Changesets: fs2open
trunk r4924 2008-10-24 17:14 Ported: N/A Details Diff |
fix a bug in weapon-create argument validation | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r4923 2008-10-24 12:54 Ported: N/A Details Diff |
Set the type correctly for modify-variable (it used to assume all variables were numbers). Fix setting string variable to the value of another string variable (again). Solve a couple of other minor assertions and crashes. | ||
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp | Diff File | ||
trunk r4922 2008-10-24 05:05 Ported: N/A Details Diff |
make sure that we update our subsystem in-use count when removing subsystems (fixes bug where it just keeps wanting more memory but doesn't really need it) |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r4921 2008-10-24 05:03 Ported: N/A Details Diff |
more if-statement fixing fix the fix so that it's actually fixed (re: Mantis 0001676) |
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mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
trunk r4920 2008-10-23 11:38 Ported: N/A Details Diff |
patch to improve turret subsystem targeting | ||
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ai/ai_profiles.h | Diff File | ||
mod - /trunk/fs2_open/code/ai/aiturret.cpp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/def_files.cpp | Diff File | ||
trunk r4919 2008-10-23 09:27 Ported: N/A Details Diff |
mode if statement fixage |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_endgame.cpp | Diff File | ||
trunk r4918 2008-10-23 09:26 Ported: N/A Details Diff |
fix bogus ml_printf strings use ml_string over ml_printf where possible remove newlines from ml_* calls, since it gets added already |
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mod - /trunk/fs2_open/code/network/multimsgs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/psnet2.cpp | Diff File | ||
trunk r4917 2008-10-23 09:25 Ported: N/A Details Diff |
be sure that we sort the mission list properly for a host that isn't the master (for consistency with host-master behavior) |
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mod - /trunk/fs2_open/code/network/multiui.cpp | Diff File | ||
trunk r4916 2008-10-23 09:23 Ported: N/A Details Diff |
output warnings, errors and asserts to debug log for Linux/OSX allow -no_warn to skip asserts like it does on Windows builds (for consistent behavior) |
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mod - /trunk/fs2_open/code/windows_stub/stubs.cpp | Diff File | ||
trunk r4915 2008-10-23 09:22 Ported: N/A Details Diff |
this assert will happen during normal multi play, nothing ingame related |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r4914 2008-10-23 09:21 Ported: N/A Details Diff |
restart sounds/music on game browser screen (Mantis 0001279) |
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mod - /trunk/fs2_open/code/network/multiui.cpp | Diff File | ||
trunk r4913 2008-10-23 09:00 Ported: N/A Details Diff |
final part of the fighter beam fix; freaky as it is, it actually managed to not break anything :D (Mantis 0001795) |
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mod - /trunk/fs2_open/code/network/multimsgs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multimsgs.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/beam.h | Diff File | ||
trunk r4912 2008-10-23 06:09 Ported: N/A Details Diff |
added 2 missing newlines to debug spew | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r4911 2008-10-23 02:47 Ported: N/A Details Diff |
improved readability per taylor's suggestion | ||
mod - /trunk/fs2_open/code/ai/aiturret.cpp | Diff File | ||
trunk r4910 2008-10-23 00:51 Ported: N/A Details Diff |
fix stupid bug that messed up last flight date (Mantis 0001274) |
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mod - /trunk/fs2_open/code/network/multi_pinfo.cpp | Diff File | ||
trunk r4909 2008-10-23 00:49 Ported: N/A Details Diff |
set player speed after respawn to be initial velocity specified in mission (Mantis 0001198) |
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mod - /trunk/fs2_open/code/network/multi_respawn.cpp | Diff File | ||
trunk r4908 2008-10-23 00:47 Ported: N/A Details Diff |
basic fixing for cmeasure handling over the network, not 100% without packet breaking though (Mantis 0001098) |
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mod - /trunk/fs2_open/code/network/multimsgs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r4907 2008-10-23 00:44 Ported: N/A Details Diff |
ingame join related crash fix (the correct value is put in after mission sync) |
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mod - /trunk/fs2_open/code/stats/scoring.cpp | Diff File | ||
trunk r4906 2008-10-23 00:43 Ported: N/A Details Diff |
pass correct object to primary cycling (fix for multiplayer) |
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mod - /trunk/fs2_open/code/io/keycontrol.cpp | Diff File | ||
trunk r4905 2008-10-23 00:41 Ported: N/A Details Diff |
fix V's "hack" so that it actually works and doesn't leave unused objects hanging around |
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mod - /trunk/fs2_open/code/network/multi_respawn.cpp | Diff File | ||
trunk r4904 2008-10-23 00:39 Ported: N/A Details Diff |
fix some NaN that gave invalid values in the standalone UI |
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mod - /trunk/fs2_open/code/network/stand_gui.cpp | Diff File | ||
trunk r4903 2008-10-23 00:38 Ported: N/A Details Diff |
fix some weird signature checks from retail code |
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mod - /trunk/fs2_open/code/network/multiutil.cpp | Diff File | ||
trunk r4902 2008-10-23 00:30 Ported: N/A Details Diff |
allow option to prevent turrets from targeting too distant bombs | ||
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ai/ai_profiles.h | Diff File | ||
mod - /trunk/fs2_open/code/ai/aiturret.cpp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/def_files.cpp | Diff File | ||
trunk r4901 2008-10-22 09:56 Ported: N/A Details Diff |
fix for surface shields selecting wrong hit quadrant | ||
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp | Diff File | ||
trunk r4900 2008-10-21 17:37 Ported: N/A Details Diff |
one last fix | ||
mod - /trunk/fs2_open/code/fred2/voiceactingmanager.cpp | Diff File |