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FS2_Open
Open source remastering of the Freespace 2 engine
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#include <ship.h>
Public Attributes | |
| char | ship_name [NAME_LENGTH] |
| int | obj_signature |
| int | ship_class |
| int | team |
| int | flags |
| fix | time |
| int | hull_strength |
| fix | time_cargo_revealed |
| char | cargo1 |
| float | damage_ship [MAX_DAMAGE_SLOTS] |
| int | damage_ship_id [MAX_DAMAGE_SLOTS] |
| float exited_ship::damage_ship[MAX_DAMAGE_SLOTS] |
| int exited_ship::damage_ship_id[MAX_DAMAGE_SLOTS] |
| char exited_ship::ship_name[NAME_LENGTH] |