Changesets: fs2open
trunk r4649 2008-06-02 16:51 Ported: N/A Details Diff |
fix for cutscene jerkyness (part of mantis 0001697) | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
trunk r4648 2008-06-02 02:28 Ported: N/A Details Diff |
fix for the Mantis 0001703 (debris and alt names) | ||
mod - /trunk/fs2_open/code/debris/debris.cpp | Diff File | ||
mod - /trunk/fs2_open/code/debris/debris.h | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
trunk r4647 2008-06-01 13:54 Ported: N/A Details Diff |
Render the radar orb using HTL. It still wasn't doing that after all these years. The original rendering method is still in place. | ||
mod - /trunk/fs2_open/code/radar/radarorb.cpp | Diff File | ||
trunk r4646 2008-06-01 06:50 Ported: N/A Details Diff |
Fixes beams have migrating firing points (Mantis 0001688) Prevents simultaneously fired weapons from sharing firing points. |
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mod - /trunk/fs2_open/code/ai/aiturret.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
wanderer r4645 2008-05-31 12:44 Ported: N/A Details Diff |
Initial commit of my local code changes | ||
mod - /branches/wanderer/code/ai/aiturret.cpp | Diff File | ||
mod - /branches/wanderer/code/fred2/fredrender.cpp | Diff File | ||
mod - /branches/wanderer/code/globalincs/def_files.cpp | Diff File | ||
mod - /branches/wanderer/code/graphics/2d.h | Diff File | ||
mod - /branches/wanderer/code/graphics/gropengl.cpp | Diff File | ||
mod - /branches/wanderer/code/graphics/gropengltexture.cpp | Diff File | ||
mod - /branches/wanderer/code/graphics/gropengltnl.cpp | Diff File | ||
mod - /branches/wanderer/code/graphics/grstub.cpp | Diff File | ||
mod - /branches/wanderer/code/graphics/tmapper.h | Diff File | ||
mod - /branches/wanderer/code/hud/hud.cpp | Diff File | ||
mod - /branches/wanderer/code/hud/hudtargetbox.cpp | Diff File | ||
mod - /branches/wanderer/code/iff_defs/iff_defs.cpp | Diff File | ||
mod - /branches/wanderer/code/iff_defs/iff_defs.h | Diff File | ||
mod - /branches/wanderer/code/math/vecmat.cpp | Diff File | ||
mod - /branches/wanderer/code/math/vecmat.h | Diff File | ||
mod - /branches/wanderer/code/mission/missionparse.cpp | Diff File | ||
mod - /branches/wanderer/code/mission/missionparse.h | Diff File | ||
mod - /branches/wanderer/code/model/model.h | Diff File | ||
mod - /branches/wanderer/code/model/modelread.cpp | Diff File | ||
mod - /branches/wanderer/code/network/multi.cpp | Diff File | ||
mod - /branches/wanderer/code/network/multi.h | Diff File | ||
mod - /branches/wanderer/code/network/multimsgs.cpp | Diff File | ||
mod - /branches/wanderer/code/network/multimsgs.h | Diff File | ||
mod - /branches/wanderer/code/object/objectsnd.cpp | Diff File | ||
mod - /branches/wanderer/code/object/objectsnd.h | Diff File | ||
mod - /branches/wanderer/code/parse/sexp.cpp | Diff File | ||
mod - /branches/wanderer/code/parse/sexp.h | Diff File | ||
mod - /branches/wanderer/code/radar/radar.cpp | Diff File | ||
mod - /branches/wanderer/code/radar/radar.h | Diff File | ||
mod - /branches/wanderer/code/radar/radarorb.cpp | Diff File | ||
mod - /branches/wanderer/code/radar/radarorb.h | Diff File | ||
mod - /branches/wanderer/code/radar/radarsetup.cpp | Diff File | ||
mod - /branches/wanderer/code/radar/radarsetup.h | Diff File | ||
mod - /branches/wanderer/code/render/3ddraw.cpp | Diff File | ||
mod - /branches/wanderer/code/render/3dsetup.cpp | Diff File | ||
mod - /branches/wanderer/code/ship/ship.cpp | Diff File | ||
mod - /branches/wanderer/code/ship/ship.h | Diff File | ||
mod - /branches/wanderer/code/ship/shiphit.cpp | Diff File | ||
mod - /branches/wanderer/code/weapon/beam.cpp | Diff File | ||
mod - /branches/wanderer/code/weapon/swarm.cpp | Diff File | ||
mod - /branches/wanderer/code/weapon/swarm.h | Diff File | ||
mod - /branches/wanderer/code/weapon/weapon.h | Diff File | ||
mod - /branches/wanderer/code/weapon/weapons.cpp | Diff File | ||
wanderer r4644 2008-05-30 23:46 Ported: N/A Details Diff |
made a copy | ||
add - /branches/wanderer | File | ||
trunk r4643 2008-05-30 13:05 Ported: N/A Details Diff |
minor bugfix, readability. | ||
mod - /trunk/fs2_open/code/radar/radarorb.cpp | Diff File | ||
trunk r4642 2008-05-29 23:33 Ported: N/A Details Diff |
Minor typos. Also an fspeed -> speed change. | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r4641 2008-05-29 11:46 Ported: N/A Details Diff |
removed a couple of unreferenced variables | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r4640 2008-05-28 23:54 Ported: N/A Details Diff |
-Fixed null pointer exception in beam_delete() -Got Targeting Laser to sort of work, it paints, but does not render. |
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mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
trunk r4639 2008-05-28 23:31 Ported: N/A Details Diff |
Various 'pit bug fixes. Prevent TrackIR users from leaning back. Removed superfluous ApplyViewShake from game_render_frame_setup(). Fixed zbuffer clipping bug for separate cockpit POFs. | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp | Diff File | ||
trunk r4638 2008-05-28 23:26 Ported: N/A Details Diff |
Modified fireball handling; ship class or type specific explosions. | ||
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp | Diff File | ||
mod - /trunk/fs2_open/code/debris/debris.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fireball/fireballs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fireball/fireballs.h | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudartillery.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shiphit.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r4637 2008-05-26 12:39 Ported: N/A Details Diff |
Fix a couple of those pesky scoping in for loops problems. | ||
mod - /trunk/fs2_open/code/cfile/cfile.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
trunk r4636 2008-05-26 11:54 Ported: N/A Details Diff |
Blowfish's port of Turey's ship template code. | ||
mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r4635 2008-05-26 09:40 Ported: N/A Details Diff |
Display the pilots score in the barracks. | ||
mod - /trunk/fs2_open/code/menuui/barracks.cpp | Diff File | ||
trunk r4634 2008-05-26 09:36 Ported: N/A Details Diff |
Fix the primary weapons won't cycle bug (Mantis 1673) | ||
mod - /trunk/fs2_open/code/io/keycontrol.cpp | Diff File | ||
trunk r4633 2008-05-26 09:29 Ported: N/A Details Diff |
Allow priorities higher than 89 for orders in FRED. Clean up unused parameters from several AI methods. | ||
mod - /trunk/fs2_open/code/ai/ai.h | Diff File | ||
mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ai/aigoals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/fred.rc | Diff File | ||
mod - /trunk/fs2_open/code/fred2/initialstatus.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/shipgoalsdlg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/shipgoalsdlg.h | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/emp.cpp | Diff File | ||
trunk r4632 2008-05-26 02:59 Ported: N/A Details Diff |
Fix to not play the flyby sound repeatedly for a stupid reason when viewing from another ship. (The player is NOT always the center of the universe.) | ||
mod - /trunk/fs2_open/code/object/objectsnd.cpp | Diff File | ||
trunk r4631 2008-05-25 18:52 Ported: N/A Details Diff |
Scripting: - Add On Mission Start, On Mission End hooks; swap Warpin and Warpout to Warp In and Warp Out - Safer handle helper structs - Improved math, eg matrix interpolation and vector multiply/divide - Filesystem read AND write support - Initial scripting orders support - Better waypoints support - Assorted requested scripting functions bmpman: - Safer bm_get_filename cfile: - Support for RW, rather than just R or W, file modes. model: - Safer texture_info struct. Taylor, I know we talked about this, but I realized that it was just a lot better for what it does and it shouldn't be too much trouble to replace with the new system (operations tend to be much more concise and clear). Let me know if any unexpected difficulties arise. |
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mod - /trunk/fs2_open/code/ai/aigoals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ai/aigoals.h | Diff File | ||
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp | Diff File | ||
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cfile/cfile.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cfile/cfile.h | Diff File | ||
mod - /trunk/fs2_open/code/cfile/cfilearchive.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cfile/cfilearchive.h | Diff File | ||
mod - /trunk/fs2_open/code/debris/debris.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/shiptexturesdlg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelcollide.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/waypoint.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/waypoint.h | Diff File | ||
mod - /trunk/fs2_open/code/parse/lua.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/scripting.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/scripting.h | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r4630 2008-05-25 16:13 Ported: N/A Details Diff |
Fix signed/unsigned mismatch | ||
mod - /trunk/fs2_open/code/network/multiui.cpp | Diff File | ||
trunk r4629 2008-05-25 16:13 Ported: N/A Details Diff |
Don't quit the game when -output_sexps is used, and move the bulk of the code to a more appropriate location. | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
fs2_open-ai r4628 2008-05-25 09:59 Ported: N/A Details Diff |
make copy of trunk for AI work |
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add - /branches/fs2_open-ai | File | ||
trunk r4627 2008-05-25 02:29 Ported: N/A Details Diff |
Fix a null vec_normalize bug from additive weapons | ||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
trunk r4626 2008-05-24 22:55 Ported: N/A Details Diff |
More end_string_at_first_hash_symbol stuff -- targetbox orders, docked ships, message senders | ||
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionmessage.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r4625 2008-05-24 02:55 Ported: N/A Details Diff |
Whoops, wrong repository. Quick correction. | ||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File |