Changesets: fs2open
fs2_open_3_6_9 r3374 2006-07-27 22:44 Ported: N/A Details Diff |
include CF_TYPE_PLAYERS in special pilot path consideration, prevents moddirs from always getting and empty data/players/ |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfilesystem.cpp | Diff File | ||
fs2_open_3_6_9 r3373 2006-07-27 22:43 Ported: N/A Details Diff |
don't lowercase the dir for chdir on non-Win32 since it could be, and probably is, case sensitive |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfile.cpp | Diff File | ||
trunk r3372 2006-07-27 22:40 Ported: N/A Details Diff |
when in external (non-control) view be sure to not include time compression speed in camera movement |
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mod - /trunk/fs2_open/code/playerman/playercontrol.cpp | Diff File | ||
trunk r3371 2006-07-27 22:38 Ported: N/A Details Diff |
don't render extra lighting passes when fog is enabled, prevents fog fragment from getting added for each pass wobble wobble no more!! |
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mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
trunk r3370 2006-07-27 22:37 Ported: N/A Details Diff |
switch from Assert() to basic error fixage for end-of-string white space check |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
trunk r3369 2006-07-27 22:36 Ported: N/A Details Diff |
include CF_TYPE_PLAYERS in special pilot path consideration, prevents moddirs from always getting and empty data/players/ |
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mod - /trunk/fs2_open/code/cfile/cfilesystem.cpp | Diff File | ||
trunk r3368 2006-07-27 22:34 Ported: N/A Details Diff |
don't lowercase the dir for chdir on non-Win32 since it could be, and probably is, case sensitive |
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mod - /trunk/fs2_open/code/cfile/cfile.cpp | Diff File | ||
fs2_open_3_6_9 r3367 2006-07-27 15:17 Ported: N/A Details Diff |
Lock player primaries during autopilot |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/autopilot/autopilot.cpp | Diff File | ||
mod - /trunk/fs2_open/code/autopilot/autopilot.cpp | Diff File | ||
trunk r3366 2006-07-27 06:43 Ported: N/A Details Diff |
Fixed an error in ballistic weapons where only the server got the correct number of bullets in multiplayer. Fixed a rounding up error in get_max_ammo_count_for_primary_bank() |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
fs2_open_3_6_9 r3365 2006-07-27 06:37 Ported: N/A Details Diff |
Fixed an error in ballistic weapons where only the server got the correct number of bullets in multiplayer. Fixed a rounding up error in get_max_ammo_count_for_primary_bank() |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
fs2_open_3_6_9 r3364 2006-07-26 11:04 Ported: N/A Details Diff |
resolve SVN 1011 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aicode.cpp | Diff File | ||
fs2_open_3_6_9 r3363 2006-07-26 11:01 Ported: N/A Details Diff |
small optimization |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
fs2_open_3_6_9 r3362 2006-07-26 10:53 Ported: N/A Details Diff |
Resolve Mantis 0001010 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/autopilot/autopilot.cpp | Diff File | ||
trunk r3361 2006-07-25 23:46 Ported: N/A Details Diff |
Resolve Mantis 0001011 |
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mod - /trunk/fs2_open/code/autopilot/autopilot.cpp | Diff File | ||
trunk r3360 2006-07-25 23:45 Ported: N/A Details Diff |
Optimize |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r3359 2006-07-25 23:44 Ported: N/A Details Diff |
Resolve Mantis 0001010 |
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mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
fs2_open_3_6_9 r3358 2006-07-25 12:26 Ported: N/A Details Diff |
support for cmdline option stacking (a per option setting) so that things like "-mod derelict -mod mediavp" will end up as "-mod derelict,mediavp" to the game fix bug where white space chars didn't get dropped from the end of a option string like they were supposed to allow for something like "-ambient_factor 100 -ambient_factor 70" to use the proper value, the last one specified, rather than just accept the first instance |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
fs2_open_3_6_9 r3357 2006-07-24 03:38 Ported: N/A Details Diff |
minor cleanup/optimization to beam warmup glow rendering function various lighting code cleanups - try to always make sure beam origin lights occur outside of model - make Static_lights[] dynamic - be sure to reset to first 8 lights when moving on to render spec related texture passes - add ambient color to point lights (helps warp effects) - sort lights to try and get more important and/or visible lights to always happen in initial render pass |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengllight.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/lighting/lighting.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/beam.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengllight.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lighting/lighting.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
fs2_open_3_6_9 r3356 2006-07-23 22:09 Ported: N/A Details Diff |
fix a subtle and nasty bug --Goober5000 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
fs2_open_3_6_9 r3355 2006-07-23 12:58 Ported: N/A Details Diff |
fix for Mantis 0001003 --Goober5000 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/asteroideditordlg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/asteroideditordlg.cpp | Diff File | ||
fs2_open_3_6_9 r3354 2006-07-21 12:08 Ported: N/A Details Diff |
minor changes to game_busy() debug text - don't alloc it for bmpman, and make sure to only call on textures that we are loading - add text for model loading, gets rid of the long-wait issue when it appears to not be doing anything early on |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelread.cpp | Diff File | ||
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
fs2_open_3_6_9 r3353 2006-07-21 12:08 Ported: N/A Details Diff |
little cleanup |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fireball/warpineffect.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp | Diff File | ||
fs2_open_3_6_9 r3352 2006-07-21 01:41 Ported: N/A Details Diff |
add another method for calculating dimensions of docked objects, plus improve an existing one --Goober5000 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/object/objectdock.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/objectdock.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shipfx.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/objectdock.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/objectdock.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
fs2_open_3_6_9 r3351 2006-07-21 01:38 Ported: N/A Details Diff |
fix help text --Goober5000 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r3350 2006-07-20 17:43 Ported: N/A Details Diff |
Fix for Mantis 996 |
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mod - /trunk/fs2_open/code/fred2/bgbitmapdlg.cpp | Diff File |