Changesets: fs2open
fs2_open_3_6_9 r3774 2006-12-01 13:53 Ported: N/A Details Diff |
Fix for Stream weapons not appearing for clients when fired by AI ships in multiplayer. Actual work mostly done by Juke not me |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multimsgs.cpp | Diff File | ||
trunk r3773 2006-11-30 23:50 Ported: N/A Details Diff |
reverted the buggy commit that caused Mantis bug 0001101 |
Affected Issues 0001101 |
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mod - /trunk/fs2_open/code/particle/particle.cpp | Diff File | ||
trunk r3772 2006-11-28 00:51 Ported: N/A Details Diff |
make an error message more descriptive |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
fs2_open_3_6_9 r3771 2006-11-28 00:51 Ported: N/A Details Diff |
make an error message more descriptive, and allow the new method of parsing subsystem flags |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
fs2_open_3_6_9 r3770 2006-11-28 00:48 Ported: N/A Details Diff |
the grammar nazi strikes again! (and sneaks an extra #define in there while he's at it!) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/model/model.h | Diff File | ||
trunk r3769 2006-11-28 00:47 Ported: N/A Details Diff |
the grammar nazi strikes again! |
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mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
fs2_open_3_6_9 r3768 2006-11-25 22:22 Ported: N/A Details Diff |
prevent false positive while error checking |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
fs2_open_3_6_9 r3767 2006-11-25 02:07 Ported: N/A Details Diff |
if a wing of ships is docked to something, that entire wing must have an arrival cue of false |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/initialstatus.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/initialstatus.cpp | Diff File | ||
fs2_open_3_6_9 r3766 2006-11-25 01:37 Ported: N/A Details Diff |
holy crap, this had the potential to mark the locked-true sexp as known-false, which would seriously screw a lot of stuff up |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
fs2_open_3_6_9 r3765 2006-11-25 01:33 Ported: N/A Details Diff |
this may have been an oversight |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r3764 2006-11-24 17:46 Ported: N/A Details Diff |
FRED again updates backgrounds while the user is editing them |
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mod - /trunk/fs2_open/code/fred2/bgbitmapdlg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.h | Diff File | ||
fs2_open_3_6_9 r3763 2006-11-24 17:40 Ported: N/A Details Diff |
FRED again updates backgrounds while the user is editing them |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/bgbitmapdlg.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/starfield/starfield.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/starfield/starfield.h | Diff File | ||
fs2_open_3_6_9 r3762 2006-11-21 18:07 Ported: N/A Details Diff |
Fix ammo and weapon SEXP changes not being passed on to the clients |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multi.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multi.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multimsgs.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multimsgs.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.h | Diff File | ||
fs2_open_3_6_9 r3761 2006-11-15 20:11 Ported: N/A Details Diff |
handle knossos warp effect flip in a slightly better, slighter safer way (Mantis bug 0001048, plus a couple that weren't filed) |
Affected Issues 0001048 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shipfx.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
fs2_open_3_6_9 r3760 2006-11-15 20:10 Ported: N/A Details Diff |
do no culling on the warp effect model_render call properly (doesn't appear to break anything now that it actually set to not cull) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fireball/warpineffect.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp | Diff File | ||
trunk r3759 2006-11-15 19:56 Ported: N/A Details Diff |
updated outwnd code for both Windows and non-Windows: - make print filters dynamic - fix various little bugs and issues - cleanup some non-used variables (non-Windows) - put everything under NDEBUG like it was, or should be - change to using data/fs2_open.log for log file (Windows) - change to using data/debug_filter.cfg (Windows) - make the extra debug window optional, and disabled by default (Windows) - fix some possible NULL references - clean up the SAFEPOINT() crap |
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mod - /trunk/fs2_open/code/osapi/outwnd.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/outwnd.h | Diff File | ||
mod - /trunk/fs2_open/code/osapi/outwnd_unix.cpp | Diff File | ||
trunk r3758 2006-11-15 19:55 Ported: N/A Details Diff |
handle the video registry entry better support for new Windows window creation code various bits of minor cleanup |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
trunk r3757 2006-11-15 19:54 Ported: N/A Details Diff |
properly support the updated window create code (all told: should take of of Mantis bugs 0000542, 0000624, 0001140, and possibly 0000962 and 0001124) |
Affected Issues 0000542, 0000624, 0001140 |
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mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r3756 2006-11-15 19:54 Ported: N/A Details Diff |
new window creation code for Windows (gets rid of some stupid :V: voodoo for the software/glide stuff) use detect_home() on Windows too (needed for now outwnd code) some bits of minor cleanup |
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mod - /trunk/fs2_open/code/osapi/osapi.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osapi.h | Diff File | ||
trunk r3755 2006-11-15 19:53 Ported: N/A Details Diff |
various bits of little cleanup add the debug cmdline printer to FRED, so that we can make use of that info in the FRED-debug case too |
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mod - /trunk/fs2_open/code/fred2/management.cpp | Diff File | ||
trunk r3754 2006-11-15 19:53 Ported: N/A Details Diff |
various bits of little cleanup get rid of some more compiler warnings |
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mod - /trunk/fs2_open/code/asteroid/asteroid.cpp | Diff File | ||
mod - /trunk/fs2_open/code/asteroid/asteroid.h | Diff File | ||
mod - /trunk/fs2_open/code/fred2/fred.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/stand_gui.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.h | Diff File | ||
trunk r3753 2006-11-15 19:52 Ported: N/A Details Diff |
add some needed wing leader checks to prevent Assert()'s and out-of-bounds problems when the leader is dead/dying (Mantis bug 0001134) |
Affected Issues 0001134 |
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mod - /trunk/fs2_open/code/ai/aigoals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionhotkey.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r3752 2006-11-15 19:51 Ported: N/A Details Diff |
clean up skybox model selection and usage to work better with FRED make sure to go ahead and set the skybox model when it's set/changed in FRED go ahead and load/set the envmap when it's set/changed in FRED get rid of extra envmap image types, only DDS is actually supported (not sure what the hell I was thinking there) |
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mod - /trunk/fs2_open/code/fred2/bgbitmapdlg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
trunk r3751 2006-11-15 19:51 Ported: N/A Details Diff |
fix the stupid safe_string thing ("LogFile" was already closed by the time it tried to write) |
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mod - /trunk/fs2_open/code/exceptionhandler/exceptionhandler.cpp | Diff File | ||
trunk r3750 2006-11-15 19:50 Ported: N/A Details Diff |
clean up AVI movie stuff a bit: - use the default black brush for clearing the screen, it's a little less stupid this way - have the AVI player send messages back to the game rather than trying to poll for that extra crap - remove the only DivX6 fix, there is better addressed by newer window handling code |
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mod - /trunk/fs2_open/code/cutscene/movie.cpp | Diff File | ||
mod - /trunk/fs2_open/code/directx/dx8show.cpp | Diff File |