Changesets: fs2open

trunk r699

2003-10-17 22:43

phreak


Ported: N/A

Details Diff
oops! forgot to bracket something off with an if :rolleyes:
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r698

2003-10-17 21:59

phreak


Ported: N/A

Details Diff
switched around positions of gr_start_instance_matrix and gr_end_instance_matrix
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r697

2003-10-17 21:22

phreak


Ported: N/A

Details Diff
hardware transformation is working. now lighting needs to be done
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File

trunk r696

2003-10-17 13:18

RandomTiger


Ported: N/A

Details Diff
Big restructure for D3D and new modules grd3dlight and grd3dsetup
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File
mod - /trunk/fs2_open/code/code.dsp Diff File
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3d.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3dcalls.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h Diff File
add - /trunk/fs2_open/code/graphics/grd3dlight.cpp File
add - /trunk/fs2_open/code/graphics/grd3dlight.h File
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp Diff File
add - /trunk/fs2_open/code/graphics/grd3dsetup.cpp File
add - /trunk/fs2_open/code/graphics/grd3dsetup.h File
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp Diff File
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp Diff File

trunk r695

2003-10-16 13:36

RandomTiger


Ported: N/A

Details Diff
D3D now has its own gamma system (stored in GammaD3D reg entry) that effects everything.
Put in Bobs specular fog fix.
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp Diff File
mod - /trunk/fs2_open/code/menuui/optionsmenu.cpp Diff File

trunk r694

2003-10-16 12:38

Kazan


Ported: N/A

Details Diff
couple more types in species_defs.cpp, also finished up "Da Species Upgrade"
mod - /trunk/fs2_open/code/mission/missionmessage.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionmessage.h Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/species_defs/species_defs.cpp Diff File

trunk r693

2003-10-15 21:55

Kazan


Ported: N/A

Details Diff
fixed typo in fallback code array index
mod - /trunk/fs2_open/code/species_defs/species_defs.cpp Diff File

trunk r692

2003-10-15 20:17

RandomTiger


Ported: N/A

Details Diff
Added incomplete code to allow selection of non-standard modes in D3D (requires new launcher).
As well as initialised in a different mode, bitmaps are stretched and for these modes
previously point filtered textures now use linear to keep them smooth.
I also had to shuffle some of the GR_1024 a bit.
Put my HT&L flags in ready for my work to sort out some of the render order issues.
Tided some other stuff up.
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp Diff File
mod - /trunk/fs2_open/code/graphics/tmapper.h Diff File
mod - /trunk/fs2_open/code/lighting/lighting.cpp Diff File
mod - /trunk/fs2_open/code/osapi/osapi.cpp Diff File

trunk r691

2003-10-15 18:03

Kazan


Ported: N/A

Details Diff
Da Species Update :D
mod - /trunk/fs2_open/Freespace2.dsp Diff File
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff File
mod - /trunk/fs2_open/code/asteroid/asteroid.h Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/code.dsp Diff File
mod - /trunk/fs2_open/code/debris/debris.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp Diff File
mod - /trunk/fs2_open/code/io/keycontrol.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File
mod - /trunk/fs2_open/code/network/multiutil.cpp Diff File
mod - /trunk/fs2_open/code/ship/shield.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
add - /trunk/fs2_open/code/species_defs File
add - /trunk/fs2_open/code/species_defs/species_defs.cpp File
add - /trunk/fs2_open/code/species_defs/species_defs.h File

trunk r690

2003-10-14 13:39

RandomTiger


Ported: N/A

Details Diff
Implemented hardware fog for the HT&L code path.
It doesnt use the backgrounds anymore but its still an improvement.
Currently it fogs to a brighter colour than it should because of Bob specular code.
I will fix this after discussing it with Bob.

Also tided up some D3D stuff, a cmdline variable name and changed a small bit of
the htl code to use the existing D3D engine instead of work around it.
And added extra information in version number on bottom left of frontend screen.
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dcalls.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/lighting/lighting.cpp Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff File
mod - /trunk/fs2_open/code/nebula/neb.h Diff File
mod - /trunk/fs2_open/code/object/objectsort.cpp Diff File
mod - /trunk/fs2_open/code/render/3dsetup.cpp Diff File

trunk r689

2003-10-14 12:47

Goober5000


Ported: N/A

Details Diff
tweaked a thingy with FS1-style music to make deciding the style less of a hack
--Goober5000
mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp Diff File

trunk r688

2003-10-14 12:27

Goober5000


Ported: N/A

Details Diff
commented back in null vector warning, because any code that flags this
is buggy and should be fixed (and it only pops up in release builds anyway)
--Goober5000
mod - /trunk/fs2_open/code/math/vecmat.cpp Diff File

trunk r687

2003-10-13 15:39

bahijal74


Ported: N/A

Details Diff
prelim reworking of lighting code, dynamic lights work properly now
albeit at only 8 lights per object, although it looks just as good as
the old software version --Sticks
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/lighting/lighting.cpp Diff File

trunk r686

2003-10-13 02:02

Kazan


Ported: N/A

Details Diff
Added Log Comment Thingy to these files
mod - /trunk/fs2_open/code/fs2open_pxo/Client.cpp Diff File
mod - /trunk/fs2_open/code/fs2open_pxo/Client.h Diff File
mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Socket.cpp Diff File
mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Socket.h Diff File
mod - /trunk/fs2_open/code/fs2open_pxo/protocol.h Diff File
mod - /trunk/fs2_open/code/fs2open_pxo/udpsocket.cpp Diff File
mod - /trunk/fs2_open/code/fs2open_pxo/udpsocket.h Diff File

trunk r685

2003-10-13 01:57

Kazan


Ported: N/A

Details Diff
Removed a bunch of Useless *_printf()s in the rendering pipeline that were just slowing stuff down
Commented out the "warning null vector in vector normalize" crap since we don't give a rats arse
Added "beam no whack" flag for beams - said beams NEVER whack
Some reliability updates in FS2NetD
mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Client.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropenglw32x.cpp Diff File
mod - /trunk/fs2_open/code/math/vecmat.cpp Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/network/multiui.cpp Diff File
mod - /trunk/fs2_open/code/network/multiutil.cpp Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File
mod - /trunk/fs2_open/code/weapon/weapon.h Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r684

2003-10-11 23:46

Kazan


Ported: N/A

Details Diff
#Kazan# FS2NetD client code gone multithreaded, some Fred2 Open -mod stuff [obvious code.lib] including a change in cmdline.cpp, changed Stick's "-nohtl" to "-htl" - HTL is _OFF_ by default here (Bobboau and I decided this was a better idea for now)
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File
mod - /trunk/fs2_open/code/fs2open_pxo/Client.h Diff File
mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Client.cpp Diff File
mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Socket.cpp Diff File
mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Socket.h Diff File
mod - /trunk/fs2_open/code/fs2open_pxo/protocol.h Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.h Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r683

2003-10-09 23:59

bahijal74


Ported: N/A

Details Diff
Added -nohtl command line param to disable HT&L, nothing is IFDEFd
out now. -Sticks
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/lighting/lighting.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/render/3dsetup.cpp Diff File

trunk r682

2003-10-08 17:01

phreak


Ported: N/A

Details Diff
grabbed the most current version from: http://oss.sgi.com/projects/ogl-sample/ABI/
mod - /trunk/fs2_open/code/graphics/gl/Glext.h Diff File

trunk r681

2003-10-08 02:32

argv


Ported: N/A

Details Diff
Negative repeat count means repeat indefinitely. A trivial change, it should not break anything.
mod - /trunk/fs2_open/code/mission/missiongoals.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File

trunk r680

2003-10-06 23:43

Goober5000


Ported: N/A

Details Diff
fixed some warnings
--Goober5000
mod - /trunk/fs2_open/code/localization/localize.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r679

2003-10-06 00:33

Kazan


Ported: N/A

Details Diff
Oopsie! Forgot to commit these with the rest of the fs2netd TCP update
add - /trunk/fs2_open/code/fs2open_pxo/TCP_Client.cpp File
add - /trunk/fs2_open/code/fs2open_pxo/TCP_Socket.cpp File
add - /trunk/fs2_open/code/fs2open_pxo/TCP_Socket.h File

trunk r678

2003-10-05 19:40

phreak


Ported: N/A

Details Diff
bug squashing.
preliminary tnl work done
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File

trunk r677

2003-10-04 18:42

Kazan


Ported: N/A

Details Diff
fs2netd now TCP
mod - /trunk/fs2_open/code/code.dsp Diff File
mod - /trunk/fs2_open/code/fs2open_pxo/Client.cpp Diff File
mod - /trunk/fs2_open/code/fs2open_pxo/Client.h Diff File
mod - /trunk/fs2_open/code/fs2open_pxo/protocol.h Diff File
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/network/multi.cpp Diff File
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff File
mod - /trunk/fs2_open/code/network/multiui.cpp Diff File
mod - /trunk/fs2_open/code/network/multiutil.cpp Diff File
mod - /trunk/fs2_open/code/network/stand_gui.cpp Diff File

trunk r676

2003-10-03 20:26

phreak


Ported: N/A

Details Diff
shinemapping completed. it works!
-phreak
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File

trunk r675

2003-09-30 00:05

Goober5000


Ported: N/A

Details Diff
updated FRED to import FS1 default weapons loadouts as well as missions
--Goober5000
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.h Diff File
 First  Prev  1 2 3 ... 40 ... 80 ... 120 ... 160 ... 200 ... 240 ... 280 ... 320 ... 360 ... 400 ... 409 410 411 412 413 414 415 ... 437 438 439  Next  Last