View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001621 | FSSCP | FRED | public | 2008-03-05 02:15 | 2008-03-08 20:30 |
| Reporter | karajorma | Assigned To | karajorma | ||
| Priority | high | Severity | major | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Platform | Windows | OS | Windows XP Home | OS Version | SP2 |
| Fixed in Version | 3.6.10 | ||||
| Summary | 0001621: Num-kills etc give the wrong values when the ship is respawning | ||||
| Description | All the sexps pass through ship_name_lookup() and multi_find_player_by_object() Both of which will give the wrong answer for respawning ships as they have -1 as their object number. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2008-03-05 02:15 | karajorma | New Issue | |
| 2008-03-05 02:15 | karajorma | Status | new => assigned |
| 2008-03-05 02:15 | karajorma | Assigned To | => karajorma |
| 2008-03-08 20:30 | karajorma | Status | assigned => resolved |
| 2008-03-08 20:30 | karajorma | Fixed in Version | => 3.6.10 |
| 2008-03-08 20:30 | karajorma | Resolution | open => fixed |