Changesets: fs2open
trunk r799 2004-01-18 09:03 Ported: N/A Details Diff |
A couple of FRED_OGL changes. |
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mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
trunk r798 2004-01-18 08:17 Ported: N/A Details Diff |
Changed the #ifndef FRED I added to #ifndef FRED_OGL so they only effect OGL FRED compile |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r797 2004-01-17 16:59 Ported: N/A Details Diff |
Some small changes to the main codebase that allow Fred_open OGL to compile. |
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mod - /trunk/fs2_open/Freespace2.dsw | Diff File | ||
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/code.dsp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osapi.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osapi.h | Diff File | ||
mod - /trunk/fs2_open/code/render/3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
trunk r796 2004-01-14 16:12 Ported: N/A Details Diff |
I think this will fix the problem of the death head ani sometimes incorrectly playing --Goober5000 |
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mod - /trunk/fs2_open/code/mission/missionmessage.cpp | Diff File | ||
trunk r795 2004-01-14 02:07 Ported: N/A Details Diff |
added error checking for an annoying crash when running an out-of-range sound; also, Phreak misspelled "tertiary" --Goober5000 |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r794 2004-01-14 01:38 Ported: N/A Details Diff |
fixx0red a bug --Goober5000 |
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mod - /trunk/fs2_open/code/io/keycontrol.cpp | Diff File | ||
trunk r793 2004-01-14 01:34 Ported: N/A Details Diff |
made set-support-ship number align with general FS convention --Goober5000 |
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mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r792 2004-01-12 21:19 Ported: N/A Details Diff |
Added new D3D particle module, will commit the code that uses it when its bug free. |
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add - /trunk/fs2_open/code/graphics/GrD3DParticle.cpp | File | ||
add - /trunk/fs2_open/code/graphics/GrD3DParticle.h | File | ||
trunk r791 2004-01-12 16:12 Ported: N/A Details Diff |
Added fix for fogging debris in D3D htl. |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
trunk r790 2003-12-19 00:58 Ported: N/A Details Diff |
fixed a null pointer |
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mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
trunk r789 2003-12-18 10:35 Ported: N/A Details Diff |
oops switched the signs in a comparison. thats what was causing debug builds to go haywire |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r788 2003-12-17 18:25 Ported: N/A Details Diff |
added a MAX_BUFFERS_PER_SUBMODEL define so it can be easily changed if we ever want to change the 16 texture limit |
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mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
trunk r787 2003-12-17 15:38 Ported: N/A Details Diff |
fixed some logic when dealing with parsing local ssms |
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mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r786 2003-12-17 11:42 Ported: N/A Details Diff |
added ai code for "small only" weapons. works for turrets at the moment |
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mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
trunk r785 2003-12-17 11:41 Ported: N/A Details Diff |
"small only" weapons flag added. weapon shoots at small ships like fighters |
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mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r784 2003-12-16 16:06 Ported: N/A Details Diff |
disabled tertiary weapons support pending a rewrite of critical code |
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mod - /trunk/fs2_open/code/hud/hudets.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp | Diff File | ||
trunk r783 2003-12-16 15:55 Ported: N/A Details Diff |
disabled tertiary weapons support pending a rewrite of critical code |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
trunk r782 2003-12-16 15:48 Ported: N/A Details Diff |
made gr_set_proj_matrix use the MIN/MAX_DRAW_DISTANCE constants |
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mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/techmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp | Diff File | ||
trunk r781 2003-12-16 15:42 Ported: N/A Details Diff |
created two constants MAX_DRAW_DISTANCE = 250000 MIN_DRAW_DISTANCE = 1 |
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mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
trunk r780 2003-12-15 16:36 Ported: N/A Details Diff |
replaced asserts in parse_ship with more descriptive warnings |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r779 2003-12-15 16:32 Ported: N/A Details Diff |
made turrets use bob's $shots code |
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mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
trunk r778 2003-12-15 16:30 Ported: N/A Details Diff |
upped MAX_WEAPON_TYPES to 300 when INF_BUILD is defined |
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mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||
trunk r777 2003-12-08 17:30 Ported: N/A Details Diff |
Put render state and other direct D3D calls repetition check back in, provides speed boost. Fixed bug that caused fullscreen only crash with DXT textures Put dithering back in for tgas and jpgs |
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mod - /trunk/fs2_open/Freespace2.dsw | Diff File | ||
mod - /trunk/fs2_open/code/anim/animplay.cpp | Diff File | ||
mod - /trunk/fs2_open/code/anim/animplay.h | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbatch.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dcalls.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp | Diff File | ||
trunk r776 2003-12-05 13:17 Ported: N/A Details Diff |
D3D now supports loading for DXT1-5 into the texture itself, defaults to on same as OGL. Fixed bug in old ship choice screen that stopped ani repeating. Changed all builds (demo, OEM) to use retail reg path, this means launcher can set all them up successfully. |
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mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osregistry.cpp | Diff File | ||
trunk r775 2003-12-04 15:39 Ported: N/A Details Diff |
Added DDS image support for D3D Added new command flag '-ship_choice_3d' to activate 3D models instead of ani's in ship choice, feature now off by default Hopefully have fixed D3D text batching bug that caused old values to appear Added Hud_target_object_factor variable to control 3D object sizes of zoom in HUD target Fixed jump nodes not showing |
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mod - /trunk/fs2_open/code/bmpman/bmpman.h | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbatch.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File |