Author
Committer
Branch
Timestamp
Parent
Ported
WMCoolmon
trunk
2005-03-25 01:57
Pending
Changeset
Big, massive, codebase commit. I have not removed the old ai files as the ones I uploaded aren't up-to-date (But should work with the rest of the codebase)
mod - /trunk/fs2_open/code/PreProcDefines.h
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mod - /trunk/fs2_open/code/autopilot/autopilot.cpp
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mod - /trunk/fs2_open/code/camera/camera.cpp
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp
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mod - /trunk/fs2_open/code/fireball/warpineffect.cpp
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp
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mod - /trunk/fs2_open/code/gamesequence/gamesequence.cpp
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mod - /trunk/fs2_open/code/gamesequence/gamesequence.h
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mod - /trunk/fs2_open/code/globalincs/linklist.h
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mod - /trunk/fs2_open/code/graphics/2d.cpp
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mod - /trunk/fs2_open/code/hud/hud.cpp
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mod - /trunk/fs2_open/code/hud/hudartillery.cpp
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mod - /trunk/fs2_open/code/hud/hudlock.cpp
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mod - /trunk/fs2_open/code/hud/hudparse.h
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mod - /trunk/fs2_open/code/hud/hudshield.cpp
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mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp
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mod - /trunk/fs2_open/code/hud/hudtarget.cpp
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mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp
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mod - /trunk/fs2_open/code/io/keycontrol.cpp
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mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp
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mod - /trunk/fs2_open/code/jumpnode/jumpnode.h
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mod - /trunk/fs2_open/code/lab/lab.cpp
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mod - /trunk/fs2_open/code/lab/wmcgui.cpp
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mod - /trunk/fs2_open/code/lab/wmcgui.h
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mod - /trunk/fs2_open/code/math/vecmat.cpp
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mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp
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mod - /trunk/fs2_open/code/mission/missionparse.cpp
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mod - /trunk/fs2_open/code/mission/missionparse.h
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mod - /trunk/fs2_open/code/missionui/missionpause.cpp
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mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp
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mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp
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mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp
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mod - /trunk/fs2_open/code/model/model.h
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mod - /trunk/fs2_open/code/model/modelcollide.cpp
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mod - /trunk/fs2_open/code/model/modelinterp.cpp
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mod - /trunk/fs2_open/code/network/multimsgs.cpp
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mod - /trunk/fs2_open/code/object/collideweaponweapon.cpp
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mod - /trunk/fs2_open/code/object/objcollide.cpp
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mod - /trunk/fs2_open/code/object/object.cpp
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mod - /trunk/fs2_open/code/object/object.h
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mod - /trunk/fs2_open/code/object/objectsort.cpp
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mod - /trunk/fs2_open/code/parse/parselo.cpp
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mod - /trunk/fs2_open/code/parse/sexp.cpp
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mod - /trunk/fs2_open/code/playerman/playercontrol.cpp
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mod - /trunk/fs2_open/code/radar/radarorb.cpp
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mod - /trunk/fs2_open/code/ship/ship.cpp
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mod - /trunk/fs2_open/code/ship/ship.h
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mod - /trunk/fs2_open/code/weapon/swarm.cpp
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mod - /trunk/fs2_open/code/weapon/swarm.h
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mod - /trunk/fs2_open/code/weapon/weapon.h
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mod - /trunk/fs2_open/code/weapon/weapons.cpp
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