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FS2_Open
Open source remastering of the Freespace 2 engine
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Go to the source code of this file.
Macros | |
| #define | CMEASURE_WAIT 333 |
| #define | MAX_CMEASURE_TRACK_DIST 300.0f |
Functions | |
| void | cmeasure_set_ship_launch_vel (object *objp, object *parent_objp, int arand) |
| void | cmeasure_select_next (object *objp) |
| void | cmeasure_maybe_alert_success (object *objp) |
| If this is a player countermeasure, let the player know they evaded a missile. More... | |
Variables | |
| const float | CMEASURE_DETONATE_DISTANCE |
| int | Cmeasures_homing_check |
| int | Countermeasures_enabled |
| #define CMEASURE_WAIT 333 |
Definition at line 20 of file cmeasure.h.
| #define MAX_CMEASURE_TRACK_DIST 300.0f |
Definition at line 24 of file cmeasure.h.
If this is a player countermeasure, let the player know they evaded a missile.
| objp | [description] |
During single player games, this function notifies the player that evasion has occurred. Multiplayer games ensure that send_countermeasure_success_packet() is called to notify the other player.
Definition at line 84 of file cmeasure.cpp.
Definition at line 28 of file cmeasure.cpp.
| const float CMEASURE_DETONATE_DISTANCE |
Definition at line 24 of file cmeasure.cpp.
| int Cmeasures_homing_check |
Definition at line 22 of file cmeasure.cpp.
| int Countermeasures_enabled |
Definition at line 23 of file cmeasure.cpp.