Changesets: fs2open
trunk r824 2004-01-30 02:39 Ported: N/A Details Diff |
whew - I just went through all the code I ever added (or at least, that I could find that I commented with a Goober5000 tag) and added a bunch of Asserts and error-checking --Goober5000 |
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mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/io/keycontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/localization/localize.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelcollide.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/aigoals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/awacs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shiphit.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/shockwave.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r823 2004-01-28 20:34 Ported: N/A Details Diff |
Added malloc montoring system, use -show_mem_usage, debug exes only to get an ingame list of heap usage. Also added -d3d_notmanaged flag to activate non managed D3D path, in experimental stage. |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /trunk/fs2_open/code/directx/dx8show.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/windebug.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dcalls.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r822 2004-01-26 18:07 Ported: N/A Details Diff |
bumped MAX_AI_CLASSES to 30 if INF_BUILD is defined |
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mod - /trunk/fs2_open/code/ship/ai.h | Diff File | ||
trunk r821 2004-01-26 15:03 Ported: N/A Details Diff |
Fix to blurring of interface bitmaps from TGA and JPG. Changes to the pointsprite system, better but not perfect yet. |
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mod - /trunk/fs2_open/Freespace2.dsp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/GrD3DParticle.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/GrD3DParticle.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dcalls.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp | Diff File | ||
trunk r820 2004-01-24 10:52 Ported: N/A Details Diff |
I have submitted the new movie playing code despite the fact in D3D it sometimes plays behind the main window. In OGL it works perfectly and in both API's it doesnt switch to the desktop anymore so hopefully people will not experience the crashes etc that the old system used to suffer from. |
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mod - /trunk/fs2_open/Freespace2.dsp | Diff File | ||
mod - /trunk/fs2_open/code/cutscene/cutscenes.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cutscene/movie.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cutscene/movie.h | Diff File | ||
mod - /trunk/fs2_open/code/directx/dx8show.cpp | Diff File | ||
mod - /trunk/fs2_open/code/directx/dx8show.h | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbatch.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dcalls.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osapi.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/speech.h | Diff File | ||
trunk r819 2004-01-24 09:31 Ported: N/A Details Diff |
Added the D3D particle code, its not bugfree but works perfectly on my card and helps with the framerate. Its optional and off by default, use -d3d_particle to activiate. Also bumped up D3D ambient light setting, it was way too dark. Its now set to something similar to the original game. |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /trunk/fs2_open/code/code.dsp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/GrD3DParticle.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/GrD3DParticle.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dcalls.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dlight.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/particle/particle.cpp | Diff File | ||
mod - /trunk/fs2_open/code/particle/particle.h | Diff File | ||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||
trunk r818 2004-01-24 07:47 Ported: N/A Details Diff |
Font and other small changes for Fred |
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mod - /trunk/fs2_open/code/code.dsp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/windebug.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/font.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
trunk r817 2004-01-22 19:14 Ported: N/A Details Diff |
Fixed serious memory leak causes by use of -pcx32 flag |
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mod - /trunk/fs2_open/Freespace2.dsw | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp | Diff File | ||
trunk r816 2004-01-21 12:37 Ported: N/A Details Diff |
bumped MAX_POLYGON_MODELS to 300 if INF_BUILD is defined. |
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mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
trunk r815 2004-01-21 12:37 Ported: N/A Details Diff |
added MAX_DRAW_DISTANCE to the ship selection display. This will only take effect if the ani isn't there |
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mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
trunk r814 2004-01-21 12:34 Ported: N/A Details Diff |
bumped MAX_PERSONAS to 25 if INF_BUILD is defined. |
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mod - /trunk/fs2_open/code/mission/missionmessage.h | Diff File | ||
trunk r813 2004-01-21 12:33 Ported: N/A Details Diff |
added MAX_DRAW_DISTANCE constant |
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mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
trunk r812 2004-01-21 12:32 Ported: N/A Details Diff |
added version string message if build is an inferno build |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
trunk r811 2004-01-20 18:56 Ported: N/A Details Diff |
whoops, messed up the speech slightly --Goober5000 |
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mod - /trunk/fs2_open/code/sound/fsspeech.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/speech.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/speech.h | Diff File | ||
trunk r810 2004-01-20 18:01 Ported: N/A Details Diff |
added some initialization to get rid of warnings --Goober5000 |
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mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp | Diff File | ||
trunk r809 2004-01-20 17:59 Ported: N/A Details Diff |
got rid of some warnings... it actually looks like Gr_gamma_lookup can be changed from int to ubyte, because everything that accesses it converts to a ubyte O.o --Goober5000 |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r808 2004-01-20 17:50 Ported: N/A Details Diff |
changed the speech stubs to #defines --Goober5000 |
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mod - /trunk/fs2_open/code/sound/speech.cpp | Diff File | ||
trunk r807 2004-01-20 17:39 Ported: N/A Details Diff |
commented the variables in a commented function --Goober5000 |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
trunk r806 2004-01-20 17:37 Ported: N/A Details Diff |
First of all, this should be more readable, second of all, old_fog_color wasn't initialized and VC++ is complaining. Someone want to fix this? --Goober5000 |
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mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
trunk r805 2004-01-20 17:20 Ported: N/A Details Diff |
bumped MAX_SEXP_NODES to 3000 --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
trunk r804 2004-01-20 17:13 Ported: N/A Details Diff |
er... corrected some inexplicable code... Bobboau, mind explaining? --Goober5000 |
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mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
trunk r803 2004-01-20 17:10 Ported: N/A Details Diff |
heat-seekers now home in on hidden ships --Goober5000 |
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mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r802 2004-01-18 19:57 Ported: N/A Details Diff |
*** empty log message *** |
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mod - /trunk/fs2_open/code/code.dsp | Diff File | ||
trunk r801 2004-01-18 19:56 Ported: N/A Details Diff |
Some more small changes for Fred OGL |
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mod - /trunk/fs2_open/code/code.dsp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/font.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missiongrid.cpp | Diff File | ||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
trunk r800 2004-01-18 09:55 Ported: N/A Details Diff |
Few more small changes for Fred OGL |
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mod - /trunk/fs2_open/Freespace2.dsw | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File |