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FS2_Open
Open source remastering of the Freespace 2 engine
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#include <weaponeditordlg.h>
Public Types | |
| enum | { IDD = IDD_WEAPON_EDITOR } |
Public Member Functions | |
| void | update_pilot () |
| void | OnCancel () |
| void | change_selection () |
| void | OnOK () |
| WeaponEditorDlg (CWnd *pParent=NULL) | |
Public Attributes | |
| int | m_ammo_max1 |
| int | m_ammo_max2 |
| int | m_ammo_max3 |
| int | m_ammo_max4 |
| int | m_last_item |
| int | m_ship |
| int | m_ship_class |
| int | m_multi_edit |
| ship_weapon | pilot |
| ship_weapon * | cur_weapon |
| CSpinButtonCtrl | m_spin4 |
| CSpinButtonCtrl | m_spin3 |
| CSpinButtonCtrl | m_spin2 |
| CSpinButtonCtrl | m_spin1 |
| int | m_ai_class |
| int | m_ammo1 |
| int | m_ammo2 |
| int | m_ammo3 |
| int | m_ammo4 |
| int | m_gun1 |
| int | m_gun2 |
| int | m_gun3 |
| int | m_missile1 |
| int | m_missile2 |
| int | m_missile3 |
| int | m_missile4 |
| int | m_cur_item |
Protected Member Functions | |
| virtual void | DoDataExchange (CDataExchange *pDX) |
| virtual BOOL | OnInitDialog () |
| afx_msg void | OnSelchangeList () |
| afx_msg void | OnClose () |
| afx_msg void | OnSelchangeMissile1 () |
| afx_msg void | OnSelchangeMissile2 () |
| afx_msg void | OnSelchangeMissile3 () |
| afx_msg void | OnSelchangeMissile4 () |
Definition at line 17 of file weaponeditordlg.h.
| anonymous enum |
| Enumerator | |
|---|---|
| IDD | |
Definition at line 39 of file weaponeditordlg.h.
| WeaponEditorDlg::WeaponEditorDlg | ( | CWnd * | pParent = NULL | ) |
Definition at line 30 of file weaponeditordlg.cpp.
| void WeaponEditorDlg::change_selection | ( | ) |
Definition at line 326 of file weaponeditordlg.cpp.
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protectedvirtual |
Definition at line 66 of file weaponeditordlg.cpp.
| void WeaponEditorDlg::OnCancel | ( | ) |
Definition at line 534 of file weaponeditordlg.cpp.
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protected |
Definition at line 543 of file weaponeditordlg.cpp.
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protectedvirtual |
Definition at line 182 of file weaponeditordlg.cpp.
| void WeaponEditorDlg::OnOK | ( | ) |
Definition at line 525 of file weaponeditordlg.cpp.
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protected |
Definition at line 319 of file weaponeditordlg.cpp.
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protected |
Definition at line 584 of file weaponeditordlg.cpp.
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protected |
Definition at line 597 of file weaponeditordlg.cpp.
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protected |
Definition at line 610 of file weaponeditordlg.cpp.
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protected |
Definition at line 623 of file weaponeditordlg.cpp.
| void WeaponEditorDlg::update_pilot | ( | ) |
Definition at line 552 of file weaponeditordlg.cpp.
| ship_weapon * WeaponEditorDlg::cur_weapon |
Definition at line 35 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_ai_class |
Definition at line 44 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_ammo1 |
Definition at line 45 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_ammo2 |
Definition at line 46 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_ammo3 |
Definition at line 47 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_ammo4 |
Definition at line 48 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_ammo_max1 |
Definition at line 27 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_ammo_max2 |
Definition at line 28 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_ammo_max3 |
Definition at line 29 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_ammo_max4 |
Definition at line 30 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_cur_item |
Definition at line 56 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_gun1 |
Definition at line 49 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_gun2 |
Definition at line 50 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_gun3 |
Definition at line 51 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_last_item |
Definition at line 31 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_missile1 |
Definition at line 52 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_missile2 |
Definition at line 53 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_missile3 |
Definition at line 54 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_missile4 |
Definition at line 55 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_multi_edit |
Definition at line 34 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_ship |
Definition at line 32 of file weaponeditordlg.h.
| int WeaponEditorDlg::m_ship_class |
Definition at line 33 of file weaponeditordlg.h.
| CSpinButtonCtrl WeaponEditorDlg::m_spin1 |
Definition at line 43 of file weaponeditordlg.h.
| CSpinButtonCtrl WeaponEditorDlg::m_spin2 |
Definition at line 42 of file weaponeditordlg.h.
| CSpinButtonCtrl WeaponEditorDlg::m_spin3 |
Definition at line 41 of file weaponeditordlg.h.
| CSpinButtonCtrl WeaponEditorDlg::m_spin4 |
Definition at line 40 of file weaponeditordlg.h.
| ship_weapon WeaponEditorDlg::pilot |
Definition at line 35 of file weaponeditordlg.h.