Changesets: fs2open
trunk r1999 2005-06-22 11:17 Ported: N/A Details Diff |
objnum check when targetinfo is used, fixes message brackets having random text as info |
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mod - /trunk/fs2_open/code/hud/hudbrackets.cpp | Diff File | ||
trunk r1998 2005-06-22 11:16 Ported: N/A Details Diff |
make sure we only have one extension on mission names |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
trunk r1997 2005-06-20 20:25 Ported: N/A Details Diff |
probably be a good idea to make the valid objnum check here too |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
trunk r1996 2005-06-20 20:20 Ported: N/A Details Diff |
in the model _render functions change "light_ignore_id" to "objnum" since that's what it really is and this makes it so much easier to realize that properly deal with the fact that objnum can be -1 in model_really_render() add NULL check to neb2_get_fog_values() so that it can just send back defaults if objp is NULL small compiler warning fix for neb code |
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mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.h | Diff File | ||
trunk r1995 2005-06-20 20:15 Ported: N/A Details Diff |
unbreak network compatibility with 3.6.5 and earlier builds fix crashing with turret weapons |
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mod - /trunk/fs2_open/code/network/multimsgs.cpp | Diff File | ||
trunk r1994 2005-06-20 20:13 Ported: N/A Details Diff |
add some better error checking/handling for when GetServerList messes up |
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mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Client.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiui.cpp | Diff File | ||
trunk r1993 2005-06-20 20:12 Ported: N/A Details Diff |
add virtual destructor so that GCC4 can shut up |
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mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Socket.h | Diff File | ||
trunk r1992 2005-06-20 11:54 Ported: N/A Details Diff |
added cmdline.h include so the compiler would see the no sound command line option also added CVS header information. |
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mod - /trunk/fs2_open/code/sound/fsspeech.cpp | Diff File | ||
trunk r1991 2005-06-20 00:10 Ported: N/A Details Diff |
little cleaner ship_get_random_targetable_ship(), for Goober's sake ;) |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r1990 2005-06-20 00:09 Ported: N/A Details Diff |
arch and GCC4 compatibility |
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mod - /trunk/fs2_open/code/lab/lab.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lab/wmcgui.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lab/wmcgui.h | Diff File | ||
trunk r1989 2005-06-19 05:04 Ported: N/A Details Diff |
make sure to reset size to 0 on texture free |
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mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp | Diff File | ||
trunk r1988 2005-06-19 05:03 Ported: N/A Details Diff |
check_values() shouldn't be inline anymore remove useless neb2_get_fog_intensity() call s/alocate/allocate/g |
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mod - /trunk/fs2_open/code/decals/decals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
trunk r1987 2005-06-19 05:00 Ported: N/A Details Diff |
minor sanity checking for geometry_batcher make particle batchers allocate dynamically handle cases where a particle graphic couldn't be loaded |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grbatch.cpp | Diff File | ||
mod - /trunk/fs2_open/code/particle/particle.cpp | Diff File | ||
mod - /trunk/fs2_open/code/particle/particle.h | Diff File | ||
trunk r1986 2005-06-19 04:56 Ported: N/A Details Diff |
disable speech when -nosound is used |
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mod - /trunk/fs2_open/code/sound/fsspeech.cpp | Diff File | ||
trunk r1985 2005-06-19 00:59 Ported: N/A Details Diff |
woorps! |
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mod - /trunk/fs2_open/code/sound/audiostr.h | Diff File | ||
trunk r1984 2005-06-18 22:48 Ported: N/A Details Diff |
remove xmouse.cpp since it's pretty much useless |
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mod - /trunk/fs2_open/code/Makefile.am | Diff File | ||
mod - /trunk/fs2_open/code/io/mouse.cpp | Diff File | ||
rm - /trunk/fs2_open/code/io/xmouse.cpp | File | ||
mod - /trunk/fs2_open/projects/anjuta1/FS2_Open.prj | Diff File | ||
trunk r1983 2005-06-18 22:47 Ported: N/A Details Diff |
never "promote" to a lower rank than current |
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mod - /trunk/fs2_open/code/stats/scoring.cpp | Diff File | ||
trunk r1982 2005-06-18 22:45 Ported: N/A Details Diff |
OGG streaming fixes to get data reading right and avoid skipping properly handle seeking in OGG streams compiler warning fix in OpenAL builds |
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mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/audiostr.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/audiostr.h | Diff File | ||
mod - /trunk/fs2_open/code/sound/ds.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/ogg/ogg.cpp | Diff File | ||
trunk r1981 2005-06-18 22:43 Ported: N/A Details Diff |
WMC's build fix, part deux |
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mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r1980 2005-06-18 22:43 Ported: N/A Details Diff |
jumpnodes can get deleted outside of FRED now so allow for that |
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mod - /trunk/fs2_open/code/object/object.cpp | Diff File | ||
trunk r1979 2005-06-18 22:42 Ported: N/A Details Diff |
really needed to mention those two things as well given the types of changes those are |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
trunk r1978 2005-06-18 22:38 Ported: N/A Details Diff |
fix possible crash from popups, especially in multi |
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mod - /trunk/fs2_open/code/missionui/chatbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionpause.cpp | Diff File | ||
trunk r1977 2005-06-18 22:37 Ported: N/A Details Diff |
model_free_all() will unload textures so don't bother doing it twice |
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mod - /trunk/fs2_open/code/menuui/techmenu.cpp | Diff File | ||
trunk r1976 2005-06-18 22:37 Ported: N/A Details Diff |
general cleanup, remove some old code speed up gr_opengl_flip() just a tad inverted gamma slider fix that Sticks made to D3D possible fix for ATI green screens move opengl_check_for_errors() out of gropentnl so we can use it everywhere fix logged OGL info from debug builds to be a little more readable if an extension is found but required function is not then fail try to optimize glDrawRangeElements so we are not rendering more than the card is optimized for some 2d matrix usage checks |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropenglextension.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltnl.h | Diff File | ||
trunk r1975 2005-06-18 22:31 Ported: N/A Details Diff |
allow screenshots and backsaves in windowed mode account for D3D_textures_in size so that it doesn't hit negative values |
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mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp | Diff File |