Changesets: fs2open
trunk r2399 2005-10-30 18:45 Ported: N/A Details Diff |
stuff for comparing ship classes --Goober5000 |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r2398 2005-10-30 16:05 Ported: N/A Details Diff |
added scripting stuff to MSVC project --Goober5000 |
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mod - /trunk/fs2_open/projects/MSVC_6/code.dsp | Diff File | ||
trunk r2397 2005-10-30 15:42 Ported: N/A Details Diff |
fix the support ship spawning bug --Goober5000 |
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mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
trunk r2396 2005-10-30 15:20 Ported: N/A Details Diff |
comment fixage |
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mod - /trunk/fs2_open/code/network/multi_ingame.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/objectdock.cpp | Diff File | ||
trunk r2395 2005-10-30 15:03 Ported: N/A Details Diff |
add a bunch of Assert()'s and NULL checks to either help debug or avoid errors fix Mantis bug #381 fix a small issue with the starfield bitmap removal sexp since it would read one past the array size |
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mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionlog.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neblightning.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
trunk r2394 2005-10-30 15:00 Ported: N/A Details Diff |
same basic cleanup and self-sanity changes split up WinMain() and main() so it doesn't resemble ifdef hell rename WinMainSub() to game_main() and move anything that should have been in WinMain() to WinMain() |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
trunk r2393 2005-10-30 14:22 Ported: N/A Details Diff |
Display a special dialog if the player tries to continue a campaign with no missions |
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mod - /trunk/fs2_open/code/menuui/readyroom.cpp | Diff File | ||
trunk r2392 2005-10-30 14:21 Ported: N/A Details Diff |
Return an error if mission_campaign_next_mission() is called when the campaign has no missions |
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mod - /trunk/fs2_open/code/mission/missioncampaign.cpp | Diff File | ||
trunk r2391 2005-10-30 13:19 Ported: N/A Details Diff |
Fix scripting.html |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
trunk r2390 2005-10-30 05:46 Ported: N/A Details Diff |
add Lua support for automake/autoconf |
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mod - /trunk/fs2_open/Makefile.am | Diff File | ||
mod - /trunk/fs2_open/code/Makefile.am | Diff File | ||
mod - /trunk/fs2_open/configure.ac | Diff File | ||
add - /trunk/fs2_open/lua/Makefile.am | File | ||
trunk r2389 2005-10-30 05:45 Ported: N/A Details Diff |
fix a couple of campaign savefile bugs for WMC |
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mod - /trunk/fs2_open/code/mission/missioncampaign.cpp | Diff File | ||
trunk r2388 2005-10-30 02:10 Ported: N/A Details Diff |
Codebase commit - nebula.tbl, scripting, new dinky explosion/shockwave stuff, moving muzzle flashes |
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add - /trunk/fs2_open/projects/MSVC_7/lua.vcproj | File | ||
trunk r2387 2005-10-30 01:45 Ported: N/A Details Diff |
Codebase commit - nebula.tbl, scripting, new dinky explosion/shockwave stuff, moving muzzle flashes |
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mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ai/aiturret.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | Diff File | ||
mod - /trunk/fs2_open/code/debris/debris.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/font.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lab/lab.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multimsgs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/collideweaponweapon.cpp | Diff File | ||
add - /trunk/fs2_open/code/parse/lua.cpp | File | ||
add - /trunk/fs2_open/code/parse/lua.h | File | ||
add - /trunk/fs2_open/code/parse/python.cpp | File | ||
add - /trunk/fs2_open/code/parse/python.h | File | ||
add - /trunk/fs2_open/code/parse/scripting.cpp | File | ||
add - /trunk/fs2_open/code/parse/scripting.h | File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/flak.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/flak.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/muzzleflash.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/muzzleflash.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/shockwave.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/shockwave.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
add - /trunk/fs2_open/lua | File | ||
add - /trunk/fs2_open/lua/lapi.c | File | ||
add - /trunk/fs2_open/lua/lapi.h | File | ||
add - /trunk/fs2_open/lua/lauxlib.c | File | ||
add - /trunk/fs2_open/lua/lauxlib.h | File | ||
add - /trunk/fs2_open/lua/lbaselib.c | File | ||
add - /trunk/fs2_open/lua/lcode.c | File | ||
add - /trunk/fs2_open/lua/lcode.h | File | ||
add - /trunk/fs2_open/lua/ldblib.c | File | ||
add - /trunk/fs2_open/lua/ldebug.c | File | ||
add - /trunk/fs2_open/lua/ldebug.h | File | ||
add - /trunk/fs2_open/lua/ldo.c | File | ||
add - /trunk/fs2_open/lua/ldo.h | File | ||
add - /trunk/fs2_open/lua/ldump.c | File | ||
add - /trunk/fs2_open/lua/lfunc.c | File | ||
add - /trunk/fs2_open/lua/lfunc.h | File | ||
add - /trunk/fs2_open/lua/lgc.c | File | ||
add - /trunk/fs2_open/lua/lgc.h | File | ||
add - /trunk/fs2_open/lua/liolib.c | File | ||
add - /trunk/fs2_open/lua/llex.c | File | ||
add - /trunk/fs2_open/lua/llex.h | File | ||
add - /trunk/fs2_open/lua/llimits.h | File | ||
add - /trunk/fs2_open/lua/lmathlib.c | File | ||
add - /trunk/fs2_open/lua/lmem.c | File | ||
add - /trunk/fs2_open/lua/lmem.h | File | ||
add - /trunk/fs2_open/lua/loadlib.c | File | ||
add - /trunk/fs2_open/lua/lobject.c | File | ||
add - /trunk/fs2_open/lua/lobject.h | File | ||
add - /trunk/fs2_open/lua/lopcodes.c | File | ||
add - /trunk/fs2_open/lua/lopcodes.h | File | ||
add - /trunk/fs2_open/lua/lparser.c | File | ||
add - /trunk/fs2_open/lua/lparser.h | File | ||
add - /trunk/fs2_open/lua/lstate.c | File | ||
add - /trunk/fs2_open/lua/lstate.h | File | ||
add - /trunk/fs2_open/lua/lstring.c | File | ||
add - /trunk/fs2_open/lua/lstring.h | File | ||
add - /trunk/fs2_open/lua/lstrlib.c | File | ||
add - /trunk/fs2_open/lua/ltable.c | File | ||
add - /trunk/fs2_open/lua/ltable.h | File | ||
add - /trunk/fs2_open/lua/ltablib.c | File | ||
add - /trunk/fs2_open/lua/ltests.c | File | ||
add - /trunk/fs2_open/lua/ltm.c | File | ||
add - /trunk/fs2_open/lua/ltm.h | File | ||
add - /trunk/fs2_open/lua/lua.h | File | ||
add - /trunk/fs2_open/lua/lualib.h | File | ||
add - /trunk/fs2_open/lua/lundump.c | File | ||
add - /trunk/fs2_open/lua/lundump.h | File | ||
add - /trunk/fs2_open/lua/lvm.c | File | ||
add - /trunk/fs2_open/lua/lvm.h | File | ||
add - /trunk/fs2_open/lua/lzio.c | File | ||
add - /trunk/fs2_open/lua/lzio.h | File | ||
mod - /trunk/fs2_open/projects/MSVC_7/Freespace2.sln | Diff File | ||
mod - /trunk/fs2_open/projects/MSVC_7/Freespace2.vcproj | Diff File | ||
mod - /trunk/fs2_open/projects/MSVC_7/code.vcproj | Diff File | ||
trunk r2386 2005-10-29 18:09 Ported: N/A Details Diff |
multiple ship docking implemented for initially docked ships --Goober5000 |
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mod - /trunk/fs2_open/code/ai/aigoals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudwingmanstatus.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionhotkey.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_ingame.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multimsgs.cpp | Diff File | ||
add - /trunk/fs2_open/code/object/parseobjectdock.cpp | File | ||
add - /trunk/fs2_open/code/object/parseobjectdock.h | File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp | Diff File | ||
trunk r2385 2005-10-29 08:26 Ported: N/A Details Diff |
Add some error checking and handling to better deal with possible problems, and to let us know what/where they are |
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mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
trunk r2384 2005-10-29 08:25 Ported: N/A Details Diff |
bullet-proof the loadout read a little bit (did this before and had it locally, must have missed CVS) |
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mod - /trunk/fs2_open/code/mission/missioncampaign.cpp | Diff File | ||
trunk r2383 2005-10-29 05:06 Ported: N/A Details Diff |
Safeguard against saved loadout and loadout changes. |
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mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
trunk r2382 2005-10-29 05:02 Ported: N/A Details Diff |
Better alloc_block function |
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mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
trunk r2381 2005-10-29 05:00 Ported: N/A Details Diff |
Minor change to an assert |
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mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
trunk r2380 2005-10-28 10:52 Ported: N/A Details Diff |
hmm, didn't even notice that earlier |
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mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
trunk r2379 2005-10-28 10:49 Ported: N/A Details Diff |
some minor cleanup and compiler warning fixes |
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mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missiontraining.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r2378 2005-10-28 10:48 Ported: N/A Details Diff |
don't do any decal processing if decals are not enabled |
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mod - /trunk/fs2_open/code/object/collideshipweapon.cpp | Diff File | ||
trunk r2377 2005-10-28 10:47 Ported: N/A Details Diff |
fix issue where GR_640 based non-standard resolutions (ie. 800x600) would use GR_1024 screen coordinates/sizes |
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mod - /trunk/fs2_open/code/hud/hudparse.cpp | Diff File | ||
trunk r2376 2005-10-28 10:45 Ported: N/A Details Diff |
more TMAP_MAX_VERTS overflow protection for non-HTL usage (these are the things that need to be addressed to fix non-HTL) fix some compiler warning messages don't do any decal processing if decals are disabled, the math was a waste of CPU cycles in that case |
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mod - /trunk/fs2_open/code/decals/decals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelcollide.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||
trunk r2375 2005-10-28 02:10 Ported: N/A Details Diff |
nitpicked a rather dumb non-bug --Goober5000 |
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mod - /trunk/fs2_open/code/object/object.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/objectdock.cpp | Diff File |