Changesets: fs2open
fs2_open_3_6_9 r3799 2006-12-26 00:11 Ported: N/A Details Diff |
add Theora libs |
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mod - /branches/fs2_open_3_6_9/fs2_open/configure.ac | Diff File | ||
fs2_open_3_6_9 r3798 2006-12-25 16:44 Ported: N/A Details Diff |
initial OGG Theora movie support (likely to be rewritten at least in large part) |
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add - /branches/fs2_open_3_6_9/fs2_open/code/cutscene/oggplayer.cpp | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/cutscene/oggplayer.h | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/oggvorbis/include/theora | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/oggvorbis/include/theora/theora.h | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/oggvorbis/lib/theora_static.lib | File | ||
add - /branches/fs2_open_3_6_9/fs2_open/oggvorbis/lib/theora_static_d.lib | File | ||
fs2_open_3_6_9 r3797 2006-12-25 13:54 Ported: N/A Details Diff |
make chase view and external view toggles independent (Mantis 0001087) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/io/keycontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/io/keycontrol.cpp | Diff File | ||
fs2_open_3_6_9 r3796 2006-12-20 06:27 Ported: N/A Details Diff |
Move the voice recognition init to stop Windows complaining and failing to init it. |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
fs2_open_3_6_9 r3795 2006-12-08 14:18 Ported: N/A Details Diff |
fix Mantis 0001163 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/management.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/management.cpp | Diff File | ||
fs2_open_3_6_9 r3794 2006-12-07 13:30 Ported: N/A Details Diff |
cleanup shockwave code a bit make Shockwave_info dynamic lot of fixage to allow 2D and 3D shockwaves to work better fix for Mantis bug 0001148 properly handle both "none" and "<none>" for 2D and 3D shockwave names better handling, preloading wise, of 3D shockwaves and their textures |
Affected Issues 0001148 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shiphit.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/shockwave.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/shockwave.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/weapons.cpp | Diff File | ||
fs2_open_3_6_9 r3793 2006-12-07 13:26 Ported: N/A Details Diff |
fix for new GCC versions (Fedora Core 6) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/windows_stub/stubs.cpp | Diff File | ||
fs2_open_3_6_9 r3792 2006-12-07 13:26 Ported: N/A Details Diff |
stupid of me to use a case-sensitive comparison there, but then it wasn't really a problem until Goober's bitmap list support ;) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/starfield/starfield.cpp | Diff File | ||
fs2_open_3_6_9 r3791 2006-12-07 13:24 Ported: N/A Details Diff |
various sound fixes/changes, mainly for OS X fixage |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/audiostr-openal.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/ds.cpp | Diff File | ||
fs2_open_3_6_9 r3790 2006-12-07 13:23 Ported: N/A Details Diff |
fix secondary thruster length stuff - change thruster_glow_len_factor to thruster02_glow_len_factor so it's a bit more obvious - fix tbl entry so that it makes sense what you are setting :) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h | Diff File | ||
fs2_open_3_6_9 r3789 2006-12-07 13:21 Ported: N/A Details Diff |
unbreak the breakage that I broke when I tried to fix breakage that wasn't broken the second time but initialy broke instead (yeah, this one confused me ;)) (Mantis bug 0001165) |
Affected Issues 0001165 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelinterp.cpp | Diff File | ||
fs2_open_3_6_9 r3788 2006-12-07 13:19 Ported: N/A Details Diff |
try and keep angles within PI2 (Bobboau's advice, since he knows more than I do about this stuff :)) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelanim.cpp | Diff File | ||
fs2_open_3_6_9 r3787 2006-12-07 13:17 Ported: N/A Details Diff |
add "$Weapons Energy Text:" to hud_gauges.tbl so that the low energy text can be positioned as well (Mantis bug 0001166) |
Affected Issues 0001166 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudparse.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudparse.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
fs2_open_3_6_9 r3786 2006-12-07 13:16 Ported: N/A Details Diff |
minor cleanups and speedups when using lighting falloff, be sure to drop emissive light when falloff gets low enough (otherwise we still se everything fine) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
fs2_open_3_6_9 r3785 2006-12-07 13:14 Ported: N/A Details Diff |
get rid of "vram_full", it can never actually be full the way the code works, so having this is redundant comment out APPLE_client_storage extension usage, I think this was messing some stuff up on OS X and causing memory errors fix handling of cubemap data so that they can be read properly (can't believe it took so long to notice to an obvious and stupid bug) be sure to un-bind textures during preload to avoid freaky little errors later ifdef an error message from the framebuffer error code, Apple doesn't have this one define in their headers for some reason |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
fs2_open_3_6_9 r3784 2006-12-07 13:10 Ported: N/A Details Diff |
restore default ambient light values to retail-like settings (I based the previous values on default D3D, which was rather dumb of me) restore lighting falloff capability from retail and non-HTL modes (only used for asteroids as far as I know) various cleanups and speedups for dealing with lights |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengllight.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengllight.h | Diff File | ||
fs2_open_3_6_9 r3783 2006-12-07 13:07 Ported: N/A Details Diff |
get rid of GL_activate and GL_deactivate, it was just Glide ported stuff that we never used and never needed handle window/fullscreen/minimize changes better, fixes cursor handling mostly (Mantis bug 0001146) don't flush on gamma change, we don't really need to any more |
Affected Issues 0001146 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
fs2_open_3_6_9 r3782 2006-12-07 13:04 Ported: N/A Details Diff |
remove now-dead code |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/osapi/osapi.h | Diff File | ||
fs2_open_3_6_9 r3781 2006-12-07 13:04 Ported: N/A Details Diff |
clean up warning code for Windows handle messagebox popups better (until I done with even cooler code for handling that) cleanup window state code a bit, and deal with activation and cursor handling better handle WM_ERASEBKGND msg ourselves, prevents some flickering issues and gets rid of the need to self-paint the window to clear it slightly better Win9x/WinME compatibility for the main window |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/windebug.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/osapi/osapi.cpp | Diff File | ||
fs2_open_3_6_9 r3780 2006-12-07 12:59 Ported: N/A Details Diff |
these defines are all the same value, so it's safer to just have one set |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/globals.h | Diff File | ||
fs2_open_3_6_9 r3779 2006-12-07 12:58 Ported: N/A Details Diff |
comment out some stuff that isn't used fix cleanup code which didn't really let go of things all the way |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/directx/dx8show.cpp | Diff File | ||
fs2_open_3_6_9 r3778 2006-12-07 12:57 Ported: N/A Details Diff |
cleanup for movie init stuff (this will be even cleaner once the rest of the Theora code finally gets in) get rid of the clear screen hack for Windows, we can handle that better now |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/cutscene/movie.cpp | Diff File | ||
fs2_open_3_6_9 r3777 2006-12-07 12:55 Ported: N/A Details Diff |
port over some Theora player stuff: - support for GL_ARB_texture_rectangle - fix GL tear-down on movie exit - fix sound tear-down order issue on OS X - some speed increases, and get rid of the extra gr_clear() per-frame now that it's handled properly - proper support for widescreen resolutions |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/cutscene/mveplayer.cpp | Diff File | ||
fs2_open_3_6_9 r3776 2006-12-07 12:53 Ported: N/A Details Diff |
a little clean up for bits of code that isn't used |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/asteroid/asteroid.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/math/floating.cpp | Diff File | ||
fs2_open_3_6_9 r3775 2006-12-07 12:51 Ported: N/A Details Diff |
make fire-on-normal return value a little more obvious fix the "infinite genius" move I made by breaking turret movements ;) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aiturret.cpp | Diff File |