FS2_Open
Open source remastering of the Freespace 2 engine
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#include <ship.h>
Public Member Functions | |
void | clear () |
trail_info ship::ab_info[MAX_SHIP_CONTRAILS] |
trail* ship::ABtrail_ptr[MAX_SHIP_CONTRAILS] |
vec3d ship::arc_pts[MAX_SHIP_ARCS][2] |
int ship::arc_timestamp[MAX_SHIP_ARCS] |
ubyte ship::arc_type[MAX_SHIP_ARCS] |
EModelAnimationPosition ship::bay_doors_status |
model_subsystem ship::beam_sys_info |
float ship::damage_ship[MAX_DAMAGE_SLOTS] |
int ship::damage_ship_id[MAX_DAMAGE_SLOTS] |
ship_subsys ship::fighter_beam_turret_data |
int ship::last_fired_point[MAX_SHIP_PRIMARY_BANKS] |
ship_subsys* ship::last_fired_turret |
ship_subsys* ship::last_targeted_subobject[MAX_PLAYERS] |
np_update ship::np_updates[MAX_PLAYERS] |
float ship::primary_rotate_ang[MAX_SHIP_PRIMARY_BANKS] |
float ship::primary_rotate_rate[MAX_SHIP_PRIMARY_BANKS] |
RadarVisibility ship::radar_current_status |
RadarVisibility ship::radar_last_status |
SCP_vector<alt_class> ship::s_alt_classes |
float ship::secondary_point_reload_pct[MAX_SHIP_SECONDARY_BANKS][MAX_SLOTS] |
SCP_string ship::secondary_team_name |
SCP_vector<vec3d> ship::shield_points |
char ship::ship_name[NAME_LENGTH] |
ship_spark ship::sparks[MAX_SHIP_HITS] |
int ship::sub_expl_sound_handle[NUM_SUB_EXPL_HANDLES] |
ship_subsys_info ship::subsys_info[SUBSYSTEM_MAX] |
ship_subsys ship::subsys_list |
SCP_string ship::team_name |
int ship::thrusters_sounds[MAX_MAN_THRUSTERS] |
int ship::thrusters_start[MAX_MAN_THRUSTERS] |
trail* ship::trail_ptr[MAX_SHIP_CONTRAILS] |
WarpEffect* ship::warpin_effect |
WarpEffect* ship::warpout_effect |
int ship::was_firing_last_frame[MAX_SHIP_PRIMARY_BANKS] |
ship_weapon ship::weapons |