Changesets: fs2open
trunk r674 2003-09-28 17:22 Ported: N/A Details Diff |
added the option to import FSM missions, added a replace function, spruced up my $player, $rank, etc. code, and fixed encrypt being misspelled as 'encrpyt' --Goober5000 |
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mod - /trunk/fs2_open/code/localization/localize.cpp | Diff File | ||
mod - /trunk/fs2_open/code/localization/localize.h | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||
mod - /trunk/fs2_open/code/parse/encrypt.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/encrypt.h | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.h | Diff File | ||
trunk r673 2003-09-26 11:34 Ported: N/A Details Diff |
##Kazan## Quick little update of fs2netd stuff to resolve a few issues |
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mod - /trunk/fs2_open/code/fs2open_pxo/Client.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/Client.h | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/protocol.h | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp | Diff File | ||
trunk r672 2003-09-26 10:37 Ported: N/A Details Diff |
commiting Hardware T&L code, everything is ifdefed out with the compile flag HTL still needs a lot of work, ubt the frame rates were getting with it are incredable the biggest problem it still has is a bad lightmanegment system, and the zbuffer doesn't work well with things still getting rendered useing the sofware pipeline, like thrusters, and weapons, I think these should be modifyed to be sent through hardware, it would be slightly faster and it would likely fix the problem also the thruster glow/particle stuff I did is now in. |
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mod - /trunk/fs2_open/code/code.dsp | Diff File | ||
mod - /trunk/fs2_open/code/directx/vd3dtypes.h | Diff File | ||
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/pstypes.h | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/systemvars.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dcalls.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/io/keycontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lighting/lighting.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/techmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelsinc.h | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.h | Diff File | ||
mod - /trunk/fs2_open/code/render/3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shiphit.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/shockwave.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r671 2003-09-25 17:12 Ported: N/A Details Diff |
##Kazan## FS2NetD Completed! Just needs some thorough bug checking (i don't think there are any serious bugs) Also D3D8 Screenshots work now. |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/Client.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/Client.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiui.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiutil.cpp | Diff File | ||
trunk r670 2003-09-24 15:35 Ported: N/A Details Diff |
##KAZAN## FS2 Open PXO --- W00t! Stats Storage, everything but table verification completed! |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/Client.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/Client.h | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/protocol.h | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_ingame.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multimsgs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiui.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiutil.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/stand_gui.cpp | Diff File | ||
trunk r669 2003-09-22 22:42 Ported: N/A Details Diff |
##KAZAN## - FS2NetD Support! (FS2 Open PXO) -- Game Server Listing, and mission validation completed - stats storing to come - needs fs2open_pxo.cfg file [VP-able] |
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mod - /trunk/fs2_open/Freespace2.dsp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /trunk/fs2_open/code/code.dsp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
add - /trunk/fs2_open/code/fs2open_pxo | File | ||
add - /trunk/fs2_open/code/fs2open_pxo/Client.cpp | File | ||
add - /trunk/fs2_open/code/fs2open_pxo/Client.h | File | ||
add - /trunk/fs2_open/code/fs2open_pxo/protocol.h | File | ||
add - /trunk/fs2_open/code/fs2open_pxo/udpsocket.cpp | File | ||
add - /trunk/fs2_open/code/fs2open_pxo/udpsocket.h | File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/optionsmenumulti.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi.h | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_options.h | Diff File | ||
mod - /trunk/fs2_open/code/network/multiui.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiutil.cpp | Diff File | ||
argv_experimental_branch r668 2003-09-18 21:02 argv Ported: N/A Details Diff |
Mission ship flag beam-free-all. |
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mod - /branches/argv_experimental_branch/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
argv_experimental_branch r667 2003-09-18 20:58 argv Ported: N/A Details Diff |
Don't restore player loadout in scramble missions. Avoids breakage when changing the default loadout in fred on such missions. |
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mod - /branches/argv_experimental_branch/fs2_open/code/missionui/missionscreencommon.cpp | Diff File | ||
argv_experimental_branch r666 2003-09-18 20:57 argv Ported: N/A Details Diff |
Mission ship flag beam-free-all. |
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mod - /branches/argv_experimental_branch/fs2_open/code/mission/missionparse.h | Diff File | ||
argv_experimental_branch r665 2003-09-18 20:55 argv Ported: N/A Details Diff |
Singular shield, beam-free-all mission ship flag, negative repeat count means repeat forever. Sorry for flooding the dev list with this junk. :P |
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mod - /branches/argv_experimental_branch/fs2_open/code/mission/missionparse.cpp | Diff File | ||
argv_experimental_branch r664 2003-09-18 20:49 argv Ported: N/A Details Diff |
Negative repeat count in mission means to repeat indefinitely. Shouldn't break anything, I don't think. Fred needs to be changed to be able to use this, though. |
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mod - /branches/argv_experimental_branch/fs2_open/code/mission/missiongoals.cpp | Diff File | ||
argv_experimental_branch r663 2003-09-18 20:42 argv Ported: N/A Details Diff |
New energy system support. This doesn't compile yet, but this _is_ the experimental branch... |
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mod - /branches/argv_experimental_branch/fs2_open/code/io/keycontrol.cpp | Diff File | ||
argv_experimental_branch r662 2003-09-18 20:35 argv Ported: N/A Details Diff |
Table specified subsys display name. |
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mod - /branches/argv_experimental_branch/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
argv_experimental_branch r661 2003-09-18 20:31 argv Ported: N/A Details Diff |
Made target nothing command not disable auto targeting if player says not to, and made targeting big ships not auto-select a turret if player says not to. |
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mod - /branches/argv_experimental_branch/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
argv_experimental_branch r660 2003-09-18 20:15 argv Ported: N/A Details Diff |
Gave fredders more power over what orders players can give to big ships, like ordering a supercap to attack something. |
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mod - /branches/argv_experimental_branch/fs2_open/code/hud/hudsquadmsg.h | Diff File | ||
argv_experimental_branch r659 2003-09-18 20:10 argv Ported: N/A Details Diff |
Various singular shield stuff. |
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mod - /branches/argv_experimental_branch/fs2_open/code/hud/hudshield.cpp | Diff File | ||
mod - /branches/argv_experimental_branch/fs2_open/code/hud/hudshield.h | Diff File | ||
argv_experimental_branch r658 2003-09-18 20:02 argv Ported: N/A Details Diff |
New energy system and auto ETS stuff. |
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mod - /branches/argv_experimental_branch/fs2_open/code/hud/hudets.cpp | Diff File | ||
argv_experimental_branch r657 2003-09-18 19:40 argv Ported: N/A Details Diff |
Added my command-line options. Note that this is in my new experimental branch, so don't panic. |
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mod - /branches/argv_experimental_branch/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /branches/argv_experimental_branch/fs2_open/code/cmdline/cmdline.h | Diff File | ||
argv_experimental_branch r656 2003-09-16 09:30 (no author) Ported: N/A Details Diff |
This commit was manufactured by cvs2svn to create branch 'argv_experimental_branch'. |
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add - /branches/argv_experimental_branch | File | ||
rm - /branches/argv_experimental_branch/CVSROOT | File | ||
trunk r655 2003-09-16 09:30 unknownplayer Ported: N/A Details Diff |
Minor bugfix to the 3D ship code. There still may be some cases where it will fail to load the model file it needs, but I'm at present mystified as to why. |
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mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionshipchoice.h | Diff File | ||
trunk r654 2003-09-16 07:56 unknownplayer Ported: N/A Details Diff |
Changed the ship selection window to load the 3D FS2 ship models instead of the custom *.ani files. It just does a techroom rotation for now, but I'll add more features later - tell me of any problems or weirdness caused by it, or if you don't like it and want it as an option only. |
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mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionshipchoice.h | Diff File | ||
mod - /trunk/fs2_open/code/object/collideweaponweapon.cpp | Diff File | ||
trunk r653 2003-09-15 08:34 fryday Ported: N/A Details Diff |
Rollback killed my lens-flare. D'oh. |
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mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
trunk r652 2003-09-14 15:02 Ported: N/A Details Diff |
Changed "cell" to "Cmdline_cell" -C |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
trunk r651 2003-09-14 15:00 Ported: N/A Details Diff |
Changed "nospec" to "Cmdline_nospec" -C |
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mod - /trunk/fs2_open/code/lighting/lighting.cpp | Diff File | ||
trunk r650 2003-09-14 15:00 Ported: N/A Details Diff |
Changed "nospec" and "cell" to "Cmdline_nospec" and "Cmdline_cell" |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File |