FS2_Open
Open source remastering of the Freespace 2 engine
detail_levels Struct Reference

#include <systemvars.h>

Public Attributes

int setting
 
int nebula_detail
 
int detail_distance
 
int hardware_textures
 
int num_small_debris
 
int num_particles
 
int num_stars
 
int shield_effects
 
int lighting
 
int targetview_model
 
int planets_suns
 
int weapon_extras
 

Detailed Description

Definition at line 162 of file systemvars.h.

Member Data Documentation

int detail_levels::detail_distance

Definition at line 168 of file systemvars.h.

int detail_levels::hardware_textures

Definition at line 169 of file systemvars.h.

int detail_levels::lighting

Definition at line 174 of file systemvars.h.

int detail_levels::nebula_detail

Definition at line 167 of file systemvars.h.

int detail_levels::num_particles

Definition at line 171 of file systemvars.h.

int detail_levels::num_small_debris

Definition at line 170 of file systemvars.h.

int detail_levels::num_stars

Definition at line 172 of file systemvars.h.

int detail_levels::planets_suns

Definition at line 178 of file systemvars.h.

int detail_levels::setting

Definition at line 164 of file systemvars.h.

int detail_levels::shield_effects

Definition at line 173 of file systemvars.h.

int detail_levels::targetview_model

Definition at line 177 of file systemvars.h.

int detail_levels::weapon_extras

Definition at line 179 of file systemvars.h.


The documentation for this struct was generated from the following file: