Changesets: fs2open
trunk r424 2003-03-20 02:15 Ported: N/A Details Diff |
implemented mission flags for no briefing or no debriefing - yay! --Goober5000 |
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mod - /trunk/fs2_open/code/missionui/missionbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
trunk r423 2003-03-19 23:27 Ported: N/A Details Diff |
extended sexps --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
trunk r422 2003-03-19 19:08 Ported: N/A Details Diff |
making sexps better --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r421 2003-03-19 18:06 Ported: N/A Details Diff |
bit o' housecleaning --Goober5000 |
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mod - /trunk/fs2_open/code/fireball/warpineffect.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
trunk r420 2003-03-19 17:49 Ported: N/A Details Diff |
added some mission flags --Goober5000 |
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mod - /trunk/fs2_open/code/fireball/warpineffect.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||
trunk r419 2003-03-19 07:29 unknownplayer Ported: N/A Details Diff |
Woohoo! Killed two birds with one stone! Fixed the 'black screen around dialog boxes' problem and also the much more serious freezing problem experienced by Goober5000. It wasn't a crash, just an infinite loop. DX8 merge is GO! once again :) |
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mod - /trunk/fs2_open/Freespace2.dsp | Diff File | ||
mod - /trunk/fs2_open/code/debris/debris.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudartillery.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
trunk r418 2003-03-19 04:05 Ported: N/A Details Diff |
more housecleaning, this time for debug warnings --Goober5000 |
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mod - /trunk/fs2_open/code/cfile/cfilearchive.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r417 2003-03-19 02:17 unknownplayer Ported: N/A Details Diff |
Updated the DX8 code to allow it to be run in 640x480 windowed mode. The game will only procede to do so if your registry settings are set to 640x480 to begin with, but this is accomplished simply enough. |
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mod - /trunk/fs2_open/code/cutscene/movie.cpp | Diff File | ||
mod - /trunk/fs2_open/code/directx/dx8show.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
trunk r416 2003-03-19 01:23 Ported: N/A Details Diff |
added warp-effect sexp --Goober5000 |
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mod - /trunk/fs2_open/code/fireball/fireballs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fireball/fireballs.h | Diff File | ||
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
trunk r415 2003-03-19 01:22 Ported: N/A Details Diff |
added typecasting to get rid of some build warnings --Goober5000 |
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mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
trunk r414 2003-03-18 08:38 unknownplayer Ported: N/A Details Diff |
Fixed up a bug in the code which was causing all mission loads to crash. As of this update, the DX merge is officially functional and complete within the CVS main branch. Tell Inquisitor we won't need to roll back at all, but Goober5000 needs to go and look at his SEXP code since he messed up a bunch of checking functions with it |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r413 2003-03-18 05:07 unknownplayer Ported: N/A Details Diff |
The big DX/main line merge. This has been uploaded to the main CVS since I can't manage to get it to upload to the DX branch. Apologies to all who may be affected adversely, but I'll work to debug it as fast as I can. |
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mod - /trunk/fs2_open/Freespace2.dsp | Diff File | ||
mod - /trunk/fs2_open/code/anim/animplay.cpp | Diff File | ||
mod - /trunk/fs2_open/code/anim/packunpack.cpp | Diff File | ||
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/bmpman/bmpman.h | Diff File | ||
mod - /trunk/fs2_open/code/cfile/cfile.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /trunk/fs2_open/code/cmeasure/cmeasure.cpp | Diff File | ||
mod - /trunk/fs2_open/code/code.dsp | Diff File | ||
mod - /trunk/fs2_open/code/controlconfig/controlsconfig.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cutscene/cutscenes.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cutscene/movie.cpp | Diff File | ||
mod - /trunk/fs2_open/code/debugconsole/console.cpp | Diff File | ||
mod - /trunk/fs2_open/code/debugconsole/dbugfile.cpp | Diff File | ||
mod - /trunk/fs2_open/code/debugconsole/dbugfile.h | Diff File | ||
mod - /trunk/fs2_open/code/directx/ddraw.lib | Diff File | ||
mod - /trunk/fs2_open/code/directx/dxguid.lib | Diff File | ||
mod - /trunk/fs2_open/code/directx/strmiids.lib | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.rc | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespaceresource.h | Diff File | ||
mod - /trunk/fs2_open/code/gamehelp/gameplayhelp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/pstypes.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/bitblt.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/directx8/GrD3D81.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/directx8/GrD3D81.h | Diff File | ||
add - /trunk/fs2_open/code/graphics/directx8/GrD3d81Stubs.cpp | File | ||
mod - /trunk/fs2_open/code/graphics/directx8/grd3d81internal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.h | Diff File | ||
add - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp | File | ||
add - /trunk/fs2_open/code/graphics/grd3dbmpman.h | File | ||
add - /trunk/fs2_open/code/graphics/grd3dcalls.cpp | File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grdirectdraw.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grglide.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grglidetexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grsoft.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/tmapper.h | Diff File | ||
mod - /trunk/fs2_open/code/hud/hud.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudconfig.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudmessage.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/barracks.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/credits.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/mainhalltemp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/optionsmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/playermenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/readyroom.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/techmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/trainingmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missiongoals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionhotkey.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionload.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missioncmdbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionloopbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionpause.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/redalert.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_dogfight.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_ingame.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_pinfo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiteamselect.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiui.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osapi.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osapi.h | Diff File | ||
mod - /trunk/fs2_open/code/osapi/outwnd.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/outwnd_unix.cpp | Diff File | ||
mod - /trunk/fs2_open/code/palman/palman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/pcxutils/pcxutils.cpp | Diff File | ||
mod - /trunk/fs2_open/code/popup/popup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/stats/medals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/tgautils/tgautils.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ui/gadget.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/muzzleflash.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r412 2003-03-18 03:44 Ported: N/A Details Diff |
added explosion-effect sexp and did some other minor housekeeping --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/shiphit.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/shockwave.cpp | Diff File | ||
trunk r411 2003-03-18 01:10 Ported: N/A Details Diff |
fixed a subtle bug with EMP parsing which probably never happened and never will, but it's nice to know it's solved :) --Goober5000 |
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mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r410 2003-03-17 20:44 Ported: N/A Details Diff |
fixed some misspellings --Goober5000 |
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mod - /trunk/fs2_open/code/fireball/fireballs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamesnd/gamesnd.h | Diff File | ||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/objectsnd.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
trunk r409 2003-03-17 05:37 Ported: N/A Details Diff |
pressing Q no longer makes a sound if the player's ship doesn't have shields --Goober5000 |
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mod - /trunk/fs2_open/code/hud/hudshield.cpp | Diff File | ||
fs2_open_3_5_1 r408 2003-03-11 14:00 (no author) Ported: N/A Details Diff |
This commit was manufactured by cvs2svn to create tag 'fs2_open_3_5_1'. |
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add - /tags/fs2_open_3_5_1 | File | ||
rm - /tags/fs2_open_3_5_1/CVSROOT | File | ||
trunk r407 2003-03-11 14:00 penguin Ported: N/A Details Diff |
Got autoconf to build w/ dx8 libs (for cutscenes). DX8 files must be in C:/dx8 dir for now, will fix later. Also got rid of the fs2- prefix on the object files. penguin |
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mod - /trunk/fs2_open/Makefile.in | Diff File | ||
mod - /trunk/fs2_open/code/Makefile.am | Diff File | ||
mod - /trunk/fs2_open/code/Makefile.in | Diff File | ||
mod - /trunk/fs2_open/configure | Diff File | ||
mod - /trunk/fs2_open/configure.in | Diff File | ||
trunk r406 2003-03-06 20:00 Ported: N/A Details Diff |
worked a hack to fix opengl support with dx8show movies |
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mod - /trunk/fs2_open/code/cutscene/movie.cpp | Diff File | ||
trunk r405 2003-03-06 19:15 Ported: N/A Details Diff |
added some hacks that shutdown and restore opengl because of cutscenes |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.h | Diff File | ||
trunk r404 2003-03-06 04:13 Ported: N/A Details Diff |
fixed what should be the last bug with bank-specific loadouts --Goober5000 |
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mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r403 2003-03-05 07:38 Ported: N/A Details Diff |
rewrote the restricted bank loadout code; it should work now --Goober5000 |
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mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r402 2003-03-05 04:17 Ported: N/A Details Diff |
cleaned out Bobboau's buggy code - about to rewrite with new, bug-free code :) --Goober5000 |
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mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r401 2003-03-03 23:41 Ported: N/A Details Diff |
fixed misspelling of "attenuation" --Goober5000 |
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mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r400 2003-03-03 21:25 Ported: N/A Details Diff |
made error message appear if EMP used without necessary parameters --Goober5000 |
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mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File |