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FS2_Open
Open source remastering of the Freespace 2 engine
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#include <pstypes.h>
Public Attributes | |
| vec3d | world |
| screen3d | screen |
| uv_pair | texture_position |
| ubyte | r |
| ubyte | g |
| ubyte | b |
| ubyte | a |
| ubyte | spec_r |
| ubyte | spec_g |
| ubyte | spec_b |
| ubyte | spec_a |
| ubyte | codes |
| ubyte | flags |
| ubyte | pad [2] |
Used to store rotated points for mines. Has flag to indicate if projected.
Note: this is a struct, not a class, so no memeber functions.