Changesets: fs2open
trunk r1424 2005-01-27 00:26 Ported: N/A Details Diff |
added a useful bit of information to vm_vec_rotate and vm_vec_unrotate --Goober5000 |
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mod - /trunk/fs2_open/code/math/vecmat.cpp | Diff File | ||
trunk r1423 2005-01-26 23:23 Ported: N/A Details Diff |
Ship autorepair, requested by TBP |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r1422 2005-01-26 23:16 Ported: N/A Details Diff |
Camera code |
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add - /trunk/fs2_open/code/camera | File | ||
add - /trunk/fs2_open/code/camera/camera.cpp | File | ||
add - /trunk/fs2_open/code/camera/camera.h | File | ||
trunk r1421 2005-01-26 16:42 Ported: N/A Details Diff |
important bugfix --Goober5000 |
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mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
trunk r1420 2005-01-26 09:57 Ported: N/A Details Diff |
added ogg and objectdock files to project |
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mod - /trunk/fs2_open/code/code.dsp | Diff File | ||
trunk r1419 2005-01-26 01:58 Ported: N/A Details Diff |
hm... added a necessary bugfix for something very badly designed --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r1418 2005-01-26 01:49 Ported: N/A Details Diff |
whoops... need to free variable blocks for special hitpoints --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r1417 2005-01-26 00:44 Ported: N/A Details Diff |
AHA... squashed another bug --Goober5000 |
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mod - /trunk/fs2_open/code/ship/aigoals.cpp | Diff File | ||
trunk r1416 2005-01-26 00:42 Ported: N/A Details Diff |
fixed a nitpicky thing --Goober5000 |
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mod - /trunk/fs2_open/code/object/collideshipship.cpp | Diff File | ||
trunk r1415 2005-01-25 22:40 argv Ported: N/A Details Diff |
Removed the implicit surface shield on mesh-shielded ships. -- _argv[-1] |
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mod - /trunk/fs2_open/code/object/collideshipweapon.cpp | Diff File | ||
trunk r1414 2005-01-25 20:52 Ported: N/A Details Diff |
Bah - I am a moron. :) I see the reason why rand shouldn't work multiple times. It's been fixed thus. I also added a rand-multiple sexp for any times when people do want multiple random numbers. --Goober5000 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
trunk r1413 2005-01-25 20:26 Ported: N/A Details Diff |
dockpoints now rotate with rotating subobjects --Goober5000 |
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mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
trunk r1412 2005-01-25 18:32 Ported: N/A Details Diff |
species will now load from a default table instead of being initialized via code --Goober5000 |
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mod - /trunk/fs2_open/code/species_defs/species_defs.cpp | Diff File | ||
trunk r1411 2005-01-25 17:47 Ported: N/A Details Diff |
more cool parsing stuff --Goober5000 |
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mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.h | Diff File | ||
trunk r1410 2005-01-25 17:21 Ported: N/A Details Diff |
separated one parsing function into two --Goober5000 |
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mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.h | Diff File | ||
trunk r1409 2005-01-25 16:28 Ported: N/A Details Diff |
streamlined some redundant stuff --Goober5000 |
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mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
trunk r1408 2005-01-22 17:53 Ported: N/A Details Diff |
Instead of trying to allocate a ridiculously large buffer if the file is defined but doesn't exist, give a warning. Someone with nebula-code experience should probably double-check this; also added jpg and TGA support. |
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mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
trunk r1407 2005-01-22 17:02 Ported: N/A Details Diff |
Nitpick - can be NULL by default |
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mod - /trunk/fs2_open/code/ddsutils/ddsutils.h | Diff File | ||
trunk r1406 2005-01-22 15:29 Ported: N/A Details Diff |
Fix0red the ext error. Always make sure you have room for the string terminator. :) |
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mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
trunk r1405 2005-01-21 16:12 Ported: N/A Details Diff |
crap |
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mod - /trunk/fs2_open/code/graphics/gropengllight.cpp | Diff File | ||
trunk r1404 2005-01-21 03:58 Ported: N/A Details Diff |
cleanup debug messages for texture loading making the output more readable and useful |
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mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
trunk r1403 2005-01-21 03:56 Ported: N/A Details Diff |
make Subsys_status dynamic but allocate in blocks for speed and to help prevent memory fragmentation |
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mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||
trunk r1402 2005-01-21 03:54 Ported: N/A Details Diff |
slightly better memory management |
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mod - /trunk/fs2_open/code/graphics/gropenglbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltexture.h | Diff File | ||
trunk r1401 2005-01-21 03:29 Ported: N/A Details Diff |
add -rlm cmdline option to switch to local viewpoint lighting calculations (OGL only for now) |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengllight.cpp | Diff File | ||
trunk r1400 2005-01-21 03:25 Ported: N/A Details Diff |
fill in gr_opengl_set_texture_addressing() add support for non-power-of-two textures for cards that have it temporary crash fix from multiple mipmap levels in uncompressed formats |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropenglextension.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropenglextension.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltexture.h | Diff File |