fs2open: trunk r257
Author | Committer | Branch | Timestamp | Parent | |
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Goober5000 | trunk | 2003-01-03 16:58 | Pending | ||
Changeset | Fixed some minor bugs, and added a primitive-sensors flag, where if a ship has primitive sensors it can't target anything and objects don't appear on radar if they're outside a certain range. This range can be modified via the sexp primitive-sensors-set-range. --Goober5000 |
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mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/io/keycontrol.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||||
mod - /trunk/fs2_open/code/network/multi_ingame.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||||
mod - /trunk/fs2_open/code/radar/radar.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/ship/ai.h | Diff File | ||||
mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/ship/awacs.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/ship/awacs.h | Diff File | ||||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File |