Changesets: fs2open
trunk r3874 2007-01-07 08:07 Ported: N/A Details Diff |
slight change to emission light settings change default ambient light settings back to proper values add support for lighting falloff with directional lights some minor performance improvements |
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mod - /trunk/fs2_open/code/graphics/gropengllight.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengllight.h | Diff File | ||
trunk r3873 2007-01-07 08:05 Ported: N/A Details Diff |
various bits of cleanup fix for anistotropic filtering messing up with lod bias be sure that we always reset the properly active texture get rid of old gamma stuff loading fix for cubemaps disable apple_client_storage for now fix for ATI problem with framebuffers and corrupting starfield bitmaps |
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mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
trunk r3872 2007-01-07 08:02 Ported: N/A Details Diff |
some general cleanup add emissive light falloff support for asteroids properly setup env texture matrix get rid of secondary color crap, there are better ways to do it anyway |
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mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
trunk r3871 2007-01-07 08:00 Ported: N/A Details Diff |
remove some dead code |
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mod - /trunk/fs2_open/code/math/floating.cpp | Diff File | ||
trunk r3870 2007-01-07 07:59 Ported: N/A Details Diff |
fix thruster 2 length factor tbl entry so that it has the proper name |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r3869 2007-01-07 07:57 Ported: N/A Details Diff |
cleanup shockwave code a bit make Shockwave_info dynamic lot of fixage to allow 2D and 3D shockwaves to work better fix for Mantis bug 0001148 properly handle both "none" and "<none>" for 2D and 3D shockwave names better handling, preloading wise, of 3D shockwaves and their textures |
Affected Issues 0001148 |
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mod - /trunk/fs2_open/code/ship/shiphit.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/shockwave.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/shockwave.h | Diff File | ||
trunk r3868 2007-01-07 07:55 Ported: N/A Details Diff |
safety check to make sure that we don't end up with non-player-usable weapons in the weaponselect pool (Mantis bug 0001196) |
Affected Issues 0001196 |
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mod - /trunk/fs2_open/code/fred2/playerstarteditor.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
trunk r3867 2007-01-07 07:54 Ported: N/A Details Diff |
be sure that we can handle both "none" and "<none>" in ignored filenames |
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mod - /trunk/fs2_open/code/graphics/generic.cpp | Diff File | ||
trunk r3866 2007-01-07 07:53 Ported: N/A Details Diff |
add position info for weapon energy text make sure that we can't target a hidden jumpnode rest of the weapon switch fix |
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mod - /trunk/fs2_open/code/hud/hudparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudparse.h | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
trunk r3865 2007-01-07 07:51 Ported: N/A Details Diff |
fix NULL ptr reference when a weapon doesn't have a tech description |
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mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
trunk r3864 2007-01-07 07:50 Ported: N/A Details Diff |
taking Bobboau's advice: make sure that anim angles are kept in sane values |
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mod - /trunk/fs2_open/code/model/modelanim.cpp | Diff File | ||
trunk r3863 2007-01-07 07:49 Ported: N/A Details Diff |
fix tertiary glow sizes fix model vertex normal data that was being read/written incorrectly under OS X (still don't know why this was a problem, but this fixes it) |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
trunk r3862 2007-01-07 07:48 Ported: N/A Details Diff |
crazy-freaky-cool OS X sound crash fixage fix sound resource exhaustion from using too many buffers allow loading of ogg or wav based on which is found first rather than tbl filename (fixes crash when Theora movies end up in wav code by mistake) |
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mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/ds.cpp | Diff File | ||
trunk r3861 2007-01-07 07:46 Ported: N/A Details Diff |
fix problem with model unloading that happened because skyboxes aren't reset properly be sure that skybox textures are paged in properly there needs to be a case insensitive string check when looking for existing bitmap filenames |
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mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
trunk r3860 2007-01-07 07:41 Ported: N/A Details Diff |
make expl info dyanmic fix possible out-of-bounds on expl lod checking fix memory leak from modular tables |
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mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r3859 2007-01-07 07:39 Ported: N/A Details Diff |
build for for newer GCC versions |
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mod - /trunk/fs2_open/code/windows_stub/stubs.cpp | Diff File | ||
trunk r3858 2007-01-07 07:39 Ported: N/A Details Diff |
add missing Lua files from recent update |
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mod - /trunk/fs2_open/lua/Makefile.am | Diff File | ||
trunk r3857 2007-01-07 07:38 Ported: N/A Details Diff |
add in Theora build support add a /y to the copy line (got tired of doing this myself since it won't overwrite by default) remove DirectShow files |
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mod - /trunk/fs2_open/projects/MSVC_6/Fred2.dsp | Diff File | ||
mod - /trunk/fs2_open/projects/MSVC_6/Freespace2.dsp | Diff File | ||
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp | Diff File | ||
trunk r3856 2007-01-07 07:36 Ported: N/A Details Diff |
make fire-on-normal return value a little more obvious fix the "infinite genius" move I made by breaking turret movements ;) |
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mod - /trunk/fs2_open/code/ai/aiturret.cpp | Diff File | ||
trunk r3855 2007-01-07 07:35 Ported: N/A Details Diff |
remove DirectShow files, they are no longer supported |
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rm - /trunk/fs2_open/code/directx/dx8show.cpp | File | ||
rm - /trunk/fs2_open/code/directx/dx8show.h | File | ||
trunk r3854 2007-01-07 07:34 Ported: N/A Details Diff |
proper envmap generation for OpenGL |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
trunk r3853 2007-01-07 07:33 Ported: N/A Details Diff |
fix for Mantis bug 0001195 |
Affected Issues 0001195 |
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mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp | Diff File | ||
trunk r3852 2007-01-07 07:33 Ported: N/A Details Diff |
clean up defines a bit |
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mod - /trunk/fs2_open/code/globalincs/globals.h | Diff File | ||
trunk r3851 2007-01-07 07:32 Ported: N/A Details Diff |
remove avi and mpg from supported extensions |
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mod - /trunk/fs2_open/code/cfile/cfile.cpp | Diff File | ||
trunk r3850 2007-01-07 07:32 Ported: N/A Details Diff |
fix bm_page_in_texture() so that it will load all frames of an animation (caused slowdowns in-game with it) |
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mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/bmpman/bmpman.h | Diff File |