Changesets: fs2open
trunk r1399 2005-01-21 03:20 Ported: N/A Details Diff |
make sure we can still use TGAs (16-bit) when Cmdline_jpgtga is not set, PCX still takes precedence per retail |
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mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
trunk r1398 2005-01-18 01:15 Ported: N/A Details Diff |
fixed a crazy error --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r1397 2005-01-18 01:14 Ported: N/A Details Diff |
fixed a silly error --Goober5000 |
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mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
trunk r1396 2005-01-17 20:20 Ported: N/A Details Diff |
variables can be specified in training messages too now --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r1395 2005-01-17 20:14 Ported: N/A Details Diff |
OGG fixes, ship selection fixes |
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mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/audiostr.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/audiostr.h | Diff File | ||
mod - /trunk/fs2_open/code/sound/ds.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/ogg/ogg.cpp | Diff File | ||
trunk r1394 2005-01-17 19:14 Ported: N/A Details Diff |
clarified a bunch of sexp stuff and fixed a bug --Goober5000 |
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mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/aigoals.cpp | Diff File | ||
trunk r1393 2005-01-17 18:35 argv Ported: N/A Details Diff |
Surface shields. See forum thread: http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=29643 -- _argv[-1] |
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mod - /trunk/fs2_open/code/object/collideshipweapon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
trunk r1392 2005-01-17 17:46 Ported: N/A Details Diff |
variables can now be displayed in messages --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
trunk r1391 2005-01-17 01:35 Ported: N/A Details Diff |
Attempt to fix the crash when a player ship's subsystems receives damage, and it has a lot (ie player ship is a capital ship).This seems to be controlled by SUBSYSTEM_MAX, which also controls the number of subsystems saved in red alert missions. |
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mod - /trunk/fs2_open/code/hud/hud.cpp | Diff File | ||
trunk r1390 2005-01-16 18:18 Ported: N/A Details Diff |
Added "show ship" ship flag |
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mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r1389 2005-01-16 17:39 Ported: N/A Details Diff |
Added VM_TOPDOWN view; Added 2D mission mode, add 16384 to mission +Flags to use. |
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mod - /trunk/fs2_open/code/controlconfig/controlsconfig.h | Diff File | ||
mod - /trunk/fs2_open/code/controlconfig/controlsconfigcommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/systemvars.h | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudreticle.cpp | Diff File | ||
mod - /trunk/fs2_open/code/io/keycontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||
mod - /trunk/fs2_open/code/object/object.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r1388 2005-01-15 00:53 Ported: N/A Details Diff |
Current version of the new techroom code -C |
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mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionscreencommon.h | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
trunk r1387 2005-01-14 18:08 argv Ported: N/A Details Diff |
Revision 2.42 (Goober's fixes) broke "no pierce shields". Fixed. -- _argv[-1] |
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mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
trunk r1386 2005-01-14 00:28 Ported: N/A Details Diff |
gr_curve |
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mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grstub.h | Diff File | ||
trunk r1385 2005-01-12 23:55 Ported: N/A Details Diff |
plug leak from VBO crash fix |
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mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
trunk r1384 2005-01-12 22:33 Ported: N/A Details Diff |
hmm, rolled back one of my clarifications since it caused things to get messed up --Goober5000 |
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mod - /trunk/fs2_open/code/ship/ai.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/aigoals.cpp | Diff File | ||
trunk r1383 2005-01-12 21:25 Ported: N/A Details Diff |
difficulty table changes. this lets modders specify how the difficulty level affect how the AI behaves and controls advantages given to the player based on the skill level. --phreak |
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mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
trunk r1382 2005-01-12 20:10 Ported: N/A Details Diff |
forgot to remove a comment --Goober5000 |
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mod - /trunk/fs2_open/code/ship/aigoals.cpp | Diff File | ||
trunk r1381 2005-01-12 18:38 Ported: N/A Details Diff |
fixed another nasty bug --Goober5000 |
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mod - /trunk/fs2_open/code/ship/aigoals.cpp | Diff File | ||
trunk r1380 2005-01-11 23:45 Ported: N/A Details Diff |
fixed a nasty bug where dock pointers would run off a cliff and crash --Goober5000 |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r1379 2005-01-11 19:52 Ported: N/A Details Diff |
two minor but important bugfixes to the multiple ship docking --Goober5000 |
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mod - /trunk/fs2_open/code/object/object.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
trunk r1378 2005-01-11 19:20 Ported: N/A Details Diff |
new hud is deault off now. this should fix the disappearing gauges problem. |
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mod - /trunk/fs2_open/code/hud/hudparse.h | Diff File | ||
trunk r1377 2005-01-11 19:18 Ported: N/A Details Diff |
nude hud? was this some kind of freudian slip of a sort or what? |
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mod - /trunk/fs2_open/code/hud/hudparse.cpp | Diff File | ||
trunk r1376 2005-01-11 19:17 Ported: N/A Details Diff |
fixed hud offsets bug |
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mod - /trunk/fs2_open/code/hud/hud.cpp | Diff File | ||
trunk r1375 2005-01-11 16:38 Ported: N/A Details Diff |
multiple ship docking :) don't tell anyone yet... check the SCP internal --Goober500 |
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mod - /trunk/fs2_open/code/hud/hud.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hud.h | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_obj.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multimsgs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/collideshipship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/objcollide.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/object.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/object.h | Diff File | ||
add - /trunk/fs2_open/code/object/objectdock.cpp | File | ||
add - /trunk/fs2_open/code/object/objectdock.h | File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ai.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/aigoals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/shiphit.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shiphit.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File |