Changesets: fs2open
trunk r1974 2005-06-18 22:29 Ported: N/A Details Diff |
MIN Num_iface_sounds fix |
||
mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp | Diff File | ||
trunk r1973 2005-06-18 22:28 Ported: N/A Details Diff |
add a _fast version of bm_unload() to be used in modelinterp and future graphics API code clean up some modelinterp code to not use memcpy() everywhere so it's more platform compatible and matches old code (Jens Granseuer) NaN check to catch shards-of-death and prevent hitting an Assert() (Jens Granseuer) fix jumpnode code to catch model errors and close a memory leak make the call to bm_unload_all() after model_free_all() since we will get bmpman screwups otherwise don't show hardware sound RAM when using OpenAL build, it will always be 0 print top-right memory figures in debug builds slighly further over when 1024+ res |
||
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/bmpman/bmpman.h | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
trunk r1972 2005-06-16 01:17 Ported: N/A Details Diff |
fixed a CVS log spelling error, plus fixed a tricky sexp allocation bug --Goober5000 |
||
mod - /trunk/fs2_open/code/mission/missiontraining.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r1971 2005-06-09 10:57 Ported: N/A Details Diff |
Added LIST command and added comment about PRIVMSG for Channels |
||
mod - /trunk/fs2_open/code/irc/irc.cpp | Diff File | ||
mod - /trunk/fs2_open/code/irc/irc.h | Diff File | ||
trunk r1970 2005-06-07 02:34 Ported: N/A Details Diff |
Hopefully this fixes something :) |
||
mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp | Diff File | ||
trunk r1969 2005-06-07 02:10 Ported: N/A Details Diff |
This may stop targeting not-targetable ships in EMP |
||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/emp.cpp | Diff File | ||
trunk r1968 2005-06-04 16:03 Ported: N/A Details Diff |
add wxwidgets macro so that the dev package doesn't have to be installed to compile regular builds |
||
mod - /trunk/fs2_open/acinclude.m4 | Diff File | ||
trunk r1967 2005-06-03 18:36 Ported: N/A Details Diff |
I *think* this should fix bool lists |
||
mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
trunk r1966 2005-06-03 14:18 Ported: N/A Details Diff |
some IBX debugging info to help determine if an IBX is corrupt post-mortem |
||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
trunk r1965 2005-06-03 12:42 Ported: N/A Details Diff |
D3D gamma now no longer works backwards --Sticks |
||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
trunk r1964 2005-06-03 02:51 Ported: N/A Details Diff |
the problem this tried to fix should be properly fixed now but I keep forgetting to remove this block |
||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r1963 2005-06-03 02:44 Ported: N/A Details Diff |
cleanup of gr_bitmap since it's the same for D3D and OGL, skip if GR_STUB though fix resize/rendering issue when detail culling is used with optimized opengl_create_texture_sub() |
||
mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
trunk r1962 2005-06-03 02:41 Ported: N/A Details Diff |
eek... fix wrong description of changes |
||
mod - /trunk/fs2_open/code/menuui/barracks.cpp | Diff File | ||
trunk r1961 2005-06-03 02:39 Ported: N/A Details Diff |
better audio pause/unpause support when game window loses focus or is minimized |
||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.h | Diff File | ||
mod - /trunk/fs2_open/code/menuui/barracks.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/mainhallmenu.h | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionbrief.h | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missioncmdbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missioncmdbrief.h | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missiondebrief.h | Diff File | ||
mod - /trunk/fs2_open/code/missionui/redalert.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/redalert.h | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osapi.cpp | Diff File | ||
mod - /trunk/fs2_open/code/osapi/osapi_unix.cpp | Diff File | ||
trunk r1960 2005-06-02 22:28 Ported: N/A Details Diff |
Small extern fix |
||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
trunk r1959 2005-06-01 23:20 Ported: N/A Details Diff |
ugh... reverting taylor's change for now; I'll have to take another look at this --Goober5000 |
||
mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
trunk r1958 2005-06-01 22:41 Ported: N/A Details Diff |
Protected ships are safe from spawning weapons. :) |
||
mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r1957 2005-06-01 22:09 Ported: N/A Details Diff |
Removed OF_DESTROYED, replacing it with a deletion cache |
||
mod - /trunk/fs2_open/code/lab/wmcgui.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lab/wmcgui.h | Diff File | ||
trunk r1956 2005-06-01 21:56 Ported: N/A Details Diff |
Cast to quiet error |
||
mod - /trunk/fs2_open/code/sound/ds.cpp | Diff File | ||
trunk r1955 2005-06-01 18:54 Ported: N/A Details Diff |
Better missing model handling Pt. 2 |
||
mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp | Diff File | ||
trunk r1954 2005-06-01 18:52 Ported: N/A Details Diff |
Better missing model handling |
||
mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp | Diff File | ||
trunk r1953 2005-06-01 11:10 Ported: N/A Details Diff |
clarified error messages to say that the files listed on asserts/warnings/errors are located on the computers that built the exe. |
||
mod - /trunk/fs2_open/code/globalincs/windebug.cpp | Diff File | ||
trunk r1952 2005-06-01 05:41 Ported: N/A Details Diff |
bit of cleanup for audiostr-openal and fix a Windows-only enum error bunch of OGG related fixes for Linux and Windows (DirectSound and OpenAL), fixes audio related TBP 3.2 crashes gracefully handle OGG logical bitstream changes, shouldn't even load if there is more than 1 |
||
mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/ds.cpp | Diff File | ||
trunk r1951 2005-06-01 05:37 Ported: N/A Details Diff |
little cleanup optimize opengl_create_texture_sub() by not doing any extra image processing if we don't have to if an image is already power-of-2 or we don't need power-of-2 then avoid the extra time and memory usage |
||
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
trunk r1950 2005-06-01 05:35 Ported: N/A Details Diff |
make sure that newly created entries are properly initialized |
||
mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp | Diff File |