

Wanderer


Ported: N/A

Details Diff
Fix for Mantis 0002806 - added option to rotate the turrets according to 'initial' state animation code in the lab - option enabled by default but can be toggled via render options Affected Issues
0002806
mod - /trunk/fs2_open/code/lab/lab.cpp Diff File

trunk r10021

2013-11-06 19:57

Goober5000


Ported: N/A

Details Diff
ship_subsys is now a class
mod - /trunk/fs2_open/code/ai/ai.h Diff File
mod - /trunk/fs2_open/code/ai/aibig.h Diff File
mod - /trunk/fs2_open/code/hud/hudtarget.h Diff File
mod - /trunk/fs2_open/code/lab/lab.cpp Diff File
mod - /trunk/fs2_open/code/model/modelanim.cpp Diff File
mod - /trunk/fs2_open/code/model/modelanim.h Diff File
mod - /trunk/fs2_open/code/network/multimsgs.h Diff File
mod - /trunk/fs2_open/code/object/objectsnd.h Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/ship/shipfx.h Diff File
mod - /trunk/fs2_open/code/ship/shiphit.h Diff File
mod - /trunk/fs2_open/code/weapon/beam.h Diff File
mod - /trunk/fs2_open/code/weapon/swarm.h Diff File
mod - /trunk/fs2_open/code/weapon/weapon.h Diff File

trunk r10020

2013-11-06 18:14

Goober5000


Ported: N/A

Details Diff
make script_hook behave as a POD object, and fix some parameter passing
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/gamesequence/gamesequence.cpp Diff File
mod - /trunk/fs2_open/code/globalincs/pstypes.h Diff File
mod - /trunk/fs2_open/code/parse/scripting.cpp Diff File
mod - /trunk/fs2_open/code/parse/scripting.h Diff File
mod - /trunk/fs2_open/code/weapon/weapon.h Diff File

trunk r10019

2013-11-06 17:28

Goober5000


Ported: N/A

Details Diff
fix warning and mismatched line endings
mod - /trunk/fs2_open/code/globalincs/profiling.cpp Diff File

trunk r10018

2013-11-06 14:25

Wanderer


Ported: N/A

Details Diff
Fix for Mantis 0002784 Affected Issues
0002784
mod - /trunk/fs2_open/code/physics/physics.cpp Diff File

trunk r10017

2013-11-06 13:22

Wanderer


Ported: N/A

Details Diff
Assert to trap lua getSignature access to objects with invalid signature.
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File

trunk r10016

2013-11-06 13:10

Wanderer


Ported: N/A

Details Diff
Fix to prevent invalid weapon bitmap references from being created in the lab.
mod - /trunk/fs2_open/code/lab/lab.cpp Diff File

trunk r10015

2013-11-06 11:14

The_E


Ported: N/A

Details Diff
Moves game_settings.tbl parsing up a few lines so that it takes place before graphics are initialized (Necessary due to the table deciding whether to load external shaders or not)
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File

trunk r10014

2013-11-06 03:10

niffiwan


Ported: N/A

Details Diff
Fix mantis 2946: set ets shield index to zero when sexp shields-off is called Affected Issues
0002946
mod - /trunk/fs2_open/code/hud/hudets.h Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r10013

2013-11-05 21:41

Goober5000


Ported: N/A

Details Diff
promptly change the icon type when the wing checkbox is checked
load icons.tbl earlier in FRED so that briefing icons work correctly
mod - /trunk/fs2_open/code/fred2/briefingeditordlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/briefingeditordlg.h Diff File
mod - /trunk/fs2_open/code/fred2/management.cpp Diff File

trunk r10012

2013-11-05 20:27

Goober5000


Ported: N/A

Details Diff
this should now allow wing icons to be specified too
mod - /trunk/fs2_open/code/fred2/briefingeditordlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/briefingeditordlg.h Diff File
mod - /trunk/fs2_open/code/fred2/fred.rc Diff File
mod - /trunk/fs2_open/code/fred2/missionsave.cpp Diff File
mod - /trunk/fs2_open/code/fred2/resource.h Diff File
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionbriefcommon.h Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File

trunk r10011

2013-11-05 19:06

Goober5000


Ported: N/A

Details Diff
store briefing icons in a master list rather than in species_def
allow ship classes to specify their own briefing icon to override normal icon
mod - /trunk/fs2_open/code/fred2/briefingeditordlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/briefingeditordlg.h Diff File
mod - /trunk/fs2_open/code/fred2/management.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionbriefcommon.h Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/species_defs/species_defs.h Diff File

trunk r10010

2013-11-04 20:00

Goober5000


Ported: N/A

Details Diff
game_snd has a STL field, so it is properly a class
and consequently species_info needs to be a class as well
mod - /trunk/fs2_open/code/ship/shipfx.h Diff File
mod - /trunk/fs2_open/code/sound/sound.cpp Diff File
mod - /trunk/fs2_open/code/sound/sound.h Diff File
mod - /trunk/fs2_open/code/species_defs/species_defs.h Diff File
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