fs2open: trunk r1525
Author | Committer | Branch | Timestamp | Parent | |
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taylor | trunk | 2005-02-23 00:05 | Pending | ||
Changeset | compiler warning fixes (for MSVC++ 6) have the warp effect only load as many LODs as will get used head off strange bug in release when corrupt soundtrack number gets used (will still Assert in debug) don't ever try and save a campaign savefile in multi or standalone modes first try at 32bit->16bit color conversion for TGA code (for TGA only ship textures) |
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mod - /trunk/fs2_open/code/fireball/fireballs.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/fs2open_pxo/Client.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Client.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/missionui/missioncmdbrief.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||||
mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/tgautils/tgautils.cpp | Diff File |