fs2open: trunk r768
Author | Committer | Branch | Timestamp | Parent | |
---|---|---|---|---|---|
RandomTiger | trunk | 2003-11-29 05:52 | Pending | ||
Changeset | Turned off D3D file mapping, its using too much memory which may be hurting older systems and doesnt seem to be providing much of a speed benifit. Added stats command for ingame stats on memory usage. Trys to play intro.mve and intro.avi, just to be safe since its not set by table. Added fix for fonts wrapping round in non standard hi res modes. Changed D3D mipmapping to a good value to suit htl mode. Added new fog colour method which makes use of the bitmap, making this htl feature backcompatible again. |
||||
mod - /trunk/fs2_open/Freespace2.dsp | Diff File | ||||
mod - /trunk/fs2_open/code/anim/animplay.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||||
mod - /trunk/fs2_open/code/code.dsp | Diff File | ||||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/graphics/grd3dbatch.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File |