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    FS2_Open
    
   Open source remastering of the Freespace 2 engine 
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#include <beam.h>
Public Attributes | |
| int | beam_info_index | 
| object * | shooter | 
| vec3d | targeting_laser_offset | 
| ship_subsys * | turret | 
| float | accuracy | 
| object * | target | 
| ship_subsys * | target_subsys | 
| vec3d | target_pos1 | 
| vec3d | target_pos2 | 
| vec3d | starting_pos | 
| beam_info * | beam_info_override | 
| int | num_shots | 
| int | bank | 
| int | point | 
| int | bfi_flags | 
| char | team | 
| ship_subsys* beam_fire_info::target_subsys | 
| ship_subsys* beam_fire_info::turret |