Changesets: fs2open

trunk r4649

2008-06-02 16:51

Wanderer


Ported: N/A

Details Diff
fix for cutscene jerkyness (part of mantis 0001697)
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File

trunk r4648

2008-06-02 02:28

Wanderer


Ported: N/A

Details Diff
fix for the Mantis 0001703 (debris and alt names)
mod - /trunk/fs2_open/code/debris/debris.cpp Diff File
mod - /trunk/fs2_open/code/debris/debris.h Diff File
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp Diff File

trunk r4647

2008-06-01 13:54

phreak


Ported: N/A

Details Diff
Render the radar orb using HTL. It still wasn't doing that after all these years. The original rendering method is still in place.
mod - /trunk/fs2_open/code/radar/radarorb.cpp Diff File

trunk r4646

2008-06-01 06:50

Wanderer


Ported: N/A

Details Diff
Fixes beams have migrating firing points (Mantis 0001688)
Prevents simultaneously fired weapons from sharing firing points.
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File

wanderer r4645

2008-05-31 12:44

Wanderer


Ported: N/A

Details Diff
Initial commit of my local code changes
mod - /branches/wanderer/code/ai/aiturret.cpp Diff File
mod - /branches/wanderer/code/fred2/fredrender.cpp Diff File
mod - /branches/wanderer/code/globalincs/def_files.cpp Diff File
mod - /branches/wanderer/code/graphics/2d.h Diff File
mod - /branches/wanderer/code/graphics/gropengl.cpp Diff File
mod - /branches/wanderer/code/graphics/gropengltexture.cpp Diff File
mod - /branches/wanderer/code/graphics/gropengltnl.cpp Diff File
mod - /branches/wanderer/code/graphics/grstub.cpp Diff File
mod - /branches/wanderer/code/graphics/tmapper.h Diff File
mod - /branches/wanderer/code/hud/hud.cpp Diff File
mod - /branches/wanderer/code/hud/hudtargetbox.cpp Diff File
mod - /branches/wanderer/code/iff_defs/iff_defs.cpp Diff File
mod - /branches/wanderer/code/iff_defs/iff_defs.h Diff File
mod - /branches/wanderer/code/math/vecmat.cpp Diff File
mod - /branches/wanderer/code/math/vecmat.h Diff File
mod - /branches/wanderer/code/mission/missionparse.cpp Diff File
mod - /branches/wanderer/code/mission/missionparse.h Diff File
mod - /branches/wanderer/code/model/model.h Diff File
mod - /branches/wanderer/code/model/modelread.cpp Diff File
mod - /branches/wanderer/code/network/multi.cpp Diff File
mod - /branches/wanderer/code/network/multi.h Diff File
mod - /branches/wanderer/code/network/multimsgs.cpp Diff File
mod - /branches/wanderer/code/network/multimsgs.h Diff File
mod - /branches/wanderer/code/object/objectsnd.cpp Diff File
mod - /branches/wanderer/code/object/objectsnd.h Diff File
mod - /branches/wanderer/code/parse/sexp.cpp Diff File
mod - /branches/wanderer/code/parse/sexp.h Diff File
mod - /branches/wanderer/code/radar/radar.cpp Diff File
mod - /branches/wanderer/code/radar/radar.h Diff File
mod - /branches/wanderer/code/radar/radarorb.cpp Diff File
mod - /branches/wanderer/code/radar/radarorb.h Diff File
mod - /branches/wanderer/code/radar/radarsetup.cpp Diff File
mod - /branches/wanderer/code/radar/radarsetup.h Diff File
mod - /branches/wanderer/code/render/3ddraw.cpp Diff File
mod - /branches/wanderer/code/render/3dsetup.cpp Diff File
mod - /branches/wanderer/code/ship/ship.cpp Diff File
mod - /branches/wanderer/code/ship/ship.h Diff File
mod - /branches/wanderer/code/ship/shiphit.cpp Diff File
mod - /branches/wanderer/code/weapon/beam.cpp Diff File
mod - /branches/wanderer/code/weapon/swarm.cpp Diff File
mod - /branches/wanderer/code/weapon/swarm.h Diff File
mod - /branches/wanderer/code/weapon/weapon.h Diff File
mod - /branches/wanderer/code/weapon/weapons.cpp Diff File

wanderer r4644

2008-05-30 23:46

Goober5000


Ported: N/A

Details Diff
made a copy
add - /branches/wanderer File

trunk r4643

2008-05-30 13:05

phreak


Ported: N/A

Details Diff
minor bugfix, readability.
mod - /trunk/fs2_open/code/radar/radarorb.cpp Diff File

trunk r4642

2008-05-29 23:33

Backslash


Ported: N/A

Details Diff
Minor typos. Also an fspeed -> speed change.
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r4641

2008-05-29 11:46

Wanderer


Ported: N/A

Details Diff
removed a couple of unreferenced variables
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r4640

2008-05-28 23:54

phreak


Ported: N/A

Details Diff
-Fixed null pointer exception in beam_delete()
-Got Targeting Laser to sort of work, it paints, but does not render.
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File

trunk r4639

2008-05-28 23:31

Swifty


Ported: N/A

Details Diff
Various 'pit bug fixes. Prevent TrackIR users from leaning back. Removed superfluous ApplyViewShake from game_render_frame_setup(). Fixed zbuffer clipping bug for separate cockpit POFs.
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp Diff File

trunk r4638

2008-05-28 23:26

Swifty


Ported: N/A

Details Diff
Modified fireball handling; ship class or type specific explosions.
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff File
mod - /trunk/fs2_open/code/debris/debris.cpp Diff File
mod - /trunk/fs2_open/code/fireball/fireballs.cpp Diff File
mod - /trunk/fs2_open/code/fireball/fireballs.h Diff File
mod - /trunk/fs2_open/code/hud/hudartillery.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r4637

2008-05-26 12:39

karajorma


Ported: N/A

Details Diff
Fix a couple of those pesky scoping in for loops problems.
mod - /trunk/fs2_open/code/cfile/cfile.cpp Diff File
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File

trunk r4636

2008-05-26 11:54

karajorma


Ported: N/A

Details Diff
Blowfish's port of Turey's ship template code.
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.h Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File

trunk r4635

2008-05-26 09:40

karajorma


Ported: N/A

Details Diff
Display the pilots score in the barracks.
mod - /trunk/fs2_open/code/menuui/barracks.cpp Diff File

trunk r4634

2008-05-26 09:36

karajorma


Ported: N/A

Details Diff
Fix the primary weapons won't cycle bug (Mantis 1673)
mod - /trunk/fs2_open/code/io/keycontrol.cpp Diff File

trunk r4633

2008-05-26 09:29

karajorma


Ported: N/A

Details Diff
Allow priorities higher than 89 for orders in FRED. Clean up unused parameters from several AI methods.
mod - /trunk/fs2_open/code/ai/ai.h Diff File
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff File
mod - /trunk/fs2_open/code/fred2/fred.rc Diff File
mod - /trunk/fs2_open/code/fred2/initialstatus.cpp Diff File
mod - /trunk/fs2_open/code/fred2/shipgoalsdlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/shipgoalsdlg.h Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/weapon/emp.cpp Diff File

trunk r4632

2008-05-26 02:59

Backslash


Ported: N/A

Details Diff
Fix to not play the flyby sound repeatedly for a stupid reason when viewing from another ship. (The player is NOT always the center of the universe.)
mod - /trunk/fs2_open/code/object/objectsnd.cpp Diff File

trunk r4631

2008-05-25 18:52

WMCoolmon


Ported: N/A

Details Diff
Scripting:
- Add On Mission Start, On Mission End hooks; swap Warpin and Warpout to Warp In and Warp Out
- Safer handle helper structs
- Improved math, eg matrix interpolation and vector multiply/divide
- Filesystem read AND write support
- Initial scripting orders support
- Better waypoints support
- Assorted requested scripting functions
bmpman:
- Safer bm_get_filename
cfile:
- Support for RW, rather than just R or W, file modes.
model:
- Safer texture_info struct. Taylor, I know we talked about this, but I realized that it was just a lot better for what it does and it shouldn't be too much trouble to replace with the new system (operations tend to be much more concise and clear). Let me know if any unexpected difficulties arise.
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff File
mod - /trunk/fs2_open/code/ai/aigoals.h Diff File
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff File
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /trunk/fs2_open/code/cfile/cfile.cpp Diff File
mod - /trunk/fs2_open/code/cfile/cfile.h Diff File
mod - /trunk/fs2_open/code/cfile/cfilearchive.cpp Diff File
mod - /trunk/fs2_open/code/cfile/cfilearchive.h Diff File
mod - /trunk/fs2_open/code/debris/debris.cpp Diff File
mod - /trunk/fs2_open/code/fred2/shiptexturesdlg.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelcollide.cpp Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/object/waypoint.cpp Diff File
mod - /trunk/fs2_open/code/object/waypoint.h Diff File
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File
mod - /trunk/fs2_open/code/parse/scripting.cpp Diff File
mod - /trunk/fs2_open/code/parse/scripting.h Diff File
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r4630

2008-05-25 16:13

WMCoolmon


Ported: N/A

Details Diff
Fix signed/unsigned mismatch
mod - /trunk/fs2_open/code/network/multiui.cpp Diff File

trunk r4629

2008-05-25 16:13

WMCoolmon


Ported: N/A

Details Diff
Don't quit the game when -output_sexps is used, and move the bulk of the code to a more appropriate location.
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

fs2_open-ai r4628

2008-05-25 09:59

taylor


Ported: N/A

Details Diff
make copy of trunk for AI work
add - /branches/fs2_open-ai File

trunk r4627

2008-05-25 02:29

WMCoolmon


Ported: N/A

Details Diff
Fix a null vec_normalize bug from additive weapons
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File

trunk r4626

2008-05-24 22:55

Backslash


Ported: N/A

Details Diff
More end_string_at_first_hash_symbol stuff -- targetbox orders, docked ships, message senders
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionmessage.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r4625

2008-05-24 02:55

Backslash


Ported: N/A

Details Diff
Whoops, wrong repository. Quick correction.
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File
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