Changesets: fs2open

trunk r774

2003-12-03 14:27

RandomTiger


Ported: N/A

Details Diff
Changed -t32 flag to -jpgtga
Added -query_flag to identify builds with speech not compiled and other problems
Now loads up launcher if videocard reg entry not found
Now offers to go online to download launcher if its not present
Changed target view not to use lower res texture, hi res one is already chached so might as well use it
mod - /trunk/fs2_open/Freespace2.dsp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File
mod - /trunk/fs2_open/code/code.dsp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/sound/fsspeech.cpp Diff File
mod - /trunk/fs2_open/code/sound/fsspeech.h Diff File

trunk r773

2003-12-01 22:16

Goober5000


Ported: N/A

Details Diff
fixed CVS log header so that changes would update more cleanly
--Goober5000
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r772

2003-11-29 12:13

RandomTiger


Ported: N/A

Details Diff
Undid my node fix, it introduced a lot of bugs, update again if you have that version.
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r771

2003-11-29 11:11

fryday


Ported: N/A

Details Diff
Fixed normal loading in OpenGL HT&L.
Fixed lighting in OpenGL HT&L, hopefully for the last time.
Added a test if a normal is valid during model load, if not, replaced with face normal
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r770

2003-11-29 10:48

RandomTiger


Ported: N/A

Details Diff
Small changes to D3D setup
mod - /trunk/fs2_open/Freespace2.dsp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff File

trunk r769

2003-11-29 09:54

RandomTiger


Ported: N/A

Details Diff
Rendering jumpnodes in htl via the old system to make them display again, appears to be so cheap it wouldnt be worth the effort to convert it to true htl.
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r768

2003-11-29 05:52

RandomTiger


Ported: N/A

Details Diff
Turned off D3D file mapping, its using too much memory which may be hurting older systems and doesnt seem to be providing much of a speed benifit.
Added stats command for ingame stats on memory usage.
Trys to play intro.mve and intro.avi, just to be safe since its not set by table.
Added fix for fonts wrapping round in non standard hi res modes.
Changed D3D mipmapping to a good value to suit htl mode.
Added new fog colour method which makes use of the bitmap, making this htl feature backcompatible again.
mod - /trunk/fs2_open/Freespace2.dsp Diff File
mod - /trunk/fs2_open/code/anim/animplay.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File
mod - /trunk/fs2_open/code/code.dsp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dbatch.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff File
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff File

trunk r767

2003-11-25 10:04

fryday


Ported: N/A

Details Diff
Got lasers to work in HT&L OpenGL
Messed a bit with opengl_tmapper_internal3d, draw_laser functions, and added draw_laser_htl
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/render/3ddraw.cpp Diff File
mod - /trunk/fs2_open/code/render/3dlaser.cpp Diff File

trunk r766

2003-11-24 21:32

Goober5000


Ported: N/A

Details Diff
fixed an old omission
--Goober5000
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff File

trunk r765

2003-11-24 13:18

Goober5000


Ported: N/A

Details Diff
fixed bug in tech-reset-to-default
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r764

2003-11-22 19:59

Goober5000


Ported: N/A

Details Diff
fixed a bug introduced by Penguin for running with NO_NETWORK defined
--Goober5000
mod - /trunk/fs2_open/code/ship/afterburner.cpp Diff File

trunk r763

2003-11-22 05:36

fryday


Ported: N/A

Details Diff
Changed default alpha value for lasers in OpenGL to be like in D3D
Fixed Glowmaps being rendered with GL_NEAREST instead of GL_LINEAR.
Dynamic Lighting almost there. It looks like some normals are fudged or something.
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r762

2003-11-21 17:30

phreak


Ported: N/A

Details Diff
changed PLAYER_MAX_DIST_WARNING to 700000 (700km)
changed PLAYER_MAX_DIST_END to 750000 (750km)

this makes the playing field much bigger
this way you don't get the "return to the field of battle messages"
in the future we should have the mission designer set this limit
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r761

2003-11-19 15:37

RandomTiger


Ported: N/A

Details Diff
Almost fully working 32 bit pcx, use -pcx32 flag to activate.
Made some commandline variables fit the naming standard.
Changed timerbar system not to run pushes and pops if its not in use.
Put in a note about not uncommenting asserts.
Fixed up a lot of missing POP's on early returns?
Perhaps the motivation for Assert functionality getting commented out?
Fixed up some bad asserts.
Changed nebula poofs to render in 2D in htl, it makes it look how it used to in non htl. (neb.cpp,1248)
Before the poofs were creating a nasty stripe effect where they intersected with ships hulls.
Put in a special check for the signs of that D3D init bug I need to lock down.
mod - /trunk/fs2_open/code/bmpman/bmpman.h Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File
mod - /trunk/fs2_open/code/debugconsole/timerbar.h Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/globalincs/pstypes.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dbatch.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp Diff File
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff File
mod - /trunk/fs2_open/code/pcxutils/pcxutils.cpp Diff File
mod - /trunk/fs2_open/code/pcxutils/pcxutils.h Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/weapon/trails.cpp Diff File

trunk r760

2003-11-17 01:52

Bobboau


Ported: N/A

Details Diff
got assert to work again
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/globalincs/pstypes.h Diff File
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dbatch.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r759

2003-11-16 23:25

Bobboau


Ported: N/A

Details Diff
made the poly list dynamicly alocated,
started work on fixing the node model not rendering,
but most of that got commented out so I wouldn't have to deal with it
while mucking about with the polylist
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3d.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3dcalls.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dlight.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp Diff File
mod - /trunk/fs2_open/code/menuui/techmenu.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff File
mod - /trunk/fs2_open/code/render/3ddraw.cpp Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File
mod - /trunk/fs2_open/code/weapon/trails.cpp Diff File

trunk r758

2003-11-16 04:42

Goober5000


Ported: N/A

Details Diff
clarified and pruned debug spew messages
--Goober5000
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /trunk/fs2_open/code/cfilearchiver/cfilearchiver.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File

trunk r757

2003-11-15 23:09

Goober5000


Ported: N/A

Details Diff
language
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/code.dsp Diff File
mod - /trunk/fs2_open/code/fireball/fireballs.cpp Diff File
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp Diff File
mod - /trunk/fs2_open/code/menuui/techmenu.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff File
mod - /trunk/fs2_open/code/render/3d.h Diff File
mod - /trunk/fs2_open/code/render/3ddraw.cpp Diff File
mod - /trunk/fs2_open/code/render/3dsetup.cpp Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File
mod - /trunk/fs2_open/code/weapon/trails.cpp Diff File

trunk r756

2003-11-15 23:08

Goober5000


Ported: N/A

Details Diff
fixed briefing scroll and display of "more"
--Goober5000
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missioncmdbrief.cpp Diff File

trunk r755

2003-11-15 13:09

RandomTiger


Ported: N/A

Details Diff
Put TGA and JPG stuff on -t32 flag
Put 32 bit PCX stuff on -pcx32 (still has bugs)
Added multisample checking on device initialisation
Changed unrecognised parameter message (as requested) to be more user friendly
Speech now chooses voice based on reg value set by launcher v3.1
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File
mod - /trunk/fs2_open/code/code.dsp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff File
mod - /trunk/fs2_open/code/sound/fsspeech.cpp Diff File
mod - /trunk/fs2_open/code/sound/speech.cpp Diff File
mod - /trunk/fs2_open/code/sound/speech.h Diff File

trunk r754

2003-11-14 17:47

Kazan


Ported: N/A

Details Diff
*WARNING* Multi Compatability with previous versions now in question *WARNING*
[But that's ok, i incremented the multi version number the other day so that it will say "you don't have a compatable version"]

I upped the MAX_PACKET_SIZE from 512 to 4096 -- try and bust multi with more than ?130? ships now :D
mod - /trunk/fs2_open/code/network/psnet.h Diff File
mod - /trunk/fs2_open/code/network/psnet2.h Diff File

trunk r753

2003-11-12 22:59

Kazan


Ported: N/A

Details Diff
PXO_SID changed from unsigned to signed
mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Client.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp Diff File
mod - /trunk/fs2_open/code/network/multi.cpp Diff File
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff File
mod - /trunk/fs2_open/code/network/multiui.cpp Diff File

trunk r752

2003-11-12 01:05

Goober5000


Ported: N/A

Details Diff
added Bobboau's real name to the credits, with his permission
--Goober5000
mod - /trunk/fs2_open/code/menuui/credits.cpp Diff File

trunk r751

2003-11-11 19:44

Kazan


Ported: N/A

Details Diff
(Kazan) /me slaps forehead... make sure things compile before committing.. sorry guys
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/network/multiui.cpp Diff File

trunk r750

2003-11-11 19:31

Kazan


Ported: N/A

Details Diff
A few multi tweaks - fixed a couple warning-killing collisions between goober and me (kazan)
mod - /trunk/fs2_open/code/graphics/grd3dbatch.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp Diff File
mod - /trunk/fs2_open/code/network/multi.h Diff File
mod - /trunk/fs2_open/code/network/multiui.cpp Diff File
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