Changesets: fs2open

trunk r1399

2005-01-21 03:20

taylor


Ported: N/A

Details Diff
make sure we can still use TGAs (16-bit) when Cmdline_jpgtga is not set, PCX still takes precedence per retail
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File

trunk r1398

2005-01-18 01:15

Goober5000


Ported: N/A

Details Diff
fixed a crazy error
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r1397

2005-01-18 01:14

Goober5000


Ported: N/A

Details Diff
fixed a silly error
--Goober5000
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff File

trunk r1396

2005-01-17 20:20

Goober5000


Ported: N/A

Details Diff
variables can be specified in training messages too now
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r1395

2005-01-17 20:14

WMCoolmon


Ported: N/A

Details Diff
OGG fixes, ship selection fixes
mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff File
mod - /trunk/fs2_open/code/sound/audiostr.cpp Diff File
mod - /trunk/fs2_open/code/sound/audiostr.h Diff File
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File
mod - /trunk/fs2_open/code/sound/ogg/ogg.cpp Diff File

trunk r1394

2005-01-17 19:14

Goober5000


Ported: N/A

Details Diff
clarified a bunch of sexp stuff and fixed a bug
--Goober5000
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File
mod - /trunk/fs2_open/code/ship/aigoals.cpp Diff File

trunk r1393

2005-01-17 18:35

argv


Ported: N/A

Details Diff
Surface shields.

See forum thread:
http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=29643

-- _argv[-1]
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File

trunk r1392

2005-01-17 17:46

Goober5000


Ported: N/A

Details Diff
variables can now be displayed in messages
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

trunk r1391

2005-01-17 01:35

WMCoolmon


Ported: N/A

Details Diff
Attempt to fix the crash when a player ship's subsystems receives damage, and it has a lot (ie player ship is a capital ship).This seems to be controlled by SUBSYSTEM_MAX, which also controls the number of subsystems saved in red alert missions.
mod - /trunk/fs2_open/code/hud/hud.cpp Diff File

trunk r1390

2005-01-16 18:18

WMCoolmon


Ported: N/A

Details Diff
Added "show ship" ship flag
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File

trunk r1389

2005-01-16 17:39

WMCoolmon


Ported: N/A

Details Diff
Added VM_TOPDOWN view; Added 2D mission mode, add 16384 to mission +Flags to use.
mod - /trunk/fs2_open/code/controlconfig/controlsconfig.h Diff File
mod - /trunk/fs2_open/code/controlconfig/controlsconfigcommon.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/globalincs/systemvars.h Diff File
mod - /trunk/fs2_open/code/hud/hudreticle.cpp Diff File
mod - /trunk/fs2_open/code/io/keycontrol.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File
mod - /trunk/fs2_open/code/object/object.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File

trunk r1388

2005-01-15 00:53

WMCoolmon


Ported: N/A

Details Diff
Current version of the new techroom code -C
mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionscreencommon.h Diff File
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff File

trunk r1387

2005-01-14 18:08

argv


Ported: N/A

Details Diff
Revision 2.42 (Goober's fixes) broke "no pierce shields". Fixed.

-- _argv[-1]
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File

trunk r1386

2005-01-14 00:28

WMCoolmon


Ported: N/A

Details Diff
gr_curve
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grstub.h Diff File

trunk r1385

2005-01-12 23:55

taylor


Ported: N/A

Details Diff
plug leak from VBO crash fix
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff File

trunk r1384

2005-01-12 22:33

Goober5000


Ported: N/A

Details Diff
hmm, rolled back one of my clarifications since it caused things to get messed up
--Goober5000
mod - /trunk/fs2_open/code/ship/ai.h Diff File
mod - /trunk/fs2_open/code/ship/aigoals.cpp Diff File

trunk r1383

2005-01-12 21:25

phreak


Ported: N/A

Details Diff
difficulty table changes. this lets modders specify how the difficulty level affect
how the AI behaves and controls advantages given to the player based on the
skill level.

--phreak
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff File

trunk r1382

2005-01-12 20:10

Goober5000


Ported: N/A

Details Diff
forgot to remove a comment
--Goober5000
mod - /trunk/fs2_open/code/ship/aigoals.cpp Diff File

trunk r1381

2005-01-12 18:38

Goober5000


Ported: N/A

Details Diff
fixed another nasty bug
--Goober5000
mod - /trunk/fs2_open/code/ship/aigoals.cpp Diff File

trunk r1380

2005-01-11 23:45

Goober5000


Ported: N/A

Details Diff
fixed a nasty bug where dock pointers would run off a cliff and crash
--Goober5000
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r1379

2005-01-11 19:52

Goober5000


Ported: N/A

Details Diff
two minor but important bugfixes to the multiple ship docking
--Goober5000
mod - /trunk/fs2_open/code/object/object.cpp Diff File
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff File

trunk r1378

2005-01-11 19:20

phreak


Ported: N/A

Details Diff
new hud is deault off now. this should fix the disappearing gauges problem.
mod - /trunk/fs2_open/code/hud/hudparse.h Diff File

trunk r1377

2005-01-11 19:18

phreak


Ported: N/A

Details Diff
nude hud? was this some kind of freudian slip of a sort or what?
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff File

trunk r1376

2005-01-11 19:17

phreak


Ported: N/A

Details Diff
fixed hud offsets bug
mod - /trunk/fs2_open/code/hud/hud.cpp Diff File

trunk r1375

2005-01-11 16:38

Goober5000


Ported: N/A

Details Diff
multiple ship docking :)
don't tell anyone yet... check the SCP internal
--Goober500
mod - /trunk/fs2_open/code/hud/hud.cpp Diff File
mod - /trunk/fs2_open/code/hud/hud.h Diff File
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/network/multi_obj.cpp Diff File
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff File
mod - /trunk/fs2_open/code/object/collideshipship.cpp Diff File
mod - /trunk/fs2_open/code/object/objcollide.cpp Diff File
mod - /trunk/fs2_open/code/object/object.cpp Diff File
mod - /trunk/fs2_open/code/object/object.h Diff File
add - /trunk/fs2_open/code/object/objectdock.cpp File
add - /trunk/fs2_open/code/object/objectdock.h File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp Diff File
mod - /trunk/fs2_open/code/ship/ai.h Diff File
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff File
mod - /trunk/fs2_open/code/ship/aigoals.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File
mod - /trunk/fs2_open/code/ship/shipfx.h Diff File
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff File
mod - /trunk/fs2_open/code/ship/shiphit.h Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File
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