Description | In both the 9/14 and 9/15 nightly builds posted in the Recent Builds subforum at HLP, any ship with the "Special Warp" attribute checked will warp into the mission completely invisible, and primaries will pass right through it without any effect. In addition, the ships will retain their warp-in speed and direction, seemingly ignoring any orders that were assigned to them. Secondaries do seem to deal damage to the affected ships, although no shield mesh seems to appear. The problem occurs whether or not the MediaVPs are enabled (I was using the 3.6.10 betas at the time) and regardless of whether or not any command-line options are being used. The same missions experience normal behavior when played in 3.6.9 final. I first noticed this in the second mission of the original version of Warzone, but it is also present in A Lion at the Door from the retail FS2 campaign. |
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