Changesets: fs2open
trunk r1674 2005-03-27 03:57 Ported: N/A Details Diff |
will hopefully fix the slowdown from mission to mission (thanks Alpha0) |
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mod - /trunk/fs2_open/code/io/timer.cpp | Diff File | ||
trunk r1673 2005-03-27 03:51 Ported: N/A Details Diff |
this is what coding on an empty stomach will get you |
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mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp | Diff File | ||
mod - /trunk/fs2_open/code/windows_stub/config.h | Diff File | ||
mod - /trunk/fs2_open/code/windows_stub/stubs.cpp | Diff File | ||
trunk r1672 2005-03-27 03:12 Ported: N/A Details Diff |
Bizarre combo of fopen() and close() |
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mod - /trunk/fs2_open/code/sound/speech.cpp | Diff File | ||
trunk r1671 2005-03-27 01:17 Ported: N/A Details Diff |
fill in some stuff for timer and mmio calls, not 100% but it works ok |
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mod - /trunk/fs2_open/code/windows_stub/config.h | Diff File | ||
mod - /trunk/fs2_open/code/windows_stub/stubs.cpp | Diff File | ||
trunk r1670 2005-03-27 01:16 Ported: N/A Details Diff |
don't use a platform specific ifdef since the OpenAL code may work under Windows now too |
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mod - /trunk/fs2_open/code/sound/ds.cpp | Diff File | ||
trunk r1669 2005-03-27 01:15 Ported: N/A Details Diff |
mmio callbacks work on Linux now and fix problem where system ogg.h would get used rather than the local one |
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mod - /trunk/fs2_open/code/sound/ogg/ogg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/ogg/ogg.h | Diff File | ||
trunk r1668 2005-03-27 01:14 Ported: N/A Details Diff |
update for streaming support and platform independance |
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mod - /trunk/fs2_open/code/sound/acm-unix.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/acm.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/audiostr.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/ds3d.cpp | Diff File | ||
trunk r1667 2005-03-27 01:12 Ported: N/A Details Diff |
some pilot file fixing when going between multi and single (partial fix) |
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mod - /trunk/fs2_open/code/menuui/barracks.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/readyroom.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp | Diff File | ||
trunk r1666 2005-03-27 01:08 Ported: N/A Details Diff |
make use of new OpenAL define since it's not platform specific anymore |
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mod - /trunk/fs2_open/configure.ac | Diff File | ||
trunk r1665 2005-03-27 01:07 Ported: N/A Details Diff |
weapon_num can be 0 so let that through |
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mod - /trunk/fs2_open/code/ai/aiturret.cpp | Diff File | ||
trunk r1664 2005-03-27 01:07 Ported: N/A Details Diff |
update with current files |
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mod - /trunk/fs2_open/code/Makefile.am | Diff File | ||
mod - /trunk/fs2_open/projects/anjuta1/FS2_Open.prj | Diff File | ||
trunk r1663 2005-03-27 00:48 Ported: N/A Details Diff |
initial import of OpenAL streaming (many thanks to Pierre Willenbrock for the missing parts) |
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add - /trunk/fs2_open/code/sound/audiostr-openal.cpp | File | ||
trunk r1662 2005-03-27 00:47 Ported: N/A Details Diff |
unix specific version is obsolete |
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rm - /trunk/fs2_open/code/sound/audiostr-unix.cpp | File | ||
trunk r1661 2005-03-26 23:16 Ported: N/A Details Diff |
Fixed possible infinite loop problem ---------------------------------------------------------------------- |
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mod - /trunk/fs2_open/code/io/keycontrol.cpp | Diff File | ||
trunk r1660 2005-03-26 22:04 Ported: N/A Details Diff |
Fixed missing/invalid variables |
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mod - /trunk/fs2_open/code/lab/wmcgui.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lab/wmcgui.h | Diff File | ||
trunk r1659 2005-03-26 21:59 Ported: N/A Details Diff |
Forgot to define 'i' outside of for scope...ironically, in the OGL code. |
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mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
trunk r1658 2005-03-26 02:53 Ported: N/A Details Diff |
Some fixes |
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mod - /trunk/fs2_open/code/globalincs/linklist.h | Diff File | ||
mod - /trunk/fs2_open/code/lab/wmcgui.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lab/wmcgui.h | Diff File | ||
trunk r1657 2005-03-25 20:49 Ported: N/A Details Diff |
Cleaned out old code + fixed min problem |
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mod - /trunk/fs2_open/code/ai/aiturret.cpp | Diff File | ||
trunk r1656 2005-03-25 19:26 Ported: N/A Details Diff |
Added the storybook |
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add - /trunk/fs2_open/code/menuui/storybook.cpp | File | ||
add - /trunk/fs2_open/code/menuui/storybook.h | File | ||
trunk r1655 2005-03-25 17:36 Ported: N/A Details Diff |
removed unreferenced variable --Goober5000 |
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mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||
trunk r1654 2005-03-25 02:35 Ported: N/A Details Diff |
Small change now that the storybook is in CVS |
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mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp | Diff File | ||
trunk r1653 2005-03-25 02:12 Ported: N/A Details Diff |
Updated MSVC6 project file for AI move |
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mod - /trunk/fs2_open/projects/MSVC_6/code.dsp | Diff File | ||
trunk r1652 2005-03-25 02:03 Ported: N/A Details Diff |
Removed old AI files from CVS |
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rm - /trunk/fs2_open/code/ship/ai.cpp | File | ||
rm - /trunk/fs2_open/code/ship/ai.h | File | ||
rm - /trunk/fs2_open/code/ship/aibig.cpp | File | ||
rm - /trunk/fs2_open/code/ship/aibig.h | File | ||
rm - /trunk/fs2_open/code/ship/aicode.cpp | File | ||
rm - /trunk/fs2_open/code/ship/aigoals.cpp | File | ||
rm - /trunk/fs2_open/code/ship/aigoals.h | File | ||
rm - /trunk/fs2_open/code/ship/ailocal.h | File | ||
trunk r1651 2005-03-25 02:01 Ported: N/A Details Diff |
Added taylor's old-weapon code fix |
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mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
trunk r1650 2005-03-25 01:57 Ported: N/A Details Diff |
Big, massive, codebase commit. I have not removed the old ai files as the ones I uploaded aren't up-to-date (But should work with the rest of the codebase) |
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mod - /trunk/fs2_open/code/PreProcDefines.h | Diff File | ||
mod - /trunk/fs2_open/code/autopilot/autopilot.cpp | Diff File | ||
mod - /trunk/fs2_open/code/camera/camera.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamesequence/gamesequence.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamesequence/gamesequence.h | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/linklist.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hud.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudartillery.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudlock.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudparse.h | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudshield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/io/keycontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/jumpnode/jumpnode.h | Diff File | ||
mod - /trunk/fs2_open/code/lab/lab.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lab/wmcgui.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lab/wmcgui.h | Diff File | ||
mod - /trunk/fs2_open/code/math/vecmat.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionpause.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelcollide.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multimsgs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/collideweaponweapon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/objcollide.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/object.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/object.h | Diff File | ||
mod - /trunk/fs2_open/code/object/objectsort.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/radar/radarorb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/swarm.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/swarm.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File |