Changesets: fs2open
trunk r1649 2005-03-25 01:45 Ported: N/A Details Diff |
Initial AI code move commit - note that aigoals.cpp has some escape characters in it, I'm not sure if this is really a problem. |
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add - /trunk/fs2_open/code/ai | File | ||
add - /trunk/fs2_open/code/ai/ai.cpp | File | ||
add - /trunk/fs2_open/code/ai/ai.h | File | ||
add - /trunk/fs2_open/code/ai/aibig.cpp | File | ||
add - /trunk/fs2_open/code/ai/aibig.h | File | ||
add - /trunk/fs2_open/code/ai/aicode.cpp | File | ||
add - /trunk/fs2_open/code/ai/aigoals.cpp | File | ||
add - /trunk/fs2_open/code/ai/aigoals.h | File | ||
add - /trunk/fs2_open/code/ai/aiinternal.h | File | ||
add - /trunk/fs2_open/code/ai/ailocal.h | File | ||
add - /trunk/fs2_open/code/ai/aiturret.cpp | File | ||
trunk r1648 2005-03-24 20:10 Ported: N/A Details Diff |
I think I deserve a medal or something for that one :) |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
trunk r1647 2005-03-24 18:42 Ported: N/A Details Diff |
s/gr_ogl_/gr_opengl_/g add empty gr_opengl_draw_line_list() so that it's not a NULL pointer make gr_opengl_draw_htl_sphere() just use GLU so we don't need yet another friggin API |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
trunk r1646 2005-03-24 18:38 Ported: N/A Details Diff |
make sure we don't go one over the number of message avis |
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mod - /trunk/fs2_open/code/mission/missionmessage.cpp | Diff File | ||
trunk r1645 2005-03-24 18:37 Ported: N/A Details Diff |
fix GCC building |
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mod - /trunk/fs2_open/code/particle/particle.cpp | Diff File | ||
trunk r1644 2005-03-24 18:36 Ported: N/A Details Diff |
fix compiler warnings with mismatched types and unused variables cleanup some debug messages so they can be turned off if needed get rid of extra strstr() check for thrusters since it should never get that far anyway page_in/page_out of model glows should be better now removed a bunch of unneeded casts and get type specific math functions right |
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mod - /trunk/fs2_open/code/graphics/grbatch.cpp | Diff File | ||
mod - /trunk/fs2_open/code/math/floating.h | Diff File | ||
mod - /trunk/fs2_open/code/math/vecmat.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
trunk r1643 2005-03-24 18:31 Ported: N/A Details Diff |
make sounds.tbl dynamic "filename" will never be larger than 33 chars so having it 260 is a waste (freespace.cpp) |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamesnd/gamesnd.h | Diff File | ||
trunk r1642 2005-03-24 18:29 Ported: N/A Details Diff |
(re)move some uneeded variables to fix compiler warnings |
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mod - /trunk/fs2_open/code/missionui/redalert.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/psnet2.cpp | Diff File | ||
mod - /trunk/fs2_open/code/radar/radar.cpp | Diff File | ||
mod - /trunk/fs2_open/code/radar/radarorb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
trunk r1641 2005-03-24 18:27 Ported: N/A Details Diff |
make sounds.tbl dynamic have snd_time_remaining() be less stupid some OpenAL error fixerage be able to turn off some typically useless debug messages |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/ds.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/sound.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/sound.h | Diff File | ||
trunk r1640 2005-03-24 18:24 Ported: N/A Details Diff |
use SWARM_MISSILE_DELAY again so that it's easier to keep up with fix compiler warnings |
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mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r1639 2005-03-24 18:22 Ported: N/A Details Diff |
make sure we will get the right error message |
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mod - /trunk/fs2_open/code/windows_stub/stubs.cpp | Diff File | ||
trunk r1638 2005-03-24 00:50 Ported: N/A Details Diff |
no more MSVC compiler warning |
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mod - /trunk/fs2_open/code/graphics/grbatch.cpp | Diff File | ||
trunk r1637 2005-03-23 15:09 Ported: N/A Details Diff |
Starfield bitmaps should now draw in non-htl mode |
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mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
trunk r1636 2005-03-23 15:08 Ported: N/A Details Diff |
Some specular values in g3_draw_perspective_bitmap() were being incorrectly set. fixed that |
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mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||
trunk r1635 2005-03-21 19:36 Ported: N/A Details Diff |
fix version check for drivers that support OpenGL 2.0+ |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r1634 2005-03-21 18:19 Ported: N/A Details Diff |
Orb correctly displays in 640x480 |
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mod - /trunk/fs2_open/code/radar/radarorb.cpp | Diff File | ||
trunk r1633 2005-03-20 16:07 Ported: N/A Details Diff |
Add a function to check whether any duplicate jumpnode names exist |
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mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/jumpnode/jumpnode.h | Diff File | ||
trunk r1632 2005-03-20 15:02 Ported: N/A Details Diff |
export the functions that deal with the creation and destruction of the starfield buffer. FRED needs them |
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mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.h | Diff File | ||
trunk r1631 2005-03-20 15:01 Ported: N/A Details Diff |
draw paths and docking points using HTL |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
trunk r1630 2005-03-20 13:05 Ported: N/A Details Diff |
lol forgot to commit the function pointer stuff |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r1629 2005-03-19 19:11 Ported: N/A Details Diff |
high-level implementation for gr_draw_htl_line and gr_draw_htl_sphere |
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mod - /trunk/fs2_open/code/render/3d.h | Diff File | ||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||
trunk r1628 2005-03-19 19:09 Ported: N/A Details Diff |
Added gr_draw_htl_line and gr_draw_htl sphere There still needs to be D3D versions implemented, but OGL is done. Follow that or ask phreak about how its implemented/ |
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mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltnl.h | Diff File | ||
trunk r1627 2005-03-19 16:03 Ported: N/A Details Diff |
OpenGL display lists |
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mod - /trunk/fs2_open/code/graphics/GrD3DStateBlock.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
trunk r1626 2005-03-19 15:45 Ported: N/A Details Diff |
corrected misinformation in comment about surface shields (implicit surface shields were removed for meshed ships) --Goober5000 |
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mod - /trunk/fs2_open/code/object/collideshipweapon.cpp | Diff File | ||
trunk r1625 2005-03-19 15:35 Ported: N/A Details Diff |
small bool fix |
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mod - /trunk/fs2_open/code/graphics/gropenglbmpman.cpp | Diff File |