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FS2_Open
Open source remastering of the Freespace 2 engine
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#include <hudartillery.h>
Public Attributes | |
| SCP_vector< int > | delay_stamp |
| SCP_vector< vec3d > | start_pos |
| int | count |
| int | ssm_index |
| class object * | target |
| int | ssm_team |
| float | duration |
Definition at line 47 of file hudartillery.h.
| int ssm_firing_info::count |
Definition at line 51 of file hudartillery.h.
| SCP_vector<int> ssm_firing_info::delay_stamp |
Definition at line 48 of file hudartillery.h.
| float ssm_firing_info::duration |
Definition at line 55 of file hudartillery.h.
| int ssm_firing_info::ssm_index |
Definition at line 52 of file hudartillery.h.
| int ssm_firing_info::ssm_team |
Definition at line 54 of file hudartillery.h.
| SCP_vector<vec3d> ssm_firing_info::start_pos |
Definition at line 49 of file hudartillery.h.
| class object* ssm_firing_info::target |
Definition at line 53 of file hudartillery.h.