FS2_Open
Open source remastering of the Freespace 2 engine
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#include <multi.h>
Public Attributes | |
int | bubba |
char | name [MAX_GAMENAME_LEN+1] |
char | mission_name [NAME_LENGTH+1] |
char | title [NAME_LENGTH+1] |
char | campaign_name [NAME_LENGTH+1] |
char | passwd [MAX_PASSWD_LEN+1] |
int | version_info |
int | type_flags |
int | mode |
int | flags |
int | rank_base |
int | max_players |
int | game_state |
int | security |
float | ping_time |
net_addr | server_addr |
net_player * | host |
net_player * | server |
uint | respawn |
int | campaign_mode |
ushort | server_update_seq |
int | server_update_frame_ref |
multi_server_options | options |
ubyte | debug_flags |
Definition at line 94 of file fredstubs.cpp.
int netgame_info::bubba |
Definition at line 96 of file fredstubs.cpp.
char netgame_info::campaign_name[NAME_LENGTH+1] |
net_player* netgame_info::host |
char netgame_info::mission_name[NAME_LENGTH+1] |
char netgame_info::name[MAX_GAMENAME_LEN+1] |
multi_server_options netgame_info::options |
char netgame_info::passwd[MAX_PASSWD_LEN+1] |
net_player* netgame_info::server |
char netgame_info::title[NAME_LENGTH+1] |