fs2open: trunk r819

Author Committer Branch Timestamp Parent
RandomTiger trunk 2004-01-24 09:31 Pending
Changeset Added the D3D particle code, its not bugfree but works perfectly on my card and helps with the framerate.
Its optional and off by default, use -d3d_particle to activiate.
Also bumped up D3D ambient light setting, it was way too dark.
Its now set to something similar to the original game.
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File
mod - /trunk/fs2_open/code/code.dsp Diff File
mod - /trunk/fs2_open/code/graphics/GrD3DParticle.cpp Diff File
mod - /trunk/fs2_open/code/graphics/GrD3DParticle.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dcalls.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3dlight.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff File
mod - /trunk/fs2_open/code/particle/particle.cpp Diff File
mod - /trunk/fs2_open/code/particle/particle.h Diff File
mod - /trunk/fs2_open/code/render/3ddraw.cpp Diff File