Changesets: fs2open
trunk r1574 2005-03-09 18:45 Ported: N/A Details Diff |
Commit for Bobboau. This causes the lab to crash in some circumstances. |
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mod - /trunk/fs2_open/code/lab/wmcgui.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lab/wmcgui.h | Diff File | ||
trunk r1573 2005-03-08 22:23 Ported: N/A Details Diff |
added a new interface render funtion |
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mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/tmapper.h | Diff File | ||
mod - /trunk/fs2_open/code/render/3d.h | Diff File | ||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||
trunk r1572 2005-03-07 23:41 Ported: N/A Details Diff |
whoops |
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mod - /trunk/fs2_open/code/globalincs/windebug.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r1571 2005-03-07 22:50 Ported: N/A Details Diff |
edited for language ;) --Goober5000 |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/decals/decals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Client.cpp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/windebug.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudshield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/math/vecmat.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiui.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiutil.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osapi.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osapi.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r1570 2005-03-07 21:31 Ported: N/A Details Diff |
minor change to high level render target code |
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mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r1569 2005-03-07 15:12 Ported: N/A Details Diff |
rolled back my original code on the support ship CTD; thanks taylor :) --Goober5000 |
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mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
trunk r1568 2005-03-07 08:10 Ported: N/A Details Diff |
commit of render target code, d3d should be totaly functional, OGL still needs implementation. |
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mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/bmpman/bmpman.h | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/pstypes.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbatch.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dcalls.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.h | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudbrackets.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
trunk r1567 2005-03-06 12:16 Ported: N/A Details Diff |
can't believe I missed something that obvious. *hides in shame* |
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mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
trunk r1566 2005-03-06 11:43 Ported: N/A Details Diff |
don't Assert() when repair_objp is NULL (support ship object is invalid until it's done with warpin) |
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mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
trunk r1565 2005-03-06 06:32 Ported: N/A Details Diff |
Whoops! |
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mod - /trunk/fs2_open/code/jpgutils/jpgutils.cpp | Diff File | ||
trunk r1564 2005-03-06 06:23 Ported: N/A Details Diff |
RE-fixed stuff. Ogg support. Briefings. |
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mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/jpgutils/jpgutils.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/audiostr.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/ogg/ogg.cpp | Diff File | ||
trunk r1563 2005-03-06 03:30 Ported: N/A Details Diff |
Switched out model_unload with model_page_out_textures, as it was causing crashes in release mode. |
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mod - /trunk/fs2_open/code/lab/lab.cpp | Diff File | ||
trunk r1562 2005-03-05 15:46 Ported: N/A Details Diff |
fix0r for negative values in textboxes, and ubytes |
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mod - /trunk/fs2_open/code/lab/wmcgui.cpp | Diff File | ||
trunk r1561 2005-03-05 14:11 Ported: N/A Details Diff |
make sure we don't scale the restore_screen bitmap, it's already the correct size |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r1560 2005-03-05 13:59 Ported: N/A Details Diff |
don't let hud messages walk off screen when res is GR_640 |
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mod - /trunk/fs2_open/code/hud/hudmessage.cpp | Diff File | ||
trunk r1559 2005-03-03 22:24 Ported: N/A Details Diff |
made all the gr_d3d_tmapper variants use dynamic a vertex buffer rather than drawprimitiveup, this also means that these functions can now handle as much poly data as you might want to through at them |
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mod - /trunk/fs2_open/code/graphics/grd3dcalls.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
trunk r1558 2005-03-03 11:40 Ported: N/A Details Diff |
animated beam muzzle glows |
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mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r1557 2005-03-03 11:18 Ported: N/A Details Diff |
lockup fixes, and it's Linux friendly too :) |
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mod - /trunk/fs2_open/code/io/key.cpp | Diff File | ||
mod - /trunk/fs2_open/code/io/mouse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/io/timer.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osapi.cpp | Diff File | ||
trunk r1556 2005-03-03 11:16 Ported: N/A Details Diff |
support for TMAP_FLAG_TRILIST extra check to make sure OGL closes down right under Windows increased depth buffer, it was too small to compare when 32bpp was used |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r1555 2005-03-03 09:29 Ported: N/A Details Diff |
fixed a small error from my earlier commit. |
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mod - /trunk/fs2_open/code/bmpman/bm_internal.h | Diff File | ||
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lab/wmcgui.cpp | Diff File | ||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||
trunk r1554 2005-03-03 07:58 Ported: N/A Details Diff |
!Om_tracker_flag = non-pxo |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
trunk r1553 2005-03-03 03:41 Ported: N/A Details Diff |
AUGH! Stupid hidden bugs... this one is V's fault --Goober5000 |
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mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
trunk r1552 2005-03-03 03:16 Ported: N/A Details Diff |
Added new files to the project. Hopefully this works; I have no way to test it. |
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mod - /trunk/fs2_open/projects/MSVC_6/code.dsp | Diff File | ||
trunk r1551 2005-03-03 02:32 Ported: N/A Details Diff |
Oops |
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mod - /trunk/fs2_open/code/jpgutils/jpgutils.cpp | Diff File | ||
trunk r1550 2005-03-03 02:30 Ported: N/A Details Diff |
Removed my Assert(true)s :p |
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mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lab/wmcgui.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/audiostr.cpp | Diff File |