Changesets: fs2open

trunk r1799

2005-04-23 23:01

WMCoolmon


Ported: N/A

Details Diff
Might as well fix trainer messages too.
mod - /trunk/fs2_open/code/mission/missiontraining.cpp Diff File

trunk r1798

2005-04-23 22:40

WMCoolmon


Ported: N/A

Details Diff
Lowlevel (ie vertex buffer-mapping) functions for _rect and _shade
mod - /trunk/fs2_open/code/render/3d.h Diff File
mod - /trunk/fs2_open/code/render/3ddraw.cpp Diff File

trunk r1797

2005-04-23 22:39

WMCoolmon


Ported: N/A

Details Diff
Context help fixing goodness
mod - /trunk/fs2_open/code/gamehelp/contexthelp.cpp Diff File

trunk r1796

2005-04-23 22:38

WMCoolmon


Ported: N/A

Details Diff
Moved gr_rect and gr_shade to be API-nonspecific as the OGL/D3D functions were virtually identical
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grstub.h Diff File

trunk r1795

2005-04-23 22:10

Goober5000


Ported: N/A

Details Diff
subsystem fix
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r1794

2005-04-22 21:17

WMCoolmon


Ported: N/A

Details Diff
Removed GL_SECTIONS
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltexture.h Diff File

trunk r1793

2005-04-21 22:32

taylor


Ported: N/A

Details Diff
wurrps
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File

trunk r1792

2005-04-21 20:34

WMCoolmon


Ported: N/A

Details Diff
Minor updates to the GUI, and added some code that will (hopefully) resize HUD images in nonstandard resolutions. I couldn't test it; got an out of memory error.
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File
mod - /trunk/fs2_open/code/lab/lab.cpp Diff File
mod - /trunk/fs2_open/code/lab/wmcgui.cpp Diff File
mod - /trunk/fs2_open/code/lab/wmcgui.h Diff File
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp Diff File

trunk r1791

2005-04-21 11:59

taylor


Ported: N/A

Details Diff
sexp to swap the skybox in mission, not tested in FRED, hopefully I didn't mess this up too much
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

trunk r1790

2005-04-21 11:58

taylor


Ported: N/A

Details Diff
initial changes to mission loading and status in debug builds
- move bmpman page in init to an earlier stage to avoid unloading sexp loaded images
- small changes to progress reports in debug builds so that it's easier to tell what's slow
- initialize the loading screen before mission_parse() so that we'll be about to get a more accurate load time
fix memory leak in gamesnd (yes, I made a mistake ;))
make sure we unload models on game shutdown too
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/levelpaging.cpp Diff File
mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp Diff File
mod - /trunk/fs2_open/code/gamesnd/gamesnd.h Diff File

trunk r1789

2005-04-21 11:53

taylor


Ported: N/A

Details Diff
make sure we don't try to process chatbox_close() more than once
mod - /trunk/fs2_open/code/missionui/chatbox.cpp Diff File

trunk r1788

2005-04-21 11:52

taylor


Ported: N/A

Details Diff
stupid little comment fix, no big deal
mod - /trunk/fs2_open/code/windows_stub/stubs.cpp Diff File

trunk r1787

2005-04-21 11:51

taylor


Ported: N/A

Details Diff
fix source/dest memory overwrite that Valgrind was complaining about
mod - /trunk/fs2_open/code/playerman/managepilot.cpp Diff File

trunk r1786

2005-04-21 11:50

taylor


Ported: N/A

Details Diff
we can't resize compressed textures so... don't, fixes rendering problems when not at max texture detail
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff File

trunk r1785

2005-04-21 11:49

taylor


Ported: N/A

Details Diff
update of bmpman and model bitmap management, well tested but things may get a bit bumpy
- use VM_* macros for bmpman since it didn't seem to register the memory correctly (temporary)
- a little "stupid" fix for dds bitmap reading
- fix it so that memory is released properly on bitmap read errors
- some cleanup to model texture loading
- allow model textures to get released rather than just unloaded, saves bitmap slots
- bump MAX_BITMAPS to 4750, should be able to decrease after public testing of new code
mod - /trunk/fs2_open/code/bmpman/bm_internal.h Diff File
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /trunk/fs2_open/code/bmpman/bmpman.h Diff File
mod - /trunk/fs2_open/code/ddsutils/ddsutils.cpp Diff File
mod - /trunk/fs2_open/code/ddsutils/ddsutils.h Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

trunk r1784

2005-04-20 04:32

WMCoolmon


Ported: N/A

Details Diff
Nonstandard res fix.
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File

trunk r1783

2005-04-20 04:26

WMCoolmon


Ported: N/A

Details Diff
Fix silly armor.tbl parse error.
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r1782

2005-04-20 00:34

phreak


Ported: N/A

Details Diff
NMONO should not interfere with the debug window
mod - /trunk/fs2_open/code/osapi/outwnd.cpp Diff File

trunk r1781

2005-04-20 00:34

phreak


Ported: N/A

Details Diff
get the cheat keys for "force weapon" working again
mod - /trunk/fs2_open/code/io/keycontrol.cpp Diff File

trunk r1780

2005-04-20 00:29

phreak


Ported: N/A

Details Diff
CVS file header. take 1
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File

trunk r1779

2005-04-20 00:27

phreak


Ported: N/A

Details Diff
fix for the slow firing turret problem
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File

trunk r1778

2005-04-19 19:03

WMCoolmon


Ported: N/A

Details Diff
Lock time compression when autopilot is engaged
mod - /trunk/fs2_open/code/autopilot/autopilot.cpp Diff File

trunk r1777

2005-04-19 02:29

taylor


Ported: N/A

Details Diff
try not to buffer output to the speech dev so that the text doesn't just show up some time in the future
mod - /trunk/fs2_open/code/sound/speech.cpp Diff File

trunk r1776

2005-04-19 02:27

taylor


Ported: N/A

Details Diff
we might actually be needing to load a model here ;)
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r1775

2005-04-19 02:26

taylor


Ported: N/A

Details Diff
small compiler warning fixes, more 'always true' stuff
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff File
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