Changesets: fs2open

trunk r1074

2004-06-25 20:28

WMCoolmon


Ported: N/A

Details Diff
Added "-targetinfo" to toggle info next to targeted object.
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File

trunk r1073

2004-06-25 20:27

WMCoolmon


Ported: N/A

Details Diff
Basic target info next to targeted object.
mod - /trunk/fs2_open/code/hud/hudbrackets.cpp Diff File

trunk r1072

2004-06-22 19:15

WMCoolmon


Ported: N/A

Details Diff
Added teh FS2 ogg support files. Not in the project so you still don't need the SDK.
add - /trunk/fs2_open/code/sound/ogg File
add - /trunk/fs2_open/code/sound/ogg/ogg.cpp File
add - /trunk/fs2_open/code/sound/ogg/ogg.h File

trunk r1071

2004-06-22 19:14

WMCoolmon


Ported: N/A

Details Diff
Nonworking OGG support for sound (not music) added, disabled load-only-used-weapons code, modification to sound system registry code.
OGG code has been commented out, so you don't need the SDK yet.
mod - /trunk/fs2_open/code/cfile/cfile.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File
mod - /trunk/fs2_open/code/sound/ds.h Diff File
mod - /trunk/fs2_open/code/sound/sound.cpp Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r1070

2004-06-19 18:16

WMCoolmon


Ported: N/A

Details Diff
Added support for -nomotiondebris
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff File

trunk r1069

2004-06-19 18:15

WMCoolmon


Ported: N/A

Details Diff
Added -nomotion debris command line option; also re-ordered categories.
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File

trunk r1068

2004-06-19 08:45

RandomTiger


Ported: N/A

Details Diff
Changed startup code to catch D3D9 request from launcher.
No actual startup code has been implemented.
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File

trunk r1067

2004-06-18 00:59

WMCoolmon


Ported: N/A

Details Diff
Only used weapons paged in instead of all, fixed music box in FRED, sound quality settable with SoundSampleRate and SoundSampleBits registry values
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/levelpaging.cpp Diff File
mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File
mod - /trunk/fs2_open/code/sound/ds.h Diff File
mod - /trunk/fs2_open/code/sound/sound.cpp Diff File
mod - /trunk/fs2_open/code/sound/sound.h Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r1066

2004-06-15 17:05

WMCoolmon


Ported: N/A

Details Diff
Bumped MAX_MISSION_MESSAGES to 500
mod - /trunk/fs2_open/code/mission/missionmessage.h Diff File

trunk r1065

2004-06-15 17:04

WMCoolmon


Ported: N/A

Details Diff
Bumped MAX_SEXP_NODES to 3500
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

trunk r1064

2004-06-15 16:49

WMCoolmon


Ported: N/A

Details Diff
Added hud-set-color and get-current-speed
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

trunk r1063

2004-06-08 20:18

WMCoolmon


Ported: N/A

Details Diff
hud-set-color SEXP
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

trunk r1062

2004-06-07 21:12

WMCoolmon


Ported: N/A

Details Diff
Fix0red the current target's hud info appearing in the corner of the screen.
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff File

trunk r1061

2004-06-07 20:35

WMCoolmon


Ported: N/A

Details Diff
Added +Color: option for custom gauges.
mod - /trunk/fs2_open/code/hud/hud.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudparse.h Diff File

trunk r1060

2004-06-07 03:36

WMCoolmon


Ported: N/A

Details Diff
Warpout failure bug fixingness
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r1059

2004-06-06 16:04

RandomTiger


Ported: N/A

Details Diff
Commented out mprintf, it was swamping debug console.
Uncommented some code which I hope has plugged the memory leak.
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

trunk r1058

2004-06-06 08:25

RandomTiger


Ported: N/A

Details Diff
Added new compression option -pcx32dds, build posted in RSB forum.
Changed flag because of launcher bug, have fixed launcher bug, will distribute later.
Also removed experimental flag from launcher flag list, stupid people were reporting bugs on unfinished code.
mod - /trunk/fs2_open/Freespace2.dsp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File
mod - /trunk/fs2_open/code/code.dsp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp Diff File
mod - /trunk/fs2_open/code/sound/speech.cpp Diff File

trunk r1057

2004-06-06 07:16

RandomTiger


Ported: N/A

Details Diff
Added pcx compression option -pcx32dds, build posted in RSB forum.
Also removed experimental flag from launcher flag list, stupid people were reporting bugs on unfinished code.
mod - /trunk/fs2_open/code/code.dsp Diff File

trunk r1056

2004-06-05 19:31

WMCoolmon


Ported: N/A

Details Diff
More HUD update stuff. Coordinates are now floats, addparent is now obsolete.
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudparse.h Diff File

trunk r1055

2004-06-05 15:15

phreak


Ported: N/A

Details Diff
spawn weapons can now be specified to be spawned at different angles other than
the sphere thats used in retail
mod - /trunk/fs2_open/code/weapon/weapon.h Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r1054

2004-06-05 15:14

phreak


Ported: N/A

Details Diff
added static_random_cone which is used for spawn angle features in multi
mod - /trunk/fs2_open/code/math/staticrand.cpp Diff File
mod - /trunk/fs2_open/code/math/staticrand.h Diff File

trunk r1053

2004-06-01 03:31

WMCoolmon


Ported: N/A

Details Diff
Lotsa stuff. Custom gauges w/ ANIs support added, SEXPs to set gauge text, gauge image frames, and gauge coords. These SEXPs and toggle-hud reside in the Hud/change category.
mod - /trunk/fs2_open/code/hud/hud.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudparse.h Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

trunk r1052

2004-05-31 04:54

WMCoolmon


Ported: N/A

Details Diff
Update to make images (not animations) work
mod - /trunk/fs2_open/code/hud/hud.cpp Diff File

trunk r1051

2004-05-31 04:32

WMCoolmon


Ported: N/A

Details Diff
Custom HUD support, better loading, etc etc.
mod - /trunk/fs2_open/code/hud/hud.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudparse.h Diff File
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.h Diff File

trunk r1050

2004-05-30 04:04

WMCoolmon


Ported: N/A

Details Diff
Final draft of the HUD parsing system structure. May change how individual coord positions are specified in the TBL. -C
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/hud/hud.h Diff File
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudparse.h Diff File
mod - /trunk/fs2_open/code/hud/hudshield.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp Diff File
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