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FS2_Open
Open source remastering of the Freespace 2 engine
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Go to the source code of this file.
Macros | |
| #define | MAX_GRID_POINTS 1000 |
Functions | |
| void | create_object (int objnum, vec3d *pos) |
| void | test_form_wing (int x) |
| int | select_object (int cx, int cy) |
| void | game_init () |
| void | rpd_line (vec3d *v0, vec3d *v1) |
Variables | |
| matrix | Grid_gmatrix |
| vec3d | Grid_center |
| int | Show_stars |
| void game_init | ( | ) |
Game initialisation
Definition at line 1732 of file freespace.cpp.
Definition at line 245 of file missiongrid.cpp.
Definition at line 1930 of file fredrender.cpp.
| vec3d Grid_center |
Definition at line 105 of file fredrender.cpp.
| matrix Grid_gmatrix |
Definition at line 109 of file fredrender.cpp.
| int Show_stars |
Definition at line 83 of file fredrender.cpp.