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FS2_Open
Open source remastering of the Freespace 2 engine
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#include <beam.h>
Public Attributes | |
| int | beam_info_index |
| object * | shooter |
| vec3d | targeting_laser_offset |
| ship_subsys * | turret |
| float | accuracy |
| object * | target |
| ship_subsys * | target_subsys |
| vec3d | target_pos1 |
| vec3d | target_pos2 |
| vec3d | starting_pos |
| beam_info * | beam_info_override |
| int | num_shots |
| int | bank |
| int | point |
| int | bfi_flags |
| char | team |
| ship_subsys* beam_fire_info::target_subsys |
| ship_subsys* beam_fire_info::turret |