30 #define ODATA_PTR_SIZE          -1 
   31 #define ODATA_SIG_TYPE          uint                                            //WMC - Please don't touch. 
   32 #define ODATA_SIG_DEFAULT       0 
   72 #define ADE_INDEX(ate) (ate - &Ade_table_entries[0]) 
  125         ade_table_entry() : Name(NULL), ShortName(NULL), ParentIdx(UINT_MAX), DerivatorIdx(UINT_MAX), Instanced(
false), 
 
  126         Size(0), Arguments(NULL), Description(NULL),  ReturnType(NULL), ReturnDescription(NULL), Num_subentries(0)
 
  129                 memset(Subentries, 0, 
sizeof(Subentries));
 
  140                 Ade_table_entries.push_back(ate);
 
  141                 uint new_idx = Ade_table_entries.size()-1;
 
  151         int SetTable(lua_State *L, 
int p_amt_ldx, 
int p_mtb_ldx);
 
  194                 Ade_table_entries.push_back(ate);
 
  195                 LibIdx = Ade_table_entries.size() - 1;
 
  203                 od.
buf = (
void*)&obj;
 
  204                 od.
size = 
sizeof(StoreType);
 
  214                 od.
size = 
sizeof(StoreType);
 
  226                 od.
buf = (
void**)ptr;
 
SCP_vector< class ade_table_entry > Ade_table_entries
 
uint AddSubentry(ade_table_entry &n_ate)
 
ade_obj< object_h > l_Debris
 
void ade_stackdump(lua_State *L, char *stackdump)
 
int ade_friendly_error(lua_State *L)
 
ade_obj(char *in_name, char *in_desc, ade_lib_handle *in_deriv=NULL)
 
ade_obj< object_h > l_Object
 
union ade_table_entry::@260 Value
 
ade_odata Set(const StoreType &obj, ODATA_SIG_TYPE n_sig=ODATA_SIG_DEFAULT)
 
ade_odata Get(StoreType *ptr, uint *n_sig=NULL)
 
ade_obj< object_h > l_Ship
 
ade_obj< object_h > l_Asteroid
 
bool Ade_get_args_lfunction
 
int ade_set_args(lua_State *L, const char *fmt,...)
 
void OutputMeta(FILE *fp)
 
ade_odata GetPtr(StoreType **ptr)
 
int ade_get_args(lua_State *L, const char *fmt,...)
 
int SetTable(lua_State *L, int p_amt_ldx, int p_mtb_ldx)
 
#define ODATA_SIG_DEFAULT
 
GLsizei GLsizei GLuint * obj
 
ade_obj< object_h > l_Weapon