Changesets: fs2open
trunk r774 2003-12-03 14:27 Ported: N/A Details Diff |
Changed -t32 flag to -jpgtga Added -query_flag to identify builds with speech not compiled and other problems Now loads up launcher if videocard reg entry not found Now offers to go online to download launcher if its not present Changed target view not to use lower res texture, hi res one is already chached so might as well use it |
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mod - /trunk/fs2_open/Freespace2.dsp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /trunk/fs2_open/code/code.dsp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/fsspeech.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/fsspeech.h | Diff File | ||
trunk r773 2003-12-01 22:16 Ported: N/A Details Diff |
fixed CVS log header so that changes would update more cleanly --Goober5000 |
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mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r772 2003-11-29 12:13 Ported: N/A Details Diff |
Undid my node fix, it introduced a lot of bugs, update again if you have that version. |
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mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
trunk r771 2003-11-29 11:11 fryday Ported: N/A Details Diff |
Fixed normal loading in OpenGL HT&L. Fixed lighting in OpenGL HT&L, hopefully for the last time. Added a test if a normal is valid during model load, if not, replaced with face normal |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
trunk r770 2003-11-29 10:48 Ported: N/A Details Diff |
Small changes to D3D setup |
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mod - /trunk/fs2_open/Freespace2.dsp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||
trunk r769 2003-11-29 09:54 Ported: N/A Details Diff |
Rendering jumpnodes in htl via the old system to make them display again, appears to be so cheap it wouldnt be worth the effort to convert it to true htl. |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
trunk r768 2003-11-29 05:52 Ported: N/A Details Diff |
Turned off D3D file mapping, its using too much memory which may be hurting older systems and doesnt seem to be providing much of a speed benifit. Added stats command for ingame stats on memory usage. Trys to play intro.mve and intro.avi, just to be safe since its not set by table. Added fix for fonts wrapping round in non standard hi res modes. Changed D3D mipmapping to a good value to suit htl mode. Added new fog colour method which makes use of the bitmap, making this htl feature backcompatible again. |
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mod - /trunk/fs2_open/Freespace2.dsp | Diff File | ||
mod - /trunk/fs2_open/code/anim/animplay.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /trunk/fs2_open/code/code.dsp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbatch.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
trunk r767 2003-11-25 10:04 fryday Ported: N/A Details Diff |
Got lasers to work in HT&L OpenGL Messed a bit with opengl_tmapper_internal3d, draw_laser functions, and added draw_laser_htl |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||
mod - /trunk/fs2_open/code/render/3dlaser.cpp | Diff File | ||
trunk r766 2003-11-24 21:32 Ported: N/A Details Diff |
fixed an old omission --Goober5000 |
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mod - /trunk/fs2_open/code/ship/shiphit.cpp | Diff File | ||
trunk r765 2003-11-24 13:18 Ported: N/A Details Diff |
fixed bug in tech-reset-to-default --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r764 2003-11-22 19:59 Ported: N/A Details Diff |
fixed a bug introduced by Penguin for running with NO_NETWORK defined --Goober5000 |
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mod - /trunk/fs2_open/code/ship/afterburner.cpp | Diff File | ||
trunk r763 2003-11-22 05:36 fryday Ported: N/A Details Diff |
Changed default alpha value for lasers in OpenGL to be like in D3D Fixed Glowmaps being rendered with GL_NEAREST instead of GL_LINEAR. Dynamic Lighting almost there. It looks like some normals are fudged or something. |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r762 2003-11-21 17:30 Ported: N/A Details Diff |
changed PLAYER_MAX_DIST_WARNING to 700000 (700km) changed PLAYER_MAX_DIST_END to 750000 (750km) this makes the playing field much bigger this way you don't get the "return to the field of battle messages" in the future we should have the mission designer set this limit |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r761 2003-11-19 15:37 Ported: N/A Details Diff |
Almost fully working 32 bit pcx, use -pcx32 flag to activate. Made some commandline variables fit the naming standard. Changed timerbar system not to run pushes and pops if its not in use. Put in a note about not uncommenting asserts. Fixed up a lot of missing POP's on early returns? Perhaps the motivation for Assert functionality getting commented out? Fixed up some bad asserts. Changed nebula poofs to render in 2D in htl, it makes it look how it used to in non htl. (neb.cpp,1248) Before the poofs were creating a nasty stripe effect where they intersected with ships hulls. Put in a special check for the signs of that D3D init bug I need to lock down. |
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mod - /trunk/fs2_open/code/bmpman/bmpman.h | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /trunk/fs2_open/code/debugconsole/timerbar.h | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/pstypes.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbatch.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/pcxutils/pcxutils.cpp | Diff File | ||
mod - /trunk/fs2_open/code/pcxutils/pcxutils.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/trails.cpp | Diff File | ||
trunk r760 2003-11-17 01:52 Ported: N/A Details Diff |
got assert to work again |
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mod - /trunk/fs2_open/code/asteroid/asteroid.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/pstypes.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbatch.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r759 2003-11-16 23:25 Ported: N/A Details Diff |
made the poly list dynamicly alocated, started work on fixing the node model not rendering, but most of that got commented out so I wouldn't have to deal with it while mucking about with the polylist |
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mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dcalls.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dlight.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/techmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/trails.cpp | Diff File | ||
trunk r758 2003-11-16 04:42 Ported: N/A Details Diff |
clarified and pruned debug spew messages --Goober5000 |
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mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cfilearchiver/cfilearchiver.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/ds.cpp | Diff File | ||
trunk r757 2003-11-15 23:09 Ported: N/A Details Diff |
language |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/code.dsp | Diff File | ||
mod - /trunk/fs2_open/code/fireball/fireballs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/techmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/render/3d.h | Diff File | ||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||
mod - /trunk/fs2_open/code/render/3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/trails.cpp | Diff File | ||
trunk r756 2003-11-15 23:08 Ported: N/A Details Diff |
fixed briefing scroll and display of "more" --Goober5000 |
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mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missioncmdbrief.cpp | Diff File | ||
trunk r755 2003-11-15 13:09 Ported: N/A Details Diff |
Put TGA and JPG stuff on -t32 flag Put 32 bit PCX stuff on -pcx32 (still has bugs) Added multisample checking on device initialisation Changed unrecognised parameter message (as requested) to be more user friendly Speech now chooses voice based on reg value set by launcher v3.1 |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /trunk/fs2_open/code/code.dsp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/fsspeech.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/speech.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/speech.h | Diff File | ||
trunk r754 2003-11-14 17:47 Ported: N/A Details Diff |
*WARNING* Multi Compatability with previous versions now in question *WARNING* [But that's ok, i incremented the multi version number the other day so that it will say "you don't have a compatable version"] I upped the MAX_PACKET_SIZE from 512 to 4096 -- try and bust multi with more than ?130? ships now :D |
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mod - /trunk/fs2_open/code/network/psnet.h | Diff File | ||
mod - /trunk/fs2_open/code/network/psnet2.h | Diff File | ||
trunk r753 2003-11-12 22:59 Ported: N/A Details Diff |
PXO_SID changed from unsigned to signed |
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mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Client.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multimsgs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiui.cpp | Diff File | ||
trunk r752 2003-11-12 01:05 Ported: N/A Details Diff |
added Bobboau's real name to the credits, with his permission --Goober5000 |
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mod - /trunk/fs2_open/code/menuui/credits.cpp | Diff File | ||
trunk r751 2003-11-11 19:44 Ported: N/A Details Diff |
(Kazan) /me slaps forehead... make sure things compile before committing.. sorry guys |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiui.cpp | Diff File | ||
trunk r750 2003-11-11 19:31 Ported: N/A Details Diff |
A few multi tweaks - fixed a couple warning-killing collisions between goober and me (kazan) |
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mod - /trunk/fs2_open/code/graphics/grd3dbatch.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi.h | Diff File | ||
mod - /trunk/fs2_open/code/network/multiui.cpp | Diff File |