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    FS2_Open
    
   Open source remastering of the Freespace 2 engine 
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Go to the source code of this file.
Macros | |
| #define | MAX_GRID_POINTS 1000 | 
Functions | |
| void | create_object (int objnum, vec3d *pos) | 
| void | test_form_wing (int x) | 
| int | select_object (int cx, int cy) | 
| void | game_init () | 
| void | rpd_line (vec3d *v0, vec3d *v1) | 
Variables | |
| matrix | Grid_gmatrix | 
| vec3d | Grid_center | 
| int | Show_stars | 
| void game_init | ( | ) | 
Game initialisation
Definition at line 1732 of file freespace.cpp.
Definition at line 245 of file missiongrid.cpp.
Definition at line 1930 of file fredrender.cpp.
| vec3d Grid_center | 
Definition at line 105 of file fredrender.cpp.
| matrix Grid_gmatrix | 
Definition at line 109 of file fredrender.cpp.
| int Show_stars | 
Definition at line 83 of file fredrender.cpp.