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FS2_Open
Open source remastering of the Freespace 2 engine
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Go to the source code of this file.
Functions | |
| void | ai_big_ship (object *objp) |
| void | ai_big_chase () |
| void | ai_big_subsys_path_cleanup (ai_info *aip) |
| void | ai_big_strafe () |
| int | ai_big_maybe_enter_strafe_mode (object *objp, int weapon_objnum, int consider_target_only=0) |
| void | ai_big_strafe_maybe_attack_turret (object *ship_objp, object *weapon_objp) |
| void | ai_big_pick_attack_point (object *objp, object *attacker_objp, vec3d *attack_point, float fov=1.0f) |
| void | ai_big_pick_attack_point_turret (object *objp, ship_subsys *ssp, vec3d *gpos, vec3d *gvec, vec3d *attack_point, float weapon_travel_dist, float fov=1.0f) |