Changesets: fs2open
trunk r449 2003-04-05 03:46 Ported: N/A Details Diff |
command briefing scroll buttons implemented :) --Goober5000 |
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mod - /trunk/fs2_open/code/missionui/missioncmdbrief.cpp | Diff File | ||
trunk r448 2003-04-04 17:11 Ported: N/A Details Diff |
commit to fix the FRED compile error --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
trunk r447 2003-03-30 16:16 Ported: N/A Details Diff |
fixed stupid spelling mistake --Goober5000 |
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mod - /trunk/fs2_open/code/missionui/missionbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionbrief.h | Diff File | ||
trunk r446 2003-03-30 16:08 Ported: N/A Details Diff |
preliminary work on adding scroll buttons to command briefings --Goober5000 |
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mod - /trunk/fs2_open/code/missionui/missioncmdbrief.cpp | Diff File | ||
trunk r445 2003-03-30 02:27 Ported: N/A Details Diff |
resolved a nasty bug that caused some missions to crash --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r444 2003-03-29 23:34 Ported: N/A Details Diff |
preliminary work on ai facing sexp --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/ai.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/swarm.cpp | Diff File | ||
trunk r443 2003-03-29 06:23 Ported: N/A Details Diff |
Aaaand nevermind... |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
trunk r442 2003-03-29 04:42 Ported: N/A Details Diff |
made beams default shield piercing again also added a beam no pierce command line flag and fixed something else which I forgot :P --Goober5000 |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r441 2003-03-29 03:52 Ported: N/A Details Diff |
Added is-missile-locked sexp |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
trunk r440 2003-03-29 00:18 Ported: N/A Details Diff |
yay for limit bumping! bumped number of battle tracks and briefing/mainhall/credits tracks, both to 30 --Goober5000 |
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mod - /trunk/fs2_open/code/gamesnd/eventmusic.h | Diff File | ||
trunk r439 2003-03-28 14:56 Ported: N/A Details Diff |
got rid of an annoying compile warning --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r438 2003-03-25 02:03 Ported: N/A Details Diff |
added beginning functionality for $Texture Replace implementation in FRED --Goober5000 |
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mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||
trunk r437 2003-03-22 03:17 Ported: N/A Details Diff |
argh - lol --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r436 2003-03-22 02:24 Ported: N/A Details Diff |
bleah --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r435 2003-03-22 01:35 Ported: N/A Details Diff |
bugs are bad, mmkay? --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r434 2003-03-22 01:11 Ported: N/A Details Diff |
added play-sound-from-table, play-sound-from-file, and close-sound-from-file --Goober5000 |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
trunk r433 2003-03-22 01:06 Ported: N/A Details Diff |
changed event_sexp_change_music to event_change_sexp_soundtrack --Goober5000 |
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mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamesnd/eventmusic.h | Diff File | ||
trunk r432 2003-03-21 03:33 Ported: N/A Details Diff |
yuck - fixed a nasty error when FRED provides a default value for warp-effect and explosion-effect --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r431 2003-03-20 23:51 Ported: N/A Details Diff |
added get-relative-object-*, where * = x, y, and z; these sexps return the world coordinates of a set of relative coordinates to an object; also, fixed many places in sexp.cpp so that now sexps can accept other sexps as parameters, wherease before they weren't able to --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
trunk r430 2003-03-20 18:30 Ported: N/A Details Diff |
comments --Goober500 |
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mod - /trunk/fs2_open/code/object/object.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shiphit.cpp | Diff File | ||
trunk r429 2003-03-20 18:20 Ported: N/A Details Diff |
comments --Goober500 |
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mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
trunk r428 2003-03-20 17:58 Ported: N/A Details Diff |
moved ballistic primary reload sounds to indexes 171 and 172 |
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mod - /trunk/fs2_open/code/gamesnd/gamesnd.h | Diff File | ||
trunk r427 2003-03-20 04:48 unknownplayer Ported: N/A Details Diff |
Fixed the bug with shields where it would consistently display the low detail shield regardless of what the setting was. Turns out some OGL person was quite thoughtless in their use of || instead of the correct && for the situation so the game would always go for low detail shields because OGL and D3D can't both be active at the same time! |
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mod - /trunk/fs2_open/code/ship/shield.cpp | Diff File | ||
trunk r426 2003-03-20 04:17 Ported: N/A Details Diff |
implemented EMP as part of weapon-effect sexp --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
trunk r425 2003-03-20 03:24 unknownplayer Ported: N/A Details Diff |
Modified the command line options so they are all in lower-case characters. Made a slight AI adjustment to how ships choose to attack turrets (they now have a 25% chance of attacking a beam turret which has fired at them from another ship) |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/aibig.cpp | Diff File |