Changesets: fs2open
trunk r974 2004-04-26 08:43 Ported: N/A Details Diff |
minor fixes, HTL lines, 32-bit texture support |
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mod - /trunk/fs2_open/code/graphics/GrOpenglTexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/GrOpenglTexture.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r973 2004-04-26 08:41 Ported: N/A Details Diff |
gr_preload() pointer for use in bmpman.cpp |
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mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grstub.h | Diff File | ||
trunk r972 2004-04-26 08:39 Ported: N/A Details Diff |
correct header to keep cvs log, minor changes |
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mod - /trunk/fs2_open/code/jpgutils/jpgutils.cpp | Diff File | ||
mod - /trunk/fs2_open/code/jpgutils/jpgutils.h | Diff File | ||
trunk r971 2004-04-26 08:38 Ported: N/A Details Diff |
use d3_draw_rod() for lightning arcs (for OGL fix), fix debris making HUD in OGL disappear |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
trunk r970 2004-04-26 08:37 Ported: N/A Details Diff |
don't try to load glow maps if they are disabled |
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mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
trunk r969 2004-04-26 08:36 Ported: N/A Details Diff |
add color and HTL support for g3_draw_rod() |
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mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||
trunk r968 2004-04-25 22:14 Ported: N/A Details Diff |
32-bit support with DevIL |
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mod - /trunk/fs2_open/code/tgautils/tgautils.cpp | Diff File | ||
mod - /trunk/fs2_open/code/tgautils/tgautils.h | Diff File | ||
trunk r967 2004-04-25 22:05 Ported: N/A Details Diff |
initial checkin |
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add - /trunk/fs2_open/code/openil | File | ||
add - /trunk/fs2_open/code/openil/il_func.cpp | File | ||
add - /trunk/fs2_open/code/openil/il_func.h | File | ||
trunk r966 2004-04-25 21:58 Ported: N/A Details Diff |
initial checkin |
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add - /trunk/fs2_open/code/jpgutils | File | ||
add - /trunk/fs2_open/code/jpgutils/jpgutils.cpp | File | ||
add - /trunk/fs2_open/code/jpgutils/jpgutils.h | File | ||
trunk r965 2004-04-25 21:41 Ported: N/A Details Diff |
s/idex/idx/ for brief_unload_anims() |
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mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp | Diff File | ||
trunk r964 2004-04-25 21:40 Ported: N/A Details Diff |
better anim free stuff, disable for now to prevent CTD |
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mod - /trunk/fs2_open/code/mission/missionmessage.cpp | Diff File | ||
trunk r963 2004-04-25 20:26 Ported: N/A Details Diff |
use absolute moddir path, faster cfilesystem searching |
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mod - /trunk/fs2_open/code/cfile/cfilesystem.cpp | Diff File | ||
trunk r962 2004-04-25 20:25 Ported: N/A Details Diff |
don't preload every sound (fixes some slowdowns), snd_preload option support |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp | Diff File | ||
trunk r961 2004-04-25 20:23 Ported: N/A Details Diff |
novbo and snd_preload cmdline options, fix moddir getting appended space |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
trunk r960 2004-04-25 02:31 Ported: N/A Details Diff |
made time dilation only available in cheat mode; also fixed an obscure CTD --Goober5000 |
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mod - /trunk/fs2_open/code/hud/hud.cpp | Diff File | ||
mod - /trunk/fs2_open/code/io/keycontrol.cpp | Diff File | ||
trunk r959 2004-04-24 11:44 Ported: N/A Details Diff |
Fixed Lobby screen showing up while exiting from non-tracker games Time dialiation up to 1/4 |
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mod - /trunk/fs2_open/code/hud/hud.cpp | Diff File | ||
mod - /trunk/fs2_open/code/io/keycontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiui.cpp | Diff File | ||
trunk r958 2004-04-18 15:39 Ported: N/A Details Diff |
Added -2d_poof command which allows access to 2D poof rendering Added -radar_reduce to launcher flag description structure |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
trunk r957 2004-04-14 19:17 Ported: N/A Details Diff |
let language reg setting override auto detection |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
trunk r956 2004-04-14 06:27 Ported: N/A Details Diff |
render lightning unlit so that it works in OGL |
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mod - /trunk/fs2_open/code/nebula/neblightning.cpp | Diff File | ||
trunk r955 2004-04-14 06:25 Ported: N/A Details Diff |
don't page in neb poofs unless in a neb2 mission, fix OGL whiteout issue |
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mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
trunk r954 2004-04-14 06:24 Ported: N/A Details Diff |
fix for lines and shaders - shouldn't be textured |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r953 2004-04-13 20:37 Ported: N/A Details Diff |
fix extra large model with -ship_choice_3d in OGL |
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mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
trunk r952 2004-04-13 01:42 Ported: N/A Details Diff |
fixed the custom hitpoints subsystem bug --Goober5000 |
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mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r951 2004-04-12 21:55 Ported: N/A Details Diff |
put in the correct fields for the CVS comments to register fixed a glowmap problem that occured when rendering glowmapped and non-glowmapped ships |
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mod - /trunk/fs2_open/code/graphics/GrOpenGLTNL.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/GrOpenGLTNL.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/GrOpenGLlight.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/GrOpenGLlight.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/GrOpenglExtension.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/GrOpenglExtension.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/GrOpenglTexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/GrOpenglTexture.h | Diff File | ||
trunk r950 2004-04-11 09:56 Ported: N/A Details Diff |
Adding batching functions here and there and into gr_screen for use with OGL when its ready. |
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mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grbatch.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grstub.h | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File |