Changesets: fs2open
trunk r2024 2005-07-05 13:04 Ported: N/A Details Diff |
fixed an afterburner bug where AI ships would have infinite AB fuel if NO_NETWORK was defined. |
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mod - /trunk/fs2_open/code/ship/afterburner.cpp | Diff File | ||
trunk r2023 2005-07-02 16:57 Ported: N/A Details Diff |
bah, forgot to ever check debriefings |
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mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp | Diff File | ||
trunk r2022 2005-07-02 15:45 Ported: N/A Details Diff |
ton of non-standard resolution fixes |
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mod - /trunk/fs2_open/code/controlconfig/controlsconfig.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cutscene/cutscenes.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamehelp/gameplayhelp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/font.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dbatch.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hud.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudconfig.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudmessage.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/barracks.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/credits.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/mainhalltemp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/optionsmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/playermenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/readyroom.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/techmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missiongoals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionhotkey.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/chatbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missioncmdbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionloopbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionpause.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/redalert.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/fs2ox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_dogfight.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_ingame.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_pinfo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiteamselect.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiui.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiutil.cpp | Diff File | ||
mod - /trunk/fs2_open/code/stats/medals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/stats/stats.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ui/gadget.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ui/inputbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ui/listbox.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ui/uidraw.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ui/uimouse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ui/window.cpp | Diff File | ||
trunk r2021 2005-07-02 15:40 Ported: N/A Details Diff |
ton of non-standard resolution fixes make gr_cross_fade() work properly in OGL |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r2020 2005-07-02 15:39 Ported: N/A Details Diff |
fix compiler warnings introduced by recent stub changes (defining an empty stub as something is wrong, it should be nothing) assuming that GetStatus thing wasn't tested since it would never have worked |
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mod - /trunk/fs2_open/code/sound/fsspeech.h | Diff File | ||
mod - /trunk/fs2_open/code/sound/speech.cpp | Diff File | ||
trunk r2019 2005-07-02 15:36 Ported: N/A Details Diff |
some supernova fixing |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/supernova.cpp | Diff File | ||
trunk r2018 2005-07-02 15:33 Ported: N/A Details Diff |
compiler warning fixes |
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mod - /trunk/fs2_open/code/lab/lab.cpp | Diff File | ||
trunk r2017 2005-07-01 13:19 Ported: N/A Details Diff |
remove the BEAM_NO_WHACK flag in beam_apply_whack() |
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mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
trunk r2016 2005-06-29 22:36 Ported: N/A Details Diff |
the message queue now waits for simulated speech to finish --Goober5000 |
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mod - /trunk/fs2_open/code/mission/missionmessage.cpp | Diff File | ||
trunk r2015 2005-06-29 22:35 Ported: N/A Details Diff |
added functions to check if speech is playing --Goober5000 |
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mod - /trunk/fs2_open/code/sound/fsspeech.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/fsspeech.h | Diff File | ||
mod - /trunk/fs2_open/code/sound/speech.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/speech.h | Diff File | ||
trunk r2014 2005-06-29 21:48 Ported: N/A Details Diff |
* NOX'd none.wav * changed comparisons on none.wav to only look at the first four letters in case we don't have an extension or in case some weirdo decides to put none.ogg * simulated speech pre-empts "beeps" in in-game messages --Goober5000 |
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mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionmessage.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missiontraining.cpp | Diff File | ||
trunk r2013 2005-06-29 21:35 Ported: N/A Details Diff |
tweaked the stubs and added a function --Goober5000 |
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mod - /trunk/fs2_open/code/sound/fsspeech.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/fsspeech.h | Diff File | ||
trunk r2012 2005-06-29 20:48 Ported: N/A Details Diff |
if game_busy() is in gamesnd_preload_common_sounds() then it should also be in gamesnd_load_gameplay_sounds() I would expect --Goober5000 |
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mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp | Diff File | ||
trunk r2011 2005-06-29 20:36 Ported: N/A Details Diff |
Removed "beam no whack" as setting the beam's mass to 0 achieves the same effect. --Goober5000 |
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mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r2010 2005-06-29 14:54 Ported: N/A Details Diff |
set-skybox-model only takes one argument so don't advertise more add set-skybox-model help text for FRED2 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r2009 2005-06-29 14:54 Ported: N/A Details Diff |
should fix perpetually damaged subsystems on ships for multi clients |
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mod - /trunk/fs2_open/code/network/multimsgs.cpp | Diff File | ||
trunk r2008 2005-06-29 14:53 Ported: N/A Details Diff |
FRED2 does special stuff for jumpnode handling so don't try and delete the obj ourselves when FRED is running |
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mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp | Diff File | ||
trunk r2007 2005-06-29 14:52 Ported: N/A Details Diff |
extra checks to make sure we don't end up targetting a sensor-invisible ship |
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mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
trunk r2006 2005-06-29 14:51 Ported: N/A Details Diff |
revert OGL init changes since ATI drivers suck and don't like it |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r2005 2005-06-29 14:50 Ported: N/A Details Diff |
little cleanup and error checking |
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mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamesnd/gamesnd.h | Diff File | ||
trunk r2004 2005-06-29 14:49 Ported: N/A Details Diff |
various FS2NetD fixes: - replace timer stuff with something that more accurately works cross-platform and without being affected by load - better sanity checking for the server list - working Linux compatibility that's not dog slow - when calling DataReady() make sure that the data is properly valid - fix messed up cvs merge cleanup from the Linux merge which did nasty things |
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mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Client.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Socket.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Socket.h | Diff File | ||
trunk r2003 2005-06-29 14:46 Ported: N/A Details Diff |
add option to not scale up movies to fit window/screen, default is to scale (arguably not a bug but I said I would get it in before 3.6.5 and forgot) |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /trunk/fs2_open/code/directx/dx8show.cpp | Diff File | ||
trunk r2002 2005-06-24 15:36 Ported: N/A Details Diff |
we only want to have m_data_offset be 0 for oggs since the seeking callback will account for the true offset only extern the one int we need for the -nosound speech fix rather than including the entire header |
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mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/audiostr.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/fsspeech.cpp | Diff File | ||
trunk r2001 2005-06-22 11:25 Ported: N/A Details Diff |
compiler warning fix (dizzy) and make sure that it's safe to continue after that switch statement |
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mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
trunk r2000 2005-06-22 11:18 Ported: N/A Details Diff |
make sure that _mkdir() will return an error if the path is invalid |
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mod - /trunk/fs2_open/code/windows_stub/stubs.cpp | Diff File |